Background styles

main
Benjamin Kraft 1 year ago
parent 89fcc86ffc
commit 5f8a308333
  1. 8
      Assets/2D Dungeon PixelArt Tileset.meta
  2. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette.meta
  3. 629
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/2D Dungeon PixelArt Tileset Palette.prefab
  4. 7
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/2D Dungeon PixelArt Tileset Palette.prefab.meta
  5. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Demo.meta
  6. 2439
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Demo/DemoScene.unity
  7. 7
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Demo/DemoScene.unity.meta
  8. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites.meta
  9. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_0.asset
  10. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_0.asset.meta
  11. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_1.asset
  12. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_1.asset.meta
  13. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_10.asset
  14. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_10.asset.meta
  15. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_11.asset
  16. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_11.asset.meta
  17. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_12.asset
  18. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_12.asset.meta
  19. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_13.asset
  20. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_13.asset.meta
  21. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_14.asset
  22. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_14.asset.meta
  23. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_15.asset
  24. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_15.asset.meta
  25. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_16.asset
  26. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_16.asset.meta
  27. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_17.asset
  28. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_17.asset.meta
  29. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_18.asset
  30. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_18.asset.meta
  31. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_19.asset
  32. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_19.asset.meta
  33. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_2.asset
  34. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_2.asset.meta
  35. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_20.asset
  36. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_20.asset.meta
  37. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_21.asset
  38. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_21.asset.meta
  39. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_22.asset
  40. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_22.asset.meta
  41. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_23.asset
  42. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_23.asset.meta
  43. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_24.asset
  44. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_24.asset.meta
  45. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_25.asset
  46. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_25.asset.meta
  47. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_26.asset
  48. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_26.asset.meta
  49. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_27.asset
  50. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_27.asset.meta
  51. 36
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_28.asset
  52. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_28.asset.meta
  53. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_29.asset
  54. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_29.asset.meta
  55. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_3.asset
  56. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_3.asset.meta
  57. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_30.asset
  58. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_30.asset.meta
  59. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_4.asset
  60. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_4.asset.meta
  61. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_5.asset
  62. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_5.asset.meta
  63. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_6.asset
  64. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_6.asset.meta
  65. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_7.asset
  66. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_7.asset.meta
  67. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_8.asset
  68. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_8.asset.meta
  69. 37
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_9.asset
  70. 8
      Assets/2D Dungeon PixelArt Tileset/2D Dungeon PixelArt Tileset Palette/Sprites/Dungeon-2D-PixelArt-Tileset_9.asset.meta
  71. BIN
      Assets/2D Dungeon PixelArt Tileset/Dungeon-2D-PixelArt-Tileset.png
  72. 910
      Assets/2D Dungeon PixelArt Tileset/Dungeon-2D-PixelArt-Tileset.png.meta
  73. 8
      Assets/Hand Painted Seamless Wood Texture.meta
  74. 8
      Assets/Hand Painted Seamless Wood Texture/Demo.meta
  75. 8
      Assets/Hand Painted Seamless Wood Texture/Demo/Scenes.meta
  76. 888
      Assets/Hand Painted Seamless Wood Texture/Demo/Scenes/Demo.unity
  77. 7
      Assets/Hand Painted Seamless Wood Texture/Demo/Scenes/Demo.unity.meta
  78. 64
      Assets/Hand Painted Seamless Wood Texture/Demo/Scenes/DemoSettings.lighting
  79. 8
      Assets/Hand Painted Seamless Wood Texture/Demo/Scenes/DemoSettings.lighting.meta
  80. 8
      Assets/Hand Painted Seamless Wood Texture/Documentation.meta
  81. 16
      Assets/Hand Painted Seamless Wood Texture/Documentation/Documentation.txt
  82. 7
      Assets/Hand Painted Seamless Wood Texture/Documentation/Documentation.txt.meta
  83. 8
      Assets/Hand Painted Seamless Wood Texture/Materials.meta
  84. 77
      Assets/Hand Painted Seamless Wood Texture/Materials/M_Wood1.mat
  85. 8
      Assets/Hand Painted Seamless Wood Texture/Materials/M_Wood1.mat.meta
  86. 80
      Assets/Hand Painted Seamless Wood Texture/Materials/M_Wood2.mat
  87. 8
      Assets/Hand Painted Seamless Wood Texture/Materials/M_Wood2.mat.meta
  88. 77
      Assets/Hand Painted Seamless Wood Texture/Materials/M_Wood3.mat
  89. 8
      Assets/Hand Painted Seamless Wood Texture/Materials/M_Wood3.mat.meta
  90. 8
      Assets/Hand Painted Seamless Wood Texture/Textures.meta
  91. BIN
      Assets/Hand Painted Seamless Wood Texture/Textures/Wood1.tga
  92. 88
      Assets/Hand Painted Seamless Wood Texture/Textures/Wood1.tga.meta
  93. BIN
      Assets/Hand Painted Seamless Wood Texture/Textures/Wood2.tga
  94. 135
      Assets/Hand Painted Seamless Wood Texture/Textures/Wood2.tga.meta
  95. BIN
      Assets/Hand Painted Seamless Wood Texture/Textures/Wood3.tga
  96. 135
      Assets/Hand Painted Seamless Wood Texture/Textures/Wood3.tga.meta
  97. 86
      Assets/Prefabs/PlayerPanel.prefab
  98. 7
      Assets/Prefabs/PlayerPanel.prefab.meta
  99. 335
      Assets/Scenes/Game.unity
  100. 16
      Assets/Scripts/Dimensions.cs
  101. Some files were not shown because too many files have changed in this diff Show More

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 94e3c09fdab0ff86cbe962b8e32db7e7
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 315af9aa72b895e41931fc8182b3e377
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,629 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6048198229317499401
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6483500247002294541}
- component: {fileID: 890313257503861056}
- component: {fileID: 5011836957484495957}
m_Layer: 31
m_Name: Layer1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6483500247002294541
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6048198229317499401}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7407995226004596978}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1839735485 &890313257503861056
Tilemap:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6048198229317499401}
m_Enabled: 1
m_Tiles:
- first: {x: -2, y: -7, z: 0}
second:
serializedVersion: 2
m_TileIndex: 28
m_TileSpriteIndex: 20
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: -1, y: -7, z: 0}
second:
serializedVersion: 2
m_TileIndex: 29
m_TileSpriteIndex: 29
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 0, y: -7, z: 0}
second:
serializedVersion: 2
m_TileIndex: 30
m_TileSpriteIndex: 27
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 2, y: -7, z: 0}
second:
serializedVersion: 2
m_TileIndex: 14
m_TileSpriteIndex: 13
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 3, y: -7, z: 0}
second:
serializedVersion: 2
m_TileIndex: 13
m_TileSpriteIndex: 12
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 4, y: -7, z: 0}
second:
serializedVersion: 2
m_TileIndex: 12
m_TileSpriteIndex: 9
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: -2, y: -6, z: 0}
second:
serializedVersion: 2
m_TileIndex: 23
m_TileSpriteIndex: 22
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: -1, y: -6, z: 0}
second:
serializedVersion: 2
m_TileIndex: 22
m_TileSpriteIndex: 21
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 0, y: -6, z: 0}
second:
serializedVersion: 2
m_TileIndex: 21
m_TileSpriteIndex: 30
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 2, y: -6, z: 0}
second:
serializedVersion: 2
m_TileIndex: 8
m_TileSpriteIndex: 8
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 3, y: -6, z: 0}
second:
serializedVersion: 2
m_TileIndex: 7
m_TileSpriteIndex: 7
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 4, y: -6, z: 0}
second:
serializedVersion: 2
m_TileIndex: 6
m_TileSpriteIndex: 6
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: -2, y: -4, z: 0}
second:
serializedVersion: 2
m_TileIndex: 10
m_TileSpriteIndex: 10
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: -1, y: -4, z: 0}
second:
serializedVersion: 2
m_TileIndex: 16
m_TileSpriteIndex: 25
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 0, y: -4, z: 0}
second:
serializedVersion: 2
m_TileIndex: 15
m_TileSpriteIndex: 24
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 1, y: -4, z: 0}
second:
serializedVersion: 2
m_TileIndex: 4
m_TileSpriteIndex: 15
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 2, y: -4, z: 0}
second:
serializedVersion: 2
m_TileIndex: 3
m_TileSpriteIndex: 14
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 3, y: -2, z: 0}
second:
serializedVersion: 2
m_TileIndex: 25
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 4, y: -2, z: 0}
second:
serializedVersion: 2
m_TileIndex: 24
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: -1, y: -1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 20
m_TileSpriteIndex: 28
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 0, y: -1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 19
m_TileSpriteIndex: 26
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 1, y: -1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 18
m_TileSpriteIndex: 18
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: -1, y: 0, z: 0}
second:
serializedVersion: 2
m_TileIndex: 11
m_TileSpriteIndex: 23
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 1, y: 0, z: 0}
second:
serializedVersion: 2
m_TileIndex: 9
m_TileSpriteIndex: 11
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 2, y: 0, z: 0}
second:
serializedVersion: 2
m_TileIndex: 17
m_TileSpriteIndex: 17
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 3, y: 0, z: 0}
second:
serializedVersion: 2
m_TileIndex: 26
m_TileSpriteIndex: 3
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: -1, y: 1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 0
m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 0, y: 1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 1
m_TileSpriteIndex: 16
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 1, y: 1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 2
m_TileSpriteIndex: 19
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 2, y: 1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 5
m_TileSpriteIndex: 5
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
- first: {x: 3, y: 1, z: 0}
second:
serializedVersion: 2
m_TileIndex: 27
m_TileSpriteIndex: 4
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_AllTileFlags: 1073741825
m_AnimatedTiles: {}
m_TileAssetArray:
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: b3eaef07a36a98241a51ab246847735b, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 68bff48bce192a44d81ee435a24444c5, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 8afe4796fa7a4034abace4f2c877310f, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: c01a72d217f5b334fac57a5f96e36671, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 5d6edc6cbe65dfa48b32b2e1b19b49c9, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 603359f03d298e1479ef4bc9950ee8a6, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 188360d28cbf86f4085c7d95b2ea9f38, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 2ba16777e1d828c43b297a91ec8f530e, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 7dbf9146e6da2f54d9b4c34e29453b35, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: c7d606f9a4902ea4f8165454c79dbea0, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 8d4a8a1282407524787c54f4560ab8e6, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 9ed5bf8a45323b94e8e4301fcd1dd2ed, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 423cb474b3d7fec46b1846d92d1fb20d, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: a2a2913c1bde0ca48a877484f8e8f510, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 24b6d01af3a18544f9c60b9acf5fb408, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 0dc5598a19062ea418f949c2486ecfd6, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: ed03a7e54beccb54c987a930aa3d36cc, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 4d89977eaf820c94ca5aed335eeaea95, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: c4fdde7b61c9df0488e91e74c3539e7f, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 30f726efeb1d44241a40db18eed0b4af, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: e67e11e821acd1140aff7a5dd08eb4e9, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: f5a763d94ef080f41891ae36645d061b, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 70b286990acf6c34ea052503efcad6e9, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 0fce0c54966c6ad428fe788b6ab5e667, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: b0f185ed658f0b044acf3ee2da345d40, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 9af7a320b4213a14286ab9f6105eb378, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 4e6d8a64866e37447aadbf84e1c43c03, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 3e673cf7508329047a2f47b30a3e83fd, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 25eeff57bd11dde4ea75bdb869153c29, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 5e72aa0af22832c4c9ef0df833052039, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: e149c4d9da474d64b91e96d166649a0f, type: 2}
m_TileSpriteArray:
- m_RefCount: 1
m_Data: {fileID: 5288188997765318534, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: 8145951374611147372, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -4584001840792588798, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -1820933343298804998, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: 3957419326524138300, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: 2056942473736830267, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -6558360575689610975, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -3094171731127790719, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -5225876556858284812, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -7743214850641337493, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: 4017470158936073506, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -7920979180335983864, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -6085209271259904505, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: 2365339308313440513, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -9141938605990679566, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -8859803436593824983, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -2672306381724259459, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: 2161171272659936262, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -451775213456855256, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: 6764832518669002963, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: 457820117542733627, guid: ca1fe683d8872314481b6dbcd87cb1d1, type: 3}
- m_RefCount: 1
m_Data: {fileID: -5767162948771900228, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -3697355384244169913, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: 8925430282067451464, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: 6961584852583578572, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: 5170418447652190022, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: 4768812464063954029, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -7265388314283571386, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -7272623609870431233, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: -6975971501963557229, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
- m_RefCount: 1
m_Data: {fileID: 7145941756167820797, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_TileMatrixArray:
- m_RefCount: 31
m_Data:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_TileColorArray:
- m_RefCount: 31
m_Data: {r: 1, g: 1, b: 1, a: 1}
m_TileObjectToInstantiateArray: []
m_AnimationFrameRate: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Origin: {x: -2, y: -7, z: 0}
m_Size: {x: 7, y: 12, z: 1}
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
m_TileOrientation: 0
m_TileOrientationMatrix:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
--- !u!483693784 &5011836957484495957
TilemapRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6048198229317499401}
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_ChunkSize: {x: 32, y: 32, z: 32}
m_ChunkCullingBounds: {x: 0, y: 0, z: 0}
m_MaxChunkCount: 16
m_MaxFrameAge: 16
m_SortOrder: 0
m_Mode: 0
m_DetectChunkCullingBounds: 0
m_MaskInteraction: 0
--- !u!1 &6357433866391532866
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7407995226004596978}
- component: {fileID: 3376390325765901728}
m_Layer: 31
m_Name: 2D Dungeon PixelArt Tileset Palette
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7407995226004596978
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6357433866391532866}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6483500247002294541}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!156049354 &3376390325765901728
Grid:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6357433866391532866}
m_Enabled: 1
m_CellSize: {x: 1, y: 1, z: 0}
m_CellGap: {x: 0, y: 0, z: 0}
m_CellLayout: 0
m_CellSwizzle: 0
--- !u!114 &-2674861534386591217
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 12395, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Palette Settings
m_EditorClassIdentifier:
cellSizing: 0

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 8ba3375a981b2974abd4a003396a8168
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0bd9770c20623df4ba6a63110f13aa7a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 205cb53866d4c7b4488c6fc71239a21e
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 452dc0a6ca4549146b288ea61688b911
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_0
m_EditorClassIdentifier:
m_Sprite: {fileID: 5288188997765318534, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b3eaef07a36a98241a51ab246847735b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_1
m_EditorClassIdentifier:
m_Sprite: {fileID: -2672306381724259459, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 68bff48bce192a44d81ee435a24444c5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_10
m_EditorClassIdentifier:
m_Sprite: {fileID: 4017470158936073506, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8d4a8a1282407524787c54f4560ab8e6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_11
m_EditorClassIdentifier:
m_Sprite: {fileID: -7920979180335983864, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c7d606f9a4902ea4f8165454c79dbea0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_12
m_EditorClassIdentifier:
m_Sprite: {fileID: 2365339308313440513, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 24b6d01af3a18544f9c60b9acf5fb408
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_13
m_EditorClassIdentifier:
m_Sprite: {fileID: -6085209271259904505, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a2a2913c1bde0ca48a877484f8e8f510
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_14
m_EditorClassIdentifier:
m_Sprite: {fileID: -7743214850641337493, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 423cb474b3d7fec46b1846d92d1fb20d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_15
m_EditorClassIdentifier:
m_Sprite: {fileID: 5170418447652190022, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ed03a7e54beccb54c987a930aa3d36cc
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_16
m_EditorClassIdentifier:
m_Sprite: {fileID: 6961584852583578572, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0dc5598a19062ea418f949c2486ecfd6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_17
m_EditorClassIdentifier:
m_Sprite: {fileID: 2161171272659936262, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4d89977eaf820c94ca5aed335eeaea95
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_18
m_EditorClassIdentifier:
m_Sprite: {fileID: -7272623609870431233, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e67e11e821acd1140aff7a5dd08eb4e9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_19
m_EditorClassIdentifier:
m_Sprite: {fileID: 4768812464063954029, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 30f726efeb1d44241a40db18eed0b4af
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_2
m_EditorClassIdentifier:
m_Sprite: {fileID: 6764832518669002963, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8afe4796fa7a4034abace4f2c877310f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_20
m_EditorClassIdentifier:
m_Sprite: {fileID: -451775213456855256, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c4fdde7b61c9df0488e91e74c3539e7f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_21
m_EditorClassIdentifier:
m_Sprite: {fileID: -3697355384244169913, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0fce0c54966c6ad428fe788b6ab5e667
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_22
m_EditorClassIdentifier:
m_Sprite: {fileID: -5767162948771900228, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 70b286990acf6c34ea052503efcad6e9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_23
m_EditorClassIdentifier:
m_Sprite: {fileID: 7145941756167820797, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f5a763d94ef080f41891ae36645d061b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_24
m_EditorClassIdentifier:
m_Sprite: {fileID: 3957419326524138300, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3e673cf7508329047a2f47b30a3e83fd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_25
m_EditorClassIdentifier:
m_Sprite: {fileID: -1820933343298804998, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4e6d8a64866e37447aadbf84e1c43c03
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_26
m_EditorClassIdentifier:
m_Sprite: {fileID: -4584001840792588798, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9af7a320b4213a14286ab9f6105eb378
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_27
m_EditorClassIdentifier:
m_Sprite: {fileID: 8145951374611147372, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b0f185ed658f0b044acf3ee2da345d40
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,36 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_28
m_EditorClassIdentifier:
m_Sprite: {fileID: 457820117542733627, guid: ca1fe683d8872314481b6dbcd87cb1d1, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 25eeff57bd11dde4ea75bdb869153c29
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_29
m_EditorClassIdentifier:
m_Sprite: {fileID: -6975971501963557229, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5e72aa0af22832c4c9ef0df833052039
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_3
m_EditorClassIdentifier:
m_Sprite: {fileID: -8859803436593824983, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5d6edc6cbe65dfa48b32b2e1b19b49c9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_30
m_EditorClassIdentifier:
m_Sprite: {fileID: -7265388314283571386, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e149c4d9da474d64b91e96d166649a0f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_4
m_EditorClassIdentifier:
m_Sprite: {fileID: -9141938605990679566, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c01a72d217f5b334fac57a5f96e36671
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_5
m_EditorClassIdentifier:
m_Sprite: {fileID: 2056942473736830267, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 603359f03d298e1479ef4bc9950ee8a6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_6
m_EditorClassIdentifier:
m_Sprite: {fileID: -5225876556858284812, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7dbf9146e6da2f54d9b4c34e29453b35
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_7
m_EditorClassIdentifier:
m_Sprite: {fileID: -3094171731127790719, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2ba16777e1d828c43b297a91ec8f530e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_8
m_EditorClassIdentifier:
m_Sprite: {fileID: -6558360575689610975, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 188360d28cbf86f4085c7d95b2ea9f38
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
m_Name: Dungeon-2D-PixelArt-Tileset_9
m_EditorClassIdentifier:
m_Sprite: {fileID: 8925430282067451464, guid: ca1fe683d8872314481b6dbcd87cb1d1,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Transform:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9ed5bf8a45323b94e8e4301fcd1dd2ed
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.6 KiB

@ -0,0 +1,910 @@
fileFormatVersion: 2
guid: ca1fe683d8872314481b6dbcd87cb1d1
TextureImporter:
internalIDToNameTable:
- first:
213: 5288188997765318534
second: Top_Left_Corner_Tile
- first:
213: -2672306381724259459
second: Top_Wall_Tile
- first:
213: 6764832518669002963
second: Top_Right_Corner_Tile
- first:
213: -8859803436593824983
second: Floor_Tiled_Cracked2
- first:
213: -9141938605990679566
second: Floor_Cracked
- first:
213: 2056942473736830267
second: Dungeon-2D-PixelArt-Tileset_5
- first:
213: -5225876556858284812
second: Top_Left_Dungeon_Door_Closed
- first:
213: -3094171731127790719
second: Top_Middle_Dungeon_Door_Closed
- first:
213: -6558360575689610975
second: Top_Right_Dungeon_Door_Closed
- first:
213: 8925430282067451464
second: Left_Wall_Tile
- first:
213: 4017470158936073506
second: Floor_Flat
- first:
213: -7920979180335983864
second: Right_Wall_Tile
- first:
213: 2365339308313440513
second: Bottom_Left_Dungeon_Door_Closed
- first:
213: -6085209271259904505
second: Bottom_Middle_Dungeon_Door_Closed
- first:
213: -7743214850641337493
second: Bottom_Right_Dungeon_Door_Closed
- first:
213: 5170418447652190022
second: Floor_Tiled_flat
- first:
213: 6961584852583578572
second: Floor_Tiled_Cracked
- first:
213: 2161171272659936262
second: Mossy_Wall_Tile3
- first:
213: -7272623609870431233
second: Bottom_Left_Corner_Tile
- first:
213: 4768812464063954029
second: Bottom_Wall_Tile
- first:
213: -451775213456855256
second: Bottom_Right_Corner_Tile
- first:
213: -3697355384244169913
second: Top_Left_Dungeon_Door_Opened
- first:
213: -5767162948771900228
second: Top_Middle_Dungeon_Door_Opened
- first:
213: 7145941756167820797
second: Top_Right_Dungeon_Door_Opened
- first:
213: 3957419326524138300
second: Mossy_Wall_Tile2
- first:
213: -1820933343298804998
second: Mossy_Wall_Tile1
- first:
213: -4584001840792588798
second: Barrel
- first:
213: 8145951374611147372
second: Potion
- first:
213: 457820117542733627
second: Bottom_Left_Dungeon_Door_Opened
- first:
213: -6975971501963557229
second: Bottom_Middle_Dungeon_Door_Opened
- first:
213: -7265388314283571386
second: Bottom_Right_Dungeon_Door_Opened
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 16
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Top_Left_Corner_Tile
rect:
serializedVersion: 2
x: 128
y: 96
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6874eec10eb636940800000000000000
internalID: 5288188997765318534
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Top_Wall_Tile
rect:
serializedVersion: 2
x: 160
y: 96
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d7be05a118f0aead0800000000000000
internalID: -2672306381724259459
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Top_Right_Corner_Tile
rect:
serializedVersion: 2
x: 192
y: 96
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3d8e648855381ed50800000000000000
internalID: 6764832518669002963
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Floor_Tiled_Cracked2
rect:
serializedVersion: 2
x: 48
y: 80
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 92b3a0637b7ab0580800000000000000
internalID: -8859803436593824983
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Floor_Cracked
rect:
serializedVersion: 2
x: 80
y: 80
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 2fbee7f164f412180800000000000000
internalID: -9141938605990679566
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Dungeon-2D-PixelArt-Tileset_5
rect:
serializedVersion: 2
x: 112
y: 80
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b3d3f7e184abb8c10800000000000000
internalID: 2056942473736830267
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Top_Left_Dungeon_Door_Closed
rect:
serializedVersion: 2
x: 208
y: 80
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4f4ab6c95f4f977b0800000000000000
internalID: -5225876556858284812
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Top_Middle_Dungeon_Door_Closed
rect:
serializedVersion: 2
x: 224
y: 80
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1839214443b4f05d0800000000000000
internalID: -3094171731127790719
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Top_Right_Dungeon_Door_Closed
rect:
serializedVersion: 2
x: 240
y: 80
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1292819ddc50cf4a0800000000000000
internalID: -6558360575689610975
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Left_Wall_Tile
rect:
serializedVersion: 2
x: 128
y: 64
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 84e15267d8f7ddb70800000000000000
internalID: 8925430282067451464
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Floor_Flat
rect:
serializedVersion: 2
x: 160
y: 64
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 225ed17f2dbe0c730800000000000000
internalID: 4017470158936073506
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Right_Wall_Tile
rect:
serializedVersion: 2
x: 192
y: 64
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8031fc21767031290800000000000000
internalID: -7920979180335983864
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Bottom_Left_Dungeon_Door_Closed
rect:
serializedVersion: 2
x: 208
y: 64
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1017a4d919f53d020800000000000000
internalID: 2365339308313440513
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Bottom_Middle_Dungeon_Door_Closed
rect:
serializedVersion: 2
x: 224
y: 64
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 706c3aa986efc8ba0800000000000000
internalID: -6085209271259904505
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Bottom_Right_Dungeon_Door_Closed
rect:
serializedVersion: 2
x: 240
y: 64
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b636eff5e139a8490800000000000000
internalID: -7743214850641337493
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Floor_Tiled_flat
rect:
serializedVersion: 2
x: 16
y: 48
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6477f602f2401c740800000000000000
internalID: 5170418447652190022
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Floor_Tiled_Cracked
rect:
serializedVersion: 2
x: 48
y: 48
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ccbfbf31a848c9060800000000000000
internalID: 6961584852583578572
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Mossy_Wall_Tile3
rect:
serializedVersion: 2
x: 80
y: 48
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 604aca572d50efd10800000000000000
internalID: 2161171272659936262
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Bottom_Left_Corner_Tile
rect:
serializedVersion: 2
x: 128
y: 32
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ffbcd8cdb53721b90800000000000000
internalID: -7272623609870431233
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Bottom_Wall_Tile
rect:
serializedVersion: 2
x: 160
y: 32
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d6cbcf87ba93e2240800000000000000
internalID: 4768812464063954029
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Bottom_Right_Corner_Tile
rect:
serializedVersion: 2
x: 192
y: 32
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 82fe39346d8fab9f0800000000000000
internalID: -451775213456855256
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Top_Left_Dungeon_Door_Opened
rect:
serializedVersion: 2
x: 208
y: 32
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7439fb11eda50bcc0800000000000000
internalID: -3697355384244169913
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Top_Middle_Dungeon_Door_Opened
rect:
serializedVersion: 2
x: 224
y: 32
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: cb418a49adbe6ffa0800000000000000
internalID: -5767162948771900228
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Top_Right_Dungeon_Door_Opened
rect:
serializedVersion: 2
x: 240
y: 32
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: df5930a9a2c7b2360800000000000000
internalID: 7145941756167820797
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Mossy_Wall_Tile2
rect:
serializedVersion: 2
x: 64
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c33acb009e39be630800000000000000
internalID: 3957419326524138300
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Mossy_Wall_Tile1
rect:
serializedVersion: 2
x: 96
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: af2a201a5cebab6e0800000000000000
internalID: -1820933343298804998
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Barrel
rect:
serializedVersion: 2
x: 160
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 20e22d5ec9a5260c0800000000000000
internalID: -4584001840792588798
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Potion
rect:
serializedVersion: 2
x: 176
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c6a6d49bd9b3c0170800000000000000
internalID: 8145951374611147372
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Bottom_Left_Dungeon_Door_Opened
rect:
serializedVersion: 2
x: 208
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b378925a8f08a5600800000000000000
internalID: 457820117542733627
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Bottom_Middle_Dungeon_Door_Opened
rect:
serializedVersion: 2
x: 224
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 396c63611ee503f90800000000000000
internalID: -6975971501963557229
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Bottom_Right_Dungeon_Door_Opened
rect:
serializedVersion: 2
x: 240
y: 16
width: 16
height: 16
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 6478ad362d72c2b90800000000000000
internalID: -7265388314283571386
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable:
Bottom_Middle_Dungeon_Door_Closed: -6085209271259904505
Bottom_Middle_Dungeon_Door_Opened: -6975971501963557229
Bottom_Right_Dungeon_Door_Opened: -7265388314283571386
Top_Right_Dungeon_Door_Opened: 7145941756167820797
Bottom_Left_Dungeon_Door_Closed: 2365339308313440513
Floor_Tiled_flat: 5170418447652190022
Top_Left_Dungeon_Door_Closed: -5225876556858284812
Top_Middle_Dungeon_Door_Opened: -5767162948771900228
Barrel: -4584001840792588798
Bottom_Right_Corner_Tile: -451775213456855256
Top_Left_Dungeon_Door_Opened: -3697355384244169913
Bottom_Left_Corner_Tile: -7272623609870431233
Left_Wall_Tile: 8925430282067451464
Bottom_Wall_Tile: 4768812464063954029
Mossy_Wall_Tile1: -1820933343298804998
Top_Right_Dungeon_Door_Closed: -6558360575689610975
Floor_Tiled_Cracked: 6961584852583578572
Potion: 8145951374611147372
Top_Left_Corner_Tile: 5288188997765318534
Bottom_Left_Dungeon_Door_Opened: 457820117542733627
Bottom_Right_Dungeon_Door_Closed: -7743214850641337493
Top_Middle_Dungeon_Door_Closed: -3094171731127790719
Right_Wall_Tile: -7920979180335983864
Mossy_Wall_Tile2: 3957419326524138300
Floor_Cracked: -9141938605990679566
Mossy_Wall_Tile3: 2161171272659936262
Top_Wall_Tile: -2672306381724259459
Floor_Flat: 4017470158936073506
Top_Right_Corner_Tile: 6764832518669002963
Dungeon-2D-PixelArt-Tileset_5: 2056942473736830267
Floor_Tiled_Cracked2: -8859803436593824983
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fe003a1fb706c64d08d58a887760b4ff
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d6af6a21974250a4b92860b21d63ff00
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: dcb7237cb5e63dd4e9c295fec59765ca
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,888 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 170076734}
m_IndirectSpecularColor: {r: 0.4465878, g: 0.4964224, b: 0.57482475, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 10
m_AtlasSize: 512
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 256
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 4890085278179872738, guid: 9c1cd55ce8c593e6794a06b1c2a07ae8, type: 2}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &2843092
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2843096}
- component: {fileID: 2843095}
- component: {fileID: 2843094}
- component: {fileID: 2843093}
m_Layer: 0
m_Name: Cube_Wood2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!65 &2843093
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2843092}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &2843094
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2843092}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3e3fe7d08624f594bb8e96487091bd1a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &2843095
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2843092}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &2843096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2843092}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 3.81}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &170076733
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 170076735}
- component: {fileID: 170076734}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &170076734
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170076733}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &170076735
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170076733}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &534669902
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 534669905}
- component: {fileID: 534669904}
- component: {fileID: 534669903}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &534669903
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 534669902}
m_Enabled: 1
--- !u!20 &534669904
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 534669902}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &534669905
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 534669902}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 9.39, y: 2.15, z: 5.12}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &725394194
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 725394198}
- component: {fileID: 725394197}
- component: {fileID: 725394196}
- component: {fileID: 725394195}
m_Layer: 0
m_Name: Cube_Wood1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!65 &725394195
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 725394194}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &725394196
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 725394194}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 71e8951740b2a224480948e4515f6e2f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &725394197
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 725394194}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &725394198
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 725394194}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -2.23}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &901574498
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 901574502}
- component: {fileID: 901574501}
- component: {fileID: 901574500}
- component: {fileID: 901574499}
m_Layer: 0
m_Name: Plane_Wood3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!64 &901574499
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 901574498}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &901574500
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 901574498}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: df52f4d0325777d49bbe6e566536e284, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &901574501
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 901574498}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &901574502
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 901574498}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 10.79}
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!1 &991185925
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 991185929}
- component: {fileID: 991185928}
- component: {fileID: 991185927}
- component: {fileID: 991185926}
m_Layer: 0
m_Name: Plane_Wood1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!64 &991185926
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 991185925}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &991185927
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 991185925}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 71e8951740b2a224480948e4515f6e2f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &991185928
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 991185925}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &991185929
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 991185925}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!1 &1571693062
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1571693066}
- component: {fileID: 1571693065}
- component: {fileID: 1571693064}
- component: {fileID: 1571693063}
m_Layer: 0
m_Name: Cube_Wood3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!65 &1571693063
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1571693062}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &1571693064
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1571693062}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: df52f4d0325777d49bbe6e566536e284, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1571693065
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1571693062}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &1571693066
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1571693062}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 8.74}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1584756385
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1584756389}
- component: {fileID: 1584756388}
- component: {fileID: 1584756387}
- component: {fileID: 1584756386}
m_Layer: 0
m_Name: Plane_Wood2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!64 &1584756386
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1584756385}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1584756387
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1584756385}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3e3fe7d08624f594bb8e96487091bd1a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1584756388
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1584756385}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &1584756389
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1584756385}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 5.97}
m_LocalScale: {x: 0.23, y: 0.98, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: ad7824b2d371bf7429e6931343c78d4a
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,64 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!850595691 &4890085278179872738
LightingSettings:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DemoSettings
serializedVersion: 4
m_GIWorkflowMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_RealtimeEnvironmentLighting: 1
m_BounceScale: 1
m_AlbedoBoost: 1
m_IndirectOutputScale: 1
m_UsingShadowmask: 1
m_BakeBackend: 1
m_LightmapMaxSize: 512
m_BakeResolution: 10
m_Padding: 2
m_LightmapCompression: 3
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAO: 0
m_MixedBakeMode: 2
m_LightmapsBakeMode: 1
m_FilterMode: 1
m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_RealtimeResolution: 2
m_ForceWhiteAlbedo: 0
m_ForceUpdates: 0
m_FinalGather: 0
m_FinalGatherRayCount: 256
m_FinalGatherFiltering: 1
m_PVRCulling: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 256
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_LightProbeSampleCountMultiplier: 4
m_PVRBounces: 2
m_PVRMinBounces: 2
m_PVREnvironmentMIS: 0
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_PVRTiledBaking: 0

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9c1cd55ce8c593e6794a06b1c2a07ae8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4890085278179872738
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 911e9853814d0f941807381eb60cb988
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,16 @@
READ ME
-------
Asset: Hand Painted Seamless Wood Textures
Version: 1.0
Date: 31/01/2020
- This asset is based on 2D Hand Painted Art.
- This asset includes Albedo Textures.
- Textures should be used with shader<<mobile<<diffuse for actual results.
- The package includes 3 Wood textures:
1. Wood 1
2. Wood 2
3. Wood 3
Copyright 2020, Innovana Techlabs Limited. All rights reserved.

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: cda327d80df2f7b46920c078ac893019
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d365b809516b91947ad091652874cf4a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,77 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_Wood1
m_Shader: {fileID: 10703, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 631f4638e5d3f984f859365bccca3d18, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 71e8951740b2a224480948e4515f6e2f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,80 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_Wood2
m_Shader: {fileID: 10703, guid: 0000000000000000f000000000000000, type: 0}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: fa79f310fc4924e4cabca0791e343bfb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3e3fe7d08624f594bb8e96487091bd1a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,77 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_Wood3
m_Shader: {fileID: 10703, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3c63e2e318876fc4ebc6ba149de82007, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: df52f4d0325777d49bbe6e566536e284
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bc30a6802bc4a7f44a2d0d2d8168d77d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 MiB

@ -0,0 +1,88 @@
fileFormatVersion: 2
guid: 631f4638e5d3f984f859365bccca3d18
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 MiB

@ -0,0 +1,135 @@
fileFormatVersion: 2
guid: fa79f310fc4924e4cabca0791e343bfb
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 128
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 1
cookieLightType: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 MiB

@ -0,0 +1,135 @@
fileFormatVersion: 2
guid: 3c63e2e318876fc4ebc6ba149de82007
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 128
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 1
cookieLightType: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,86 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4540566536649322901
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4540566536649322903}
- component: {fileID: 4540566536649322900}
m_Layer: 0
m_Name: PlayerPanel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4540566536649322903
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4540566536649322901}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 25, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4540566536649322900
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4540566536649322901}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 3c63e2e318876fc4ebc6ba149de82007, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 2
m_Size: {x: 33.783787, y: 9}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: b4033513367475439bfcd048b5d376a6
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -177,6 +177,100 @@ EdgeCollider2D:
m_AdjacentEndPoint: {x: 0, y: 0}
m_UseAdjacentStartPoint: 0
m_UseAdjacentEndPoint: 0
--- !u!1 &215443037
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 215443039}
- component: {fileID: 215443038}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &215443038
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 215443037}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &215443039
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 215443037}
m_LocalRotation: {x: 0.5735764, y: 0, z: 0, w: 0.8191521}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 70, y: 0, z: 0}
--- !u!1 &338338487
GameObject:
m_ObjectHideFlags: 0
@ -235,12 +329,12 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: 21300000, guid: b95f610dcf05a532c890b8ed252d3ccc, type: 3}
m_Color: {r: 0.20705765, g: 0.2779592, b: 0.4433962, a: 1}
m_Sprite: {fileID: 21300000, guid: fa79f310fc4924e4cabca0791e343bfb, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_DrawMode: 2
m_Size: {x: 42, y: 25.2}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
@ -253,9 +347,9 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 338338487}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 25.2, y: 42, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
@ -322,6 +416,95 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 5dbef9373027473e89dc9baa2b24b443, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &712762092
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 712762094}
- component: {fileID: 712762093}
m_Layer: 0
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!212 &712762093
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 712762092}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3abf473d50106f44c9611c2c76fd9a91, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -2
m_Sprite: {fileID: 21300000, guid: e0151d2c7bc1bfc4a82177d0298dd56e, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 2
m_Size: {x: 33.783787, y: 42}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &712762094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 712762092}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &738870617 stripped
SpriteRenderer:
m_CorrespondingSourceObject: {fileID: 4540566536649322900, guid: b4033513367475439bfcd048b5d376a6, type: 3}
m_PrefabInstance: {fileID: 4540566537119495373}
m_PrefabAsset: {fileID: 0}
--- !u!1 &948416250
GameObject:
m_ObjectHideFlags: 0
@ -378,7 +561,10 @@ MonoBehaviour:
bottomC: {fileID: 1100318146}
leftC: {fileID: 132613874}
rightC: {fileID: 1462314555}
playGround: {fileID: 338338489}
playGround: {fileID: 338338488}
playerPanelTop: {fileID: 738870617}
playerPanelBottom: {fileID: 2108734120}
background: {fileID: 712762093}
top: 21
bottom: -21
left: -12.6
@ -650,6 +836,76 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
side: 0
--- !u!1001 &2108734119
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4540566536649322900, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_Size.x
value: 33.783787
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322900, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_Size.y
value: 9
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322901, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_Name
value: PlayerPanel Bottom
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_RootOrder
value: 6
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalPosition.y
value: -25.5
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: b4033513367475439bfcd048b5d376a6, type: 3}
--- !u!212 &2108734120 stripped
SpriteRenderer:
m_CorrespondingSourceObject: {fileID: 4540566536649322900, guid: b4033513367475439bfcd048b5d376a6, type: 3}
m_PrefabInstance: {fileID: 2108734119}
m_PrefabAsset: {fileID: 0}
--- !u!1 &2109945866
GameObject:
m_ObjectHideFlags: 0
@ -719,3 +975,68 @@ MonoBehaviour:
AlwaysReplicateAsRoot: 0
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
--- !u!1001 &4540566537119495373
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4540566536649322900, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_Size.x
value: 33.783787
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322900, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_Size.y
value: 9
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322901, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_Name
value: PlayerPanel Top
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_RootOrder
value: 5
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalPosition.y
value: 25.5
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4540566536649322903, guid: b4033513367475439bfcd048b5d376a6, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: b4033513367475439bfcd048b5d376a6, type: 3}

@ -11,7 +11,10 @@ public class Dimensions : MonoBehaviour {
public Camera mainCamera;
public EdgeCollider2D topC, bottomC, leftC, rightC;
public Transform playGround;
public SpriteRenderer playGround;
public SpriteRenderer playerPanelTop;
public SpriteRenderer playerPanelBottom;
public SpriteRenderer background;
public static Dimensions Singleton;
private void OnEnable() {
@ -53,8 +56,15 @@ public class Dimensions : MonoBehaviour {
leftC.points = new[] {v3, v4};
rightC.points = new[] {v3, v4};
playGround.localScale = new Vector2(playGroundWidth, playGroundHeight);
playGround.transform.rotation = Quaternion.Euler(0, 0, 90);
playGround.size = new Vector2(playGroundHeight, playGroundWidth);
// backGround.localPosition = new Vector3();
playerPanelTop.transform.position = new Vector2(0, (height + Height) / 4);
playerPanelBottom.transform.position = new Vector2(0, -(height + Height) / 4);
float allWidth = mainCamera.aspect * height;
playerPanelTop.size = playerPanelBottom.size = new Vector2(allWidth, panelHeight);
background.size = new Vector2(allWidth, playGroundHeight);
}
}

Some files were not shown because too many files have changed in this diff Show More

Loading…
Cancel
Save