diff --git a/Assets/Scripts/Game/GameManager.cs b/Assets/Scripts/Game/GameManager.cs index 016b6db..2db028b 100644 --- a/Assets/Scripts/Game/GameManager.cs +++ b/Assets/Scripts/Game/GameManager.cs @@ -54,7 +54,7 @@ namespace Game { private void Start() { Settings.Type = Type.Hybrid; - Settings.AIDifficulty = Difficulty.VeryEasy; + Settings.AIDifficulty = Difficulty.VeryHard; var ball = Instantiate(ballPrefab).GetComponent(); Balls.Add(ball); diff --git a/Assets/Scripts/Game/Player.cs b/Assets/Scripts/Game/Player.cs index 14ebd09..1a56727 100644 --- a/Assets/Scripts/Game/Player.cs +++ b/Assets/Scripts/Game/Player.cs @@ -16,7 +16,7 @@ namespace Game { protected bool goingLeft, goingRight; // Units per second - protected float Speed => 10; + protected float Speed => 15; // Unit distance from zero protected float Border => 10;