Benjamin Kraft
|
2e0b49567b
|
removed default values
|
2 years ago |
Benjamin Kraft
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a32a080740
|
controlled spawning with settings
|
2 years ago |
Benjamin Kraft
|
0148e46c92
|
player panel style
|
2 years ago |
Benjamin Kraft
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94ef5fddfa
|
updated shader
|
2 years ago |
Benjamin Kraft
|
610dac2669
|
border zone visuals
|
2 years ago |
Benjamin Kraft
|
b6ebe86979
|
comment
|
2 years ago |
Benjamin Kraft
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cda17d1896
|
updated README.md
|
2 years ago |
Benjamin Kraft
|
45a7823a07
|
file structure, newball visuals
|
2 years ago |
Benjamin Kraft
|
8e60e463d3
|
new ball visuals
|
2 years ago |
Benjamin Kraft
|
9f770d399a
|
new ball, collectable structure
|
2 years ago |
Benjamin Kraft
|
be81262762
|
moved structure
|
2 years ago |
Benjamin Kraft
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5de767c97f
|
updated
|
2 years ago |
Benjamin Kraft
|
43a50d5374
|
Wormholes
|
2 years ago |
Benjamin Kraft
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8e8f1345ed
|
width modification
|
2 years ago |
Benjamin Kraft
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13d5237c6b
|
Refactoring, Code cleanup, Player Width
|
2 years ago |
Benjamin Kraft
|
2f1d19c094
|
wormhole and optimizations
|
2 years ago |
Benjamin Kraft
|
896ab23c09
|
better collectables and modifications
|
2 years ago |
Benjamin Kraft
|
071180c59d
|
cannot score when ball starts unlucky
|
2 years ago |
Benjamin Kraft
|
dbe1638985
|
ball visuals
|
2 years ago |
Benjamin Kraft
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78be656b18
|
use ball radius
|
2 years ago |
Benjamin Kraft
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64665997a4
|
Merge remote-tracking branch 'origin/main'
# Conflicts:
# Assets/Scenes/Game.unity
# Assets/Scripts/Dimensions.cs
# Assets/Scripts/GameUI.cs
# Assets/UI Toolkit/player_panel.uss
|
2 years ago |
Benjamin Kraft
|
f985b5cf6b
|
Dimensions for all screen sizes
|
2 years ago |
Benjamin Kraft
|
cf55898cd0
|
Dimensions for all screen sizes
|
2 years ago |
Benjamin Kraft
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32eaec7c21
|
ball spawning and velocity
|
2 years ago |
Benjamin Kraft
|
918cc41428
|
lastcontactplayer refactoring
|
2 years ago |
Benjamin Kraft
|
09cf70b9df
|
updated
|
2 years ago |
Benjamin Kraft
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d1e9de7cf3
|
optimized for mobile
|
2 years ago |
Benjamin Kraft
|
7467616884
|
project setup
|
2 years ago |
Benjamin Kraft
|
1ea09bddd0
|
button functionality
|
2 years ago |
Benjamin Kraft
|
7a5924acba
|
move buttons visual
|
2 years ago |
Benjamin Kraft
|
39511844bc
|
ActiveModification: Visuals
|
2 years ago |
Benjamin Kraft
|
2e1ee2c7b0
|
ActiveModifications functionality
|
2 years ago |
Benjamin Kraft
|
19a8526696
|
Deathgate visuals
|
2 years ago |
Benjamin Kraft
|
50ab673543
|
background styling
|
2 years ago |
Benjamin Kraft
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4e37487715
|
Moved materials and sprites into own folders
|
2 years ago |
Benjamin Kraft
|
5f8a308333
|
Background styles
|
2 years ago |
Benjamin Kraft
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89fcc86ffc
|
added readme
|
2 years ago |
Benjamin Kraft
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6c146a9cbd
|
death zone handles balls, score text updated
|
2 years ago |
Benjamin Kraft
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1a71516e55
|
Player outline, mod max height in ui
|
2 years ago |
Benjamin Kraft
|
e6858c12d8
|
modification graphics
|
2 years ago |
Benjamin Kraft
|
de502ca3de
|
refactored modifications
|
2 years ago |
Benjamin Kraft
|
456759c6e4
|
player panels depend on dimensions class
|
2 years ago |
Benjamin Kraft
|
25f892be5d
|
mod icons
|
2 years ago |
Benjamin Kraft
|
1a8e5f8899
|
death gate preparation
|
2 years ago |
Benjamin Kraft
|
2b5b22f87c
|
clicked buttons style
|
2 years ago |
Benjamin Kraft
|
c7a5a0d5b3
|
Refine Dimensions and added Player UI
|
2 years ago |
Benjamin Kraft
|
5b4bc9b9d8
|
Refactoring
|
2 years ago |
Benjamin Kraft
|
918504bc73
|
faster player
|
2 years ago |
Benjamin Kraft
|
1a2c5aba6e
|
2d collision matrix balls
|
2 years ago |
Benjamin Kraft
|
a0da50cd7e
|
AI tries to hit with edge (scales with difficulty)
|
2 years ago |