faster player

main
Benjamin Kraft 1 year ago
parent 1a2c5aba6e
commit 918504bc73
  1. 2
      Assets/Scripts/Game/GameManager.cs
  2. 2
      Assets/Scripts/Game/Player.cs

@ -54,7 +54,7 @@ namespace Game {
private void Start() { private void Start() {
Settings.Type = Type.Hybrid; Settings.Type = Type.Hybrid;
Settings.AIDifficulty = Difficulty.VeryEasy; Settings.AIDifficulty = Difficulty.VeryHard;
var ball = Instantiate(ballPrefab).GetComponent<Ball>(); var ball = Instantiate(ballPrefab).GetComponent<Ball>();
Balls.Add(ball); Balls.Add(ball);

@ -16,7 +16,7 @@ namespace Game {
protected bool goingLeft, goingRight; protected bool goingLeft, goingRight;
// Units per second // Units per second
protected float Speed => 10; protected float Speed => 15;
// Unit distance from zero // Unit distance from zero
protected float Border => 10; protected float Border => 10;

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