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#define GLFW_INCLUDE_VULKAN
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#include <GLFW/glfw3.h>
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#include <glm/glm.hpp>
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#include <iostream>
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#include <vector>
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#include <cstring>
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#include <optional>
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#include <set>
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#include <fstream>
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#include <numeric>
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#include <chrono>
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#include <array>
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const std::vector<const char*> deviceExtensions = {
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VK_KHR_SWAPCHAIN_EXTENSION_NAME
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};
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#ifndef NDEBUG
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#define ENABLE_VALIDATION_LAYERS
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#endif
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#ifdef ENABLE_VALIDATION_LAYERS
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const std::vector<const char*> validationLayers = {
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"VK_LAYER_KHRONOS_validation"
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};
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bool checkValidationLayerSupport(){
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uint32_t layerCount;
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vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
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std::vector<VkLayerProperties> availableLayers(layerCount);
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vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
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for (const char* layerName : validationLayers){
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bool layerFound = false;
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for (const auto& layerProperties : availableLayers){
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if (strcmp(layerName, layerProperties.layerName) == 0){
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layerFound = true;
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break;
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}
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}
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if (!layerFound){
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return false;
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}
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}
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return true;
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}
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#endif
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constexpr int MAX_FRAMES_IN_FLIGHT = 2;
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class Timer {
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public:
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explicit Timer(){
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start = std::chrono::system_clock::now();
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}
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~Timer(){
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size_t nanoseconds = (std::chrono::system_clock::now() - start).count();
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printf("Timer: %zu mus\n", nanoseconds / 1000);
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}
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private:
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std::chrono::time_point<std::chrono::system_clock> start;
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};
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std::vector<char> readFile(const std::string& fileName){
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std::ifstream file(fileName, std::ios::ate | std::ios::binary);
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if (!file.is_open()){
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throw std::runtime_error("failed to open file!");
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}
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size_t fileSize = file.tellg();
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std::vector<char> buffer(fileSize);
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file.seekg(0);
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file.read(buffer.data(), static_cast<std::streamsize>(fileSize));
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file.close();
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return buffer;
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}
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struct Vertex {
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glm::vec2 pos;
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glm::vec3 color;
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static VkVertexInputBindingDescription getBindingDescription(){
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VkVertexInputBindingDescription bindingDescription {};
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bindingDescription.binding = 0;
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bindingDescription.stride = sizeof(Vertex);
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bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
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return bindingDescription;
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}
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static std::array<VkVertexInputAttributeDescription, 2> getAttributeDescriptions(){
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std::array<VkVertexInputAttributeDescription, 2> attributeDescriptions {};
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attributeDescriptions[0].binding = 0;
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attributeDescriptions[0].location = 0;
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attributeDescriptions[0].format = VK_FORMAT_R32G32_SFLOAT;
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attributeDescriptions[0].offset = offsetof(Vertex, pos);
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attributeDescriptions[1].binding = 0;
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attributeDescriptions[1].location = 1;
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attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
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attributeDescriptions[1].offset = offsetof(Vertex, color);
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return attributeDescriptions;
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}
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};
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const std::vector<Vertex> vertices = {
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{{0.0, -0.5}, {1, 0, 0}},
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{{0.5, 0.5}, {0, 1, 0}},
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{{-0.5, 0.5}, {0, 0, 1}}
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};
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class MyApp {
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public:
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void run(){
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initWindow();
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initVulkan();
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mainLoop();
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cleanup();
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}
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private:
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GLFWwindow *window = nullptr;
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void initWindow(){
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glfwInit();
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
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window = glfwCreateWindow(800, 600, "Vulkan Simulation", nullptr, nullptr);
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}
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void initVulkan(){
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createInstance();
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createSurface();
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pickPhysicalDevice();
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createLogicalDevice();
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createSwapchain();
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createImageViews();
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createRenderPass();
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createGraphicsPipeline();
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createFramebuffers();
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createVertexBuffer();
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createCommandPool();
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createCommandBuffers();
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createSyncObjects();
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}
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VkInstance instance = VK_NULL_HANDLE;
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void createInstance(){
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#ifdef ENABLE_VALIDATION_LAYERS
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if (!checkValidationLayerSupport()){
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throw std::runtime_error("validation layers requested, but not available!");
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}
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#endif
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VkApplicationInfo applicationInfo {};
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applicationInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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applicationInfo.pApplicationName = "Coole Simulation";
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applicationInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
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applicationInfo.pEngineName = "No Engine";
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applicationInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
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applicationInfo.apiVersion = VK_API_VERSION_1_0;
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uint32_t glfwExtensionCount = 0;
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const char** glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
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VkInstanceCreateInfo instanceCreateInfo {};
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instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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instanceCreateInfo.pApplicationInfo = &applicationInfo;
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instanceCreateInfo.enabledExtensionCount = glfwExtensionCount;
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instanceCreateInfo.ppEnabledExtensionNames = glfwExtensions;
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#ifdef ENABLE_VALIDATION_LAYERS
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instanceCreateInfo.enabledLayerCount = validationLayers.size();
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instanceCreateInfo.ppEnabledLayerNames = validationLayers.data();
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#else
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instanceCreateInfo.enabledLayerCount = 0;
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#endif
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if (vkCreateInstance(&instanceCreateInfo, nullptr, &instance) != VK_SUCCESS){
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throw std::runtime_error("failed to create instance!");
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}
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}
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VkSurfaceKHR surface = VK_NULL_HANDLE;
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void createSurface(){
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if (glfwCreateWindowSurface(instance, window, nullptr, &surface) != VK_SUCCESS){
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throw std::runtime_error("failed to create window surface!");
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}
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}
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VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
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void pickPhysicalDevice(){
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uint32_t deviceCount = 0;
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vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
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if (deviceCount == 0){
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throw std::runtime_error("failed to find GPUs with Vulkan support!");
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}
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std::vector<VkPhysicalDevice> devices(deviceCount);
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vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
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for (const VkPhysicalDevice &device : devices){
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if (isDeviceSuitable(device)){
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physicalDevice = device;
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break;
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}
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}
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if (physicalDevice == VK_NULL_HANDLE){
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throw std::runtime_error("failed to find a suitable GPU!");
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}
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VkPhysicalDeviceProperties properties;
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vkGetPhysicalDeviceProperties(physicalDevice, &properties);
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printf("Picked physical device: %s\n", properties.deviceName);
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}
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struct QueueFamilyIndices {
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std::optional<uint32_t> graphicsFamily;
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std::optional<uint32_t> computeFamily;
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std::optional<uint32_t> presentFamily;
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bool isComplete() const {
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return graphicsFamily.has_value() && computeFamily.has_value() && presentFamily.has_value();
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}
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std::set<uint32_t> uniqueQueueFamilies(){
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return {graphicsFamily.value(), presentFamily.value(), computeFamily.value()};
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}
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};
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QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device){
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uint32_t queueFamilyCount = 0;
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vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
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std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
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vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
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QueueFamilyIndices indices {};
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uint32_t i = 0;
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for (const VkQueueFamilyProperties& queueFamilyProperties : queueFamilies){
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if (queueFamilyProperties.queueFlags & VK_QUEUE_GRAPHICS_BIT){
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indices.graphicsFamily = i;
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}
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if (queueFamilyProperties.queueFlags & VK_QUEUE_COMPUTE_BIT){
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indices.computeFamily = i;
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}
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VkBool32 presentSupport = false;
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vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
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if (presentSupport){
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indices.presentFamily = i;
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}
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if (indices.isComplete()){
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break;
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}
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i++;
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}
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return indices;
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}
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bool isDeviceSuitable(VkPhysicalDevice device){
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VkPhysicalDeviceProperties deviceProperties;
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vkGetPhysicalDeviceProperties(device, &deviceProperties);
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VkPhysicalDeviceFeatures deviceFeatures;
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vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
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QueueFamilyIndices indices = findQueueFamilies(device);
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bool extensionsSupported = checkDeviceExtensionSupport(device);
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bool swapChainAdequate = false;
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if (extensionsSupported){
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SwapchainSupportDetails details = querySwapchainSupport(device);
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swapChainAdequate = !details.formats.empty() && !details.presentModes.empty();
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}
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return indices.isComplete() && extensionsSupported && swapChainAdequate;
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}
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static bool checkDeviceExtensionSupport(VkPhysicalDevice device){
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std::set<std::string> required(deviceExtensions.begin(), deviceExtensions.end());
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uint32_t extensionCount;
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vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
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std::vector<VkExtensionProperties> availableExtensions(extensionCount);
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vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
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for (const VkExtensionProperties& extension : availableExtensions){
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required.erase(extension.extensionName);
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}
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return required.empty();
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}
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struct SwapchainSupportDetails {
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VkSurfaceCapabilitiesKHR capabilities {};
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std::vector<VkSurfaceFormatKHR> formats;
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std::vector<VkPresentModeKHR> presentModes;
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};
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SwapchainSupportDetails querySwapchainSupport(VkPhysicalDevice device){
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SwapchainSupportDetails details;
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vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);
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uint32_t formatCount;
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vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);
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if (formatCount != 0){
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details.formats.resize(formatCount);
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vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data());
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}
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uint32_t presentModeCount;
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vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);
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if (presentModeCount != 0){
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details.presentModes.resize(presentModeCount);
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vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data());
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}
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return details;
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}
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VkDevice device = VK_NULL_HANDLE;
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VkQueue graphicsQueue = VK_NULL_HANDLE;
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VkQueue presentQueue = VK_NULL_HANDLE;
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void createLogicalDevice(){
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QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
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std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
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float queuePriority = 1.0f;
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for (uint32_t queueFamily : indices.uniqueQueueFamilies()){
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VkDeviceQueueCreateInfo queueCreateInfo {};
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queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queueCreateInfo.queueFamilyIndex = queueFamily;
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queueCreateInfo.queueCount = 1;
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queueCreateInfo.pQueuePriorities = &queuePriority;
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queueCreateInfos.push_back(queueCreateInfo);
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}
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VkPhysicalDeviceFeatures deviceFeatures {};
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VkDeviceCreateInfo createInfo {};
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createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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createInfo.pQueueCreateInfos = queueCreateInfos.data();
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createInfo.queueCreateInfoCount = queueCreateInfos.size();
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createInfo.pEnabledFeatures = &deviceFeatures;
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createInfo.enabledExtensionCount = deviceExtensions.size();
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createInfo.ppEnabledExtensionNames = deviceExtensions.data();
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#ifdef ENABLE_VALIDATION_LAYERS
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createInfo.enabledLayerCount = validationLayers.size();
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createInfo.ppEnabledLayerNames = validationLayers.data();
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#else
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createInfo.enabledLayerCount = 0;
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#endif
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if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS){
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throw std::runtime_error("failed to create logical device!");
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}
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vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
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vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
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}
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static VkSurfaceFormatKHR chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats){
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for (const auto& availableFormat : availableFormats){
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if (availableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR){
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return availableFormat;
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}
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}
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return availableFormats[0];
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}
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static VkPresentModeKHR chooseSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes){
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return VK_PRESENT_MODE_FIFO_KHR;
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|
}
|
|
|
|
|
|
|
|
VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities){
|
|
|
|
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max()){
|
|
|
|
return capabilities.currentExtent;
|
|
|
|
} else {
|
|
|
|
int width, height;
|
|
|
|
glfwGetFramebufferSize(window, &width, &height);
|
|
|
|
|
|
|
|
VkExtent2D actualExtent = {
|
|
|
|
static_cast<uint32_t>(width),
|
|
|
|
static_cast<uint32_t>(height)
|
|
|
|
};
|
|
|
|
|
|
|
|
actualExtent.width = std::clamp(actualExtent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
|
|
|
|
actualExtent.height = std::clamp(actualExtent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
|
|
|
|
|
|
|
|
return actualExtent;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void createSwapchain(){
|
|
|
|
SwapchainSupportDetails swapchainSupport = querySwapchainSupport(physicalDevice);
|
|
|
|
|
|
|
|
VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapchainSupport.formats);
|
|
|
|
VkPresentModeKHR presentMode = chooseSwapPresentMode(swapchainSupport.presentModes);
|
|
|
|
VkExtent2D extent = chooseSwapExtent(swapchainSupport.capabilities);
|
|
|
|
|
|
|
|
uint32_t imageCount = swapchainSupport.capabilities.minImageCount + 1;
|
|
|
|
if (swapchainSupport.capabilities.maxImageCount > 0 && imageCount > swapchainSupport.capabilities.maxImageCount){
|
|
|
|
imageCount = swapchainSupport.capabilities.maxImageCount;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkSwapchainCreateInfoKHR createInfo {};
|
|
|
|
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
|
|
|
createInfo.surface = surface;
|
|
|
|
createInfo.minImageCount = imageCount;
|
|
|
|
createInfo.imageFormat = surfaceFormat.format;
|
|
|
|
createInfo.imageColorSpace = surfaceFormat.colorSpace;
|
|
|
|
createInfo.imageExtent = extent;
|
|
|
|
createInfo.imageArrayLayers = 1;
|
|
|
|
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
|
|
|
|
|
|
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
|
|
|
|
uint32_t queueFamilyIndices[] = {indices.graphicsFamily.value(), indices.presentFamily.value()};
|
|
|
|
|
|
|
|
if (indices.graphicsFamily != indices.presentFamily){
|
|
|
|
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
|
|
|
|
createInfo.queueFamilyIndexCount = 2;
|
|
|
|
createInfo.pQueueFamilyIndices = queueFamilyIndices;
|
|
|
|
} else {
|
|
|
|
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
|
|
}
|
|
|
|
|
|
|
|
createInfo.preTransform = swapchainSupport.capabilities.currentTransform;
|
|
|
|
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
|
|
|
createInfo.presentMode = presentMode;
|
|
|
|
createInfo.clipped = VK_TRUE;
|
|
|
|
createInfo.oldSwapchain = VK_NULL_HANDLE;
|
|
|
|
|
|
|
|
if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapchain) != VK_SUCCESS){
|
|
|
|
throw std::runtime_error("failed to create swapchain!");
|
|
|
|
}
|
|
|
|
|
|
|
|
vkGetSwapchainImagesKHR(device, swapchain, &imageCount, nullptr);
|
|
|
|
swapchainImages.resize(imageCount);
|
|
|
|
vkGetSwapchainImagesKHR(device, swapchain, &imageCount, swapchainImages.data());
|
|
|
|
|
|
|
|
swapchainImageFormat = surfaceFormat.format;
|
|
|
|
swapchainExtent = extent;
|
|
|
|
}
|
|
|
|
|
|
|
|
void cleanupSwapchain(){
|
|
|
|
for (auto framebuffer : swapchainFramebuffers){
|
|
|
|
vkDestroyFramebuffer(device, framebuffer, nullptr);
|
|
|
|
}
|
|
|
|
for (auto imageView : swapchainImageViews){
|
|
|
|
vkDestroyImageView(device, imageView, nullptr);
|
|
|
|
}
|
|
|
|
vkDestroySwapchainKHR(device, swapchain, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
void recreateSwapchain(){
|
|
|
|
vkDeviceWaitIdle(device);
|
|
|
|
|
|
|
|
cleanupSwapchain();
|
|
|
|
|
|
|
|
createSwapchain();
|
|
|
|
createImageViews();
|
|
|
|
createFramebuffers();
|
|
|
|
}
|
|
|
|
|
|
|
|
VkSwapchainKHR swapchain = VK_NULL_HANDLE;
|
|
|
|
std::vector<VkImage> swapchainImages;
|
|
|
|
VkFormat swapchainImageFormat {};
|
|
|
|
VkExtent2D swapchainExtent {};
|
|
|
|
|
|
|
|
std::vector<VkImageView> swapchainImageViews;
|
|
|
|
|
|
|
|
void createImageViews(){
|
|
|
|
swapchainImageViews.resize(swapchainImages.size());
|
|
|
|
for (size_t i = 0; i < swapchainImages.size(); i++){
|
|
|
|
VkImageViewCreateInfo createInfo {};
|
|
|
|
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
|
|
createInfo.format = swapchainImageFormat;
|
|
|
|
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
|
|
createInfo.image = swapchainImages[i];
|
|
|
|
createInfo.components = {
|
|
|
|
VK_COMPONENT_SWIZZLE_IDENTITY,
|
|
|
|
VK_COMPONENT_SWIZZLE_IDENTITY,
|
|
|
|
VK_COMPONENT_SWIZZLE_IDENTITY,
|
|
|
|
VK_COMPONENT_SWIZZLE_IDENTITY,
|
|
|
|
};
|
|
|
|
createInfo.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
|
|
|
|
if (vkCreateImageView(device, &createInfo, nullptr, &swapchainImageViews[i]) != VK_SUCCESS){
|
|
|
|
throw std::runtime_error("failed to create image views!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
VkShaderModule createShaderModule(const std::vector<char> &code){
|
|
|
|
VkShaderModuleCreateInfo createInfo {};
|
|
|
|
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
|
|
|
createInfo.codeSize = code.size();
|
|
|
|
createInfo.pCode = reinterpret_cast<const uint32_t *>(code.data());
|
|
|
|
|
|
|
|
VkShaderModule shaderModule;
|
|
|
|
if (vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS){
|
|
|
|
throw std::runtime_error("failed to create shader module!");
|
|
|
|
}
|
|
|
|
|
|
|
|
return shaderModule;
|
|
|
|
}
|
|
|
|
|
|
|
|
void createRenderPass(){
|
|
|
|
VkAttachmentDescription colorAttachment {};
|
|
|
|
colorAttachment.format = swapchainImageFormat;
|
|
|
|
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
|
|
|
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
|
|
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
|
|
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
|
|
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
|
|
|
|
|
|
|
VkAttachmentReference colorAttachmentRef {};
|
|
|
|
colorAttachmentRef.attachment = 0;
|
|
|
|
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
|
|
|
|
VkSubpassDescription subpass {};
|
|
|
|
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
|
|
subpass.colorAttachmentCount = 1;
|
|
|
|
subpass.pColorAttachments = &colorAttachmentRef;
|
|
|
|
|
|
|
|
VkSubpassDependency dependency {};
|
|
|
|
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
|
|
|
dependency.dstSubpass = 0;
|
|
|
|
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
|
|
|
dependency.srcAccessMask = 0;
|
|
|
|
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
|
|
|
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
|
|
|
|
|
|
|
VkRenderPassCreateInfo renderPassInfo {};
|
|
|
|
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
|
|
renderPassInfo.attachmentCount = 1;
|
|
|
|
renderPassInfo.pAttachments = &colorAttachment;
|
|
|
|
renderPassInfo.subpassCount = 1;
|
|
|
|
renderPassInfo.pSubpasses = &subpass;
|
|
|
|
renderPassInfo.dependencyCount = 1;
|
|
|
|
renderPassInfo.pDependencies = &dependency;
|
|
|
|
|
|
|
|
vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass);
|
|
|
|
}
|
|
|
|
|
|
|
|
VkRenderPass renderPass = VK_NULL_HANDLE;
|
|
|
|
VkPipelineLayout pipelineLayout = VK_NULL_HANDLE;
|
|
|
|
|
|
|
|
void createGraphicsPipeline(){
|
|
|
|
auto vertShaderCode = readFile("shaders/vert.spv");
|
|
|
|
auto fragShaderCode = readFile("shaders/frag.spv");
|
|
|
|
|
|
|
|
VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
|
|
|
|
VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
|
|
|
|
|
|
|
|
|
|
|
|
VkPipelineShaderStageCreateInfo vertShaderStageInfo {};
|
|
|
|
vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
|
|
vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
|
|
|
vertShaderStageInfo.module = vertShaderModule;
|
|
|
|
vertShaderStageInfo.pName = "main";
|
|
|
|
|
|
|
|
VkPipelineShaderStageCreateInfo fragShaderStageInfo {};
|
|
|
|
fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
|
|
fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
|
|
fragShaderStageInfo.module = fragShaderModule;
|
|
|
|
fragShaderStageInfo.pName = "main";
|
|
|
|
|
|
|
|
VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo};
|
|
|
|
|
|
|
|
auto bindingDescription = Vertex::getBindingDescription();
|
|
|
|
auto attributeDescriptions = Vertex::getAttributeDescriptions();
|
|
|
|
|
|
|
|
VkPipelineVertexInputStateCreateInfo vertexInputInfo {};
|
|
|
|
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
|
|
|
vertexInputInfo.vertexBindingDescriptionCount = 1;
|
|
|
|
vertexInputInfo.pVertexBindingDescriptions = &bindingDescription;
|
|
|
|
vertexInputInfo.vertexAttributeDescriptionCount = attributeDescriptions.size();
|
|
|
|
vertexInputInfo.pVertexAttributeDescriptions = attributeDescriptions.data();
|
|
|
|
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo inputAssembly {};
|
|
|
|
inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
|
|
|
inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
|
|
|
inputAssembly.primitiveRestartEnable = VK_FALSE;
|
|
|
|
|
|
|
|
std::vector<VkDynamicState> dynamicStates = {
|
|
|
|
VK_DYNAMIC_STATE_VIEWPORT,
|
|
|
|
VK_DYNAMIC_STATE_SCISSOR
|
|
|
|
};
|
|
|
|
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamicState {};
|
|
|
|
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
|
|
|
dynamicState.dynamicStateCount = dynamicStates.size();
|
|
|
|
dynamicState.pDynamicStates = dynamicStates.data();
|
|
|
|
|
|
|
|
VkPipelineViewportStateCreateInfo viewportState {};
|
|
|
|
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
|
|
|
viewportState.viewportCount = 1;
|
|
|
|
viewportState.scissorCount = 1;
|
|
|
|
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizer {};
|
|
|
|
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
|
|
|
rasterizer.depthClampEnable = VK_FALSE;
|
|
|
|
rasterizer.rasterizerDiscardEnable = VK_FALSE;
|
|
|
|
rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
|
|
|
|
rasterizer.lineWidth = 1;
|
|
|
|
rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;
|
|
|
|
rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE;
|
|
|
|
rasterizer.depthBiasClamp = VK_FALSE;
|
|
|
|
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisample {};
|
|
|
|
multisample.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
|
|
|
multisample.sampleShadingEnable = VK_FALSE;
|
|
|
|
multisample.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
|
|
|
|
VkPipelineColorBlendAttachmentState colorBlendAttachment {};
|
|
|
|
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
|
|
|
colorBlendAttachment.blendEnable = VK_FALSE;
|
|
|
|
|
|
|
|
VkPipelineColorBlendStateCreateInfo colorBlending {};
|
|
|
|
colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
|
|
|
colorBlending.logicOpEnable = VK_FALSE;
|
|
|
|
colorBlending.attachmentCount = 1;
|
|
|
|
colorBlending.pAttachments = &colorBlendAttachment;
|
|
|
|
|
|
|
|
VkPipelineLayoutCreateInfo pipelineLayoutInfo {};
|
|
|
|
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
|
|
|
|
|
|
vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipelineLayout);
|
|
|
|
|
|
|
|
VkGraphicsPipelineCreateInfo pipelineInfo {};
|
|
|
|
{
|
|
|
|
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
|
|
|
|
|
|
|
pipelineInfo.stageCount = 2;
|
|
|
|
pipelineInfo.pStages = shaderStages;
|
|
|
|
|
|
|
|
pipelineInfo.pVertexInputState = &vertexInputInfo;
|
|
|
|
pipelineInfo.pInputAssemblyState = &inputAssembly;
|
|
|
|
pipelineInfo.pViewportState = &viewportState;
|
|
|
|
pipelineInfo.pRasterizationState = &rasterizer;
|
|
|
|
pipelineInfo.pMultisampleState = &multisample;
|
|
|
|
pipelineInfo.pColorBlendState = &colorBlending;
|
|
|
|
pipelineInfo.pDynamicState = &dynamicState;
|
|
|
|
|
|
|
|
pipelineInfo.layout = pipelineLayout;
|
|
|
|
|
|
|
|
pipelineInfo.renderPass = renderPass;
|
|
|
|
pipelineInfo.subpass = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline);
|
|
|
|
|
|
|
|
vkDestroyShaderModule(device, vertShaderModule, nullptr);
|
|
|
|
vkDestroyShaderModule(device, fragShaderModule, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipeline graphicsPipeline = VK_NULL_HANDLE;
|
|
|
|
|
|
|
|
std::vector<VkFramebuffer> swapchainFramebuffers;
|
|
|
|
|
|
|
|
void createFramebuffers(){
|
|
|
|
swapchainFramebuffers.resize(swapchainImageViews.size());
|
|
|
|
for (size_t i = 0; i < swapchainImageViews.size(); i++){
|
|
|
|
VkImageView attachments[] = {swapchainImageViews[i]};
|
|
|
|
|
|
|
|
VkFramebufferCreateInfo framebufferInfo {};
|
|
|
|
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
|
|
|
framebufferInfo.renderPass = renderPass;
|
|
|
|
framebufferInfo.attachmentCount = 1;
|
|
|
|
framebufferInfo.pAttachments = attachments;
|
|
|
|
framebufferInfo.width = swapchainExtent.width;
|
|
|
|
framebufferInfo.height = swapchainExtent.height;
|
|
|
|
framebufferInfo.layers = 1;
|
|
|
|
|
|
|
|
vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapchainFramebuffers[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
VkBuffer vertexBuffer = VK_NULL_HANDLE;
|
|
|
|
VkDeviceMemory vertexBufferMemory = VK_NULL_HANDLE;
|
|
|
|
|
|
|
|
uint32_t findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags propertyFlags){
|
|
|
|
VkPhysicalDeviceMemoryProperties memoryProperties;
|
|
|
|
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memoryProperties);
|
|
|
|
|
|
|
|
for (uint32_t type = 0; type < memoryProperties.memoryTypeCount; type++){
|
|
|
|
if ((typeFilter & (1 << type)) && (memoryProperties.memoryTypes[type].propertyFlags & propertyFlags)){
|
|
|
|
return type;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
throw std::runtime_error("failed to find suitable memory type!");
|
|
|
|
}
|
|
|
|
|
|
|
|
void createVertexBuffer(){
|
|
|
|
VkBufferCreateInfo bufferInfo{};
|
|
|
|
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
|
|
bufferInfo.size = vertices.size() * sizeof(Vertex);
|
|
|
|
bufferInfo.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
|
|
|
|
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
|
|
|
|
|
|
vkCreateBuffer(device, &bufferInfo, nullptr, &vertexBuffer);
|
|
|
|
|
|
|
|
VkMemoryRequirements memoryRequirements;
|
|
|
|
vkGetBufferMemoryRequirements(device, vertexBuffer, &memoryRequirements);
|
|
|
|
|
|
|
|
VkMemoryAllocateInfo allocateInfo {};
|
|
|
|
allocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
|
|
allocateInfo.allocationSize = memoryRequirements.size;
|
|
|
|
allocateInfo.memoryTypeIndex = findMemoryType(memoryRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
|
|
|
|
|
|
|
vkAllocateMemory(device, &allocateInfo, nullptr, &vertexBufferMemory);
|
|
|
|
|
|
|
|
vkBindBufferMemory(device, vertexBuffer, vertexBufferMemory, 0);
|
|
|
|
|
|
|
|
void* data;
|
|
|
|
vkMapMemory(device, vertexBufferMemory, 0, bufferInfo.size, 0, &data);
|
|
|
|
memcpy(data, vertices.data(), bufferInfo.size);
|
|
|
|
vkUnmapMemory(device, vertexBufferMemory);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
VkCommandPool commandPool = VK_NULL_HANDLE;
|
|
|
|
|
|
|
|
std::vector<VkCommandBuffer> commandBuffers;
|
|
|
|
|
|
|
|
void createCommandPool(){
|
|
|
|
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
|
|
|
|
|
|
|
|
VkCommandPoolCreateInfo poolInfo {};
|
|
|
|
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
|
|
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
|
|
|
poolInfo.queueFamilyIndex = indices.graphicsFamily.value();
|
|
|
|
|
|
|
|
vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool);
|
|
|
|
}
|
|
|
|
|
|
|
|
void createCommandBuffers(){
|
|
|
|
commandBuffers.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
|
|
|
|
VkCommandBufferAllocateInfo allocateInfo {};
|
|
|
|
allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
|
|
allocateInfo.commandPool = commandPool;
|
|
|
|
allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
|
|
allocateInfo.commandBufferCount = commandBuffers.size();
|
|
|
|
|
|
|
|
vkAllocateCommandBuffers(device, &allocateInfo, commandBuffers.data());
|
|
|
|
}
|
|
|
|
|
|
|
|
void recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex){
|
|
|
|
VkCommandBufferBeginInfo beginInfo {};
|
|
|
|
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
|
|
|
|
|
|
vkBeginCommandBuffer(commandBuffer, &beginInfo);
|
|
|
|
|
|
|
|
VkRenderPassBeginInfo renderPassInfo {};
|
|
|
|
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
|
|
renderPassInfo.renderPass = renderPass;
|
|
|
|
renderPassInfo.framebuffer = swapchainFramebuffers[imageIndex];
|
|
|
|
renderPassInfo.renderArea.offset = {0, 0};
|
|
|
|
renderPassInfo.renderArea.extent = swapchainExtent;
|
|
|
|
|
|
|
|
VkClearValue clearColor = {{{0, 0, 0, 1}}};
|
|
|
|
renderPassInfo.clearValueCount = 1;
|
|
|
|
renderPassInfo.pClearValues = &clearColor;
|
|
|
|
|
|
|
|
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
|
|
|
|
|
|
|
|
VkViewport viewport {};
|
|
|
|
viewport.x = 0;
|
|
|
|
viewport.y = 0;
|
|
|
|
viewport.width = static_cast<float>(swapchainExtent.width);
|
|
|
|
viewport.height = static_cast<float>(swapchainExtent.height);
|
|
|
|
viewport.minDepth = 0;
|
|
|
|
viewport.maxDepth = 1;
|
|
|
|
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
|
|
|
|
|
|
|
|
VkRect2D scissor {};
|
|
|
|
scissor.offset = {0, 0};
|
|
|
|
scissor.extent = swapchainExtent;
|
|
|
|
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
|
|
|
|
|
|
|
|
VkBuffer buffers[] = {vertexBuffer};
|
|
|
|
VkDeviceSize offsets[] = {0};
|
|
|
|
vkCmdBindVertexBuffers(commandBuffer, 0, 1, buffers, offsets);
|
|
|
|
|
|
|
|
vkCmdDraw(commandBuffer, vertices.size(), 1, 0, 0);
|
|
|
|
|
|
|
|
vkCmdEndRenderPass(commandBuffer);
|
|
|
|
vkEndCommandBuffer(commandBuffer);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<VkSemaphore> imageAvailableSemaphores;
|
|
|
|
std::vector<VkSemaphore> renderFinishedSemaphores;
|
|
|
|
std::vector<VkFence> inFlightFences;
|
|
|
|
|
|
|
|
void createSyncObjects(){
|
|
|
|
imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
|
|
|
|
VkSemaphoreCreateInfo semaphoreInfo {};
|
|
|
|
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
|
|
|
|
|
|
|
VkFenceCreateInfo fenceInfo {};
|
|
|
|
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
|
|
|
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
|
|
|
|
|
|
|
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){
|
|
|
|
vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores[i]);
|
|
|
|
vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores[i]);
|
|
|
|
vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
size_t currentFrame = 0;
|
|
|
|
|
|
|
|
void drawFrame(){
|
|
|
|
vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
|
|
|
|
|
|
|
|
uint32_t imageIndex;
|
|
|
|
VkResult result = vkAcquireNextImageKHR(device, swapchain, UINT64_MAX, imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
|
|
|
|
if (result == VK_ERROR_OUT_OF_DATE_KHR){
|
|
|
|
recreateSwapchain();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
vkResetFences(device, 1, &inFlightFences[currentFrame]);
|
|
|
|
|
|
|
|
vkResetCommandBuffer(commandBuffers[currentFrame], 0);
|
|
|
|
recordCommandBuffer(commandBuffers[currentFrame], imageIndex);
|
|
|
|
|
|
|
|
VkSubmitInfo submitInfo {};
|
|
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
|
|
|
|
|
|
VkSemaphore waitSemaphores[] = {imageAvailableSemaphores[currentFrame]};
|
|
|
|
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
|
|
|
|
submitInfo.waitSemaphoreCount = 1;
|
|
|
|
submitInfo.pWaitSemaphores = waitSemaphores;
|
|
|
|
submitInfo.pWaitDstStageMask = waitStages;
|
|
|
|
submitInfo.commandBufferCount = 1;
|
|
|
|
submitInfo.pCommandBuffers = &commandBuffers[currentFrame];
|
|
|
|
|
|
|
|
VkSemaphore signalSemaphores[] = {renderFinishedSemaphores[currentFrame]};
|
|
|
|
submitInfo.signalSemaphoreCount = 1;
|
|
|
|
submitInfo.pSignalSemaphores = signalSemaphores;
|
|
|
|
|
|
|
|
vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[currentFrame]);
|
|
|
|
|
|
|
|
VkPresentInfoKHR presentInfo {};
|
|
|
|
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
|
|
|
presentInfo.waitSemaphoreCount = 1;
|
|
|
|
presentInfo.pWaitSemaphores = signalSemaphores;
|
|
|
|
|
|
|
|
VkSwapchainKHR swapchains[] = {swapchain};
|
|
|
|
presentInfo.swapchainCount = 1;
|
|
|
|
presentInfo.pSwapchains = swapchains;
|
|
|
|
presentInfo.pImageIndices = &imageIndex;
|
|
|
|
|
|
|
|
result = vkQueuePresentKHR(presentQueue, &presentInfo);
|
|
|
|
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR){
|
|
|
|
recreateSwapchain();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
|
|
|
|
}
|
|
|
|
|
|
|
|
void mainLoop(){
|
|
|
|
while (!glfwWindowShouldClose(window)){
|
|
|
|
glfwPollEvents();
|
|
|
|
drawFrame();
|
|
|
|
}
|
|
|
|
|
|
|
|
vkDeviceWaitIdle(device);
|
|
|
|
}
|
|
|
|
void cleanup(){
|
|
|
|
cleanupSwapchain();
|
|
|
|
vkDestroyBuffer(device, vertexBuffer, nullptr);
|
|
|
|
vkFreeMemory(device, vertexBufferMemory, nullptr);
|
|
|
|
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){
|
|
|
|
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
|
|
|
|
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
|
|
|
|
vkDestroyFence(device, inFlightFences[i], nullptr);
|
|
|
|
}
|
|
|
|
vkDestroyCommandPool(device, commandPool, nullptr);
|
|
|
|
vkDestroyPipeline(device, graphicsPipeline, nullptr);
|
|
|
|
vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
|
|
|
|
vkDestroyRenderPass(device, renderPass, nullptr);
|
|
|
|
vkDestroyDevice(device, nullptr);
|
|
|
|
vkDestroySurfaceKHR(instance, surface, nullptr);
|
|
|
|
vkDestroyInstance(instance, nullptr);
|
|
|
|
|
|
|
|
glfwDestroyWindow(window);
|
|
|
|
glfwTerminate();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
int main() {
|
|
|
|
|
|
|
|
MyApp app;
|
|
|
|
try {
|
|
|
|
app.run();
|
|
|
|
} catch (const std::exception& e){
|
|
|
|
std::cerr << e.what() << "\n";
|
|
|
|
return EXIT_FAILURE;
|
|
|
|
}
|
|
|
|
|
|
|
|
return EXIT_SUCCESS;
|
|
|
|
}
|