Trying to simulate evolution in a simplified way, with UnrealEngine
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BlueprintBlueprint_Effect_SteamBlueprint_Effect_Steam_CBlueprintGeneratedClassBlueprintGuidBlueprintInternalUseOnlyBlueprintSystemVersionBlueprintType BoolProperty ByteProperty Category CategoryNameCategorySorting ChildNodesClassComponentTemplateDefaultDefault__Actor"Default__Blueprint_Effect_Steam_CDefaultSceneRootDefaultSceneRootNode
Direction DisplayNameEdGraph EdGraphPinEdGraphPinTypeEdGraphSchema_K2 EditedObjectEEdGraphPinDirection EGPD_OutputEngine EventGraphFloatProperty FunctionFunctionGraphsGeneratedClass
GraphGuidGuid IntPropertyK2Node_FunctionEntryLastEditedDocuments MetaDataModuleRelativePath NameProperty NodeGuidNodesNoneObjectObjectProperty OldPosition P_Steam_LitPackagePackageMetaData ParentClassParticleSystemParticleSystemComponentPinNamePinsPinTypeRelativeLocation
RootNodesSavedViewOffsetSavedZoomAmountSceneComponentSceneThumbnailInfoSchema SCS_Node SearchGuidSignatureClassSignatureNameSimpleConstructionScriptSound SoundCue Steam AUdio Steam01_Cue StrPropertyStructProperty Template TextPropertyThumbnailInfoToolTipUbergraphPagesUserConstructionScript VariableGuid VariableNameVector Vector2DDefault!0768440B42019B6D6CA16D9D4F3E418F<EFBFBD>/Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam_C:SimpleConstructionScript_1.SCS_Node_3.CategoryName!1ACD688641F44D0CCF2FB4928F675CF4<EFBFBD>/Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam_C:SimpleConstructionScript_1.SCS_Node_2.CategoryNameAudio!9540BB9F455A7FB2449EC491C488FE62<EFBFBD>/Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam_C:SimpleConstructionScript_1.SCS_Node_4.CategoryName<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>)<EFBFBD><EFBFBD><EFBFBD><EFBFBD>6<EFBFBD><EFBFBD><EFBFBD><EFBFBD>0<EFBFBD><EFBFBD><EFBFBD><EFBFBD>8<EFBFBD><EFBFBD><EFBFBD><EFBFBD>><EFBFBD><EFBFBD><EFBFBD><EFBFBD>?<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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BlueprintBlueprint_Effect_Steam<EFBFBD>Blueprint_Effect_Steam
Blueprint ParentClassClass'/Script/Engine.Actor'BlueprintTypeBPTYPE_NormalImplementedInterfacesGeneratedClassiBlueprintGeneratedClass'/Game/StarterContent/Blueprints/Blueprint_Effect_Steam.Blueprint_Effect_Steam_C'NumReplicatedProperties0ParentClassPackage/Script/EngineNativeParentClassClass'/Script/Engine.Actor'BlueprintDescription ClassFlags 12845072 IsDataOnlyFalseFiBDataP<EFBFBD><EFBFBD><EFBFBD>D : GjoeJoCmvfqsjouNbobhfs Qspqfsujft Qspqfsujft GjoeJoCmvfqsjouNbobhfsVcfsVcfs GjoeJoCmvfqsjouNbobhfsObnfObnf LjtnfuTdifnbHsbqiEjtqmbzObnf`FwfouHsbqi FwfouHsbqi GjoeJoCmvfqsjouNbobhfs Eftdsjqujpo Eftdsjqujpo  CmvfqsjouOpHsbqiUppmujq)Opof* GjoeJoCmvfqsjouNbobhfsOpeftOpeft GjoeJoCmvfqsjouNbobhfs Qspqfsujft Qspqfsujft  GjoeJoCmvfqsjouNbobhfs Gvodujpot Gvodujpot
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OpefHvje"95G6:G1451::G87B9GG35:B93CD624CD GjoeJoCmvfqsjouNbobhfs TdifnbObnf TdifnbObnfFeHsbqiTdifnb`L3 GjoeJoCmvfqsjouNbobhfsHmzqiHmzqiHsbqiFejups/Efgbvmu`27y GjoeJoCmvfqsjouNbobhfs HmzqiDpmps HmzqiDpmps/)S>2/111111-H>2/111111-C>2/111111-B>2/111111* GjoeJoCmvfqsjouNbobhfs Dpnnfou Dpnnfou GjoeJoCmvfqsjouNbobhfsQjotQjot GjoeJoCmvfqsjouNbobhfsObnfObnf  GjoeJoCmvfqsjouNbobhfsEfgbvmuWbmvfEfgbvmuWbmvf!" GjoeJoCmvfqsjouNbobhfs QjoDbufhpsz QjoDbufhpsz#fyfd$ GjoeJoCmvfqsjouNbobhfs JtBssbz JtBssbz% GjoeJoCmvfqsjouNbobhfs JtSfgfsfodf JtSfgfsfodf& GjoeJoCmvfqsjouNbobhfs Qspqfsujft Qspqfsujft' GjoeJoCmvfqsjouNbobhfs Dpnqpofout Dpnqpofout( GjoeJoCmvfqsjouNbobhfsObnfObnf) Tufbn!BVejp* GjoeJoCmvfqsjouNbobhfsJtTDTDpnqpofouJtTDTDpnqpofou+ GjoeJoCmvfqsjouNbobhfs QjoDbufhpsz QjoDbufhpsz,pckfdu- GjoeJoCmvfqsjouNbobhfs PckfduDmbtt PckfduDmbtt.BvejpDpnqpofou/ GjoeJoCmvfqsjouNbobhfs JtBssbz JtBssbz0 GjoeJoCmvfqsjouNbobhfs JtSfgfsfodf JtSfgfsfodf1 GjoeJoCmvfqsjouNbobhfsObnfObnf2 Q`Tufbn`Mju3 GjoeJoCmvfqsjouNbobhfsJtTDTDpnqpofouJtTDTDpnqpofou4 GjoeJoCmvfqsjouNbobhfs QjoDbufhpsz QjoDbufhpsz5pckfdu6 GjoeJoCmvfqsjouNbobhfs PckfduDmbtt PckfduDmbtt7QbsujdmfTztufnDpnqpofou8 GjoeJoCmvfqsjouNbobhfs JtBssbz JtBssbz9 GjoeJoCmvfqsjouNbobhfs JtSfgfsfodf JtSfgfsfodf{"0":[],"1":[{"2":"3","4":"5","6":[],
;[4<EFBFBD><EFBFBD><EFBFBD>j<EFBFBD><EFBFBD>@<EFBFBD>I<EFBFBD><EFBFBD><EFBFBD><EFBFBD>+==trueDefaulttrue%Construction Script9Classes/GameFramework/Actor.h_<EFBFBD>Construction script, the place to spawn components and do other setup.
@note Name used in CreateBlueprint function
@param Location The location.
@param Rotation The rotation.AudioDefaultAudiotrue%Construction Script9Classes/GameFramework/Actor.h_<EFBFBD>Construction script, the place to spawn components and do other setup.
@note Name used in CreateBlueprint function
@param Location The location.
@param Rotation The rotation.true\?<EFBFBD><EFBFBD><EFBFBD><EFBFBD>@[ dH<EFBFBD><EFBFBD>CBJ[ dH<EFBFBD><EFBFBD>CB===?c:"]:!1ACD688641F44D0CCF2FB4928F675CF4Defaultb[4<EFBFBD><EFBFBD><EFBFBD>V<EFBFBD><EFBFBD><EFBFBD>ĕB2<EFBFBD>^}=? c:A]:!0768440B42019B6D6CA16D9D4F3E418FDefault?b[4!-<EFBFBD>d<EFBFBD><EFBFBD>YC xɶg?=?c:X]8!9540BB9F455A7FB2449EC491C488FE62Audiob[4<EFBFBD>aRg<EFBFBD><EFBFBD>=d<EFBFBD>jp<EFBFBD>eV~<EFBFBD>=K?#?=<EFBFBD><EFBFBD>*<EFBFBD>