Trying to simulate evolution in a simplified way, with UnrealEngine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

15 lines
4.2 KiB

2 years ago
<EFBFBD><EFBFBD>*<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>`<EFBFBD>"
NoneC<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>D w <EFBFBD><EFBFBD><EFBFBD>U<EFBFBD>
<EFBFBD>O<EFBFBD><EFBFBD><EFBFBD>Q<EFBFBD>}<EFBFBD>C #<EFBFBD>) ++UE4+Main #<EFBFBD>) ++UE4+MainfV\<EFBFBD> <EFBFBD>'/Game/StarterContent/Audio/Steam01_Cue/Script/CoreUObject/Script/Engine/Script/UnrealEd AllNodesArrayPropertyAssetObjectPropertyATTENUATION_LogarithmicAttenuationOverridesAttenuationSettingsAttenuationShapeExtentsbAllowDeletion bLooping BoolPropertybOverrideAttenuationbOverrideConcurrency BytePropertyClassConcurrencyOverrides
DirectionDistanceAlgorithm Duration EdGraphPinEdGraphPinTypeEEdGraphPinDirection EGPD_OutputESoundDistanceModelFalloffDistance
FirstNodeFloatProperty
GraphGuid
GraphNodeGuid IntProperty LinkedTo LPFRadiusMax LPFRadiusMin MaxCount MetaData NodeGuid NodePosX NodePosYNodesNoneObjectPropertyPackagePackageMetaDataPinNamePinsPinTypePitchMultiplierSchemaSoundConcurrencySettings SoundCueSoundCueGraphSoundCueGraphNodeSoundCueGraphNode_RootSoundCueGraphSchema
SoundNodeSoundNodeWavePlayerSoundWaveAssetPtr Steam01_Cue StrPropertyStructPropertyVectorVolumeMultiplier VolumeScale<EFBFBD><EFBFBD><EFBFBD><EFBFBD>&<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>5<EFBFBD><EFBFBD><EFBFBD><EFBFBD>;<EFBFBD><EFBFBD><EFBFBD><EFBFBD>6<EFBFBD><EFBFBD><EFBFBD><EFBFBD>7<EFBFBD><EFBFBD><EFBFBD><EFBFBD>8<EFBFBD><EFBFBD><EFBFBD><EFBFBD>9---<EFBFBD><EFBFBD><EFBFBD><EFBFBD>q
<EFBFBD>"
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>p
<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>.<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>= X<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>6 <EFBFBD>&<EFBFBD><EFBFBD><EFBFBD><EFBFBD>7 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>8 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>;<EFBFBD>+#/Game/StarterContent/Audio/Steam01 SoundCue Steam01_Cuek  Steam01_Cue SoundCueVolumeMultiplier 0.560000PitchMultiplier 0.700000 Duration 10000.000000/> Output1?B
SoundNode+",+1?G
SoundNodeRoot+",++ ,A)\?2333??<EFBFBD> 
? @HC<EFBFBD>D$<EFBFBD>C#<EFBFBD>D+,6, ?@4%!B<EFBFBD>?+@F+3,<EFBFBD><EFBFBD><EFBFBD><EFBFBD>* , ? <EFBFBD><EFBFBD>#e<EFBFBD>x<EFBFBD>E<EFBFBD><EFBFBD><EFBFBD><EFBFBD>E<EFBFBD>+:,0,(!<EFBFBD><EFBFBD><EFBFBD>)!<EFBFBD><EFBFBD><EFBFBD><EFBFBD>'? <EFBFBD><EFBFBD><EFBFBD>u<EFBFBD><EFBFBD><EFBFBD>B<EFBFBD>J<EFBFBD> ,
<EFBFBD><EFBFBD>+0,)!<EFBFBD><EFBFBD><EFBFBD><EFBFBD>'? <EFBFBD>Xo3<EFBFBD><EFBFBD>H<EFBFBD><EFBFBD>r;<EFBFBD> 9^+</+/Game/StarterContent/Audio/Steam01.Steam01 ,+<EFBFBD><EFBFBD>*<EFBFBD>