Trying to simulate evolution in a simplified way, with UnrealEngine
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13 lines
4.2 KiB

2 years ago
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DirectionDistanceAlgorithm Duration EdGraphPinEdGraphPinTypeEEdGraphPinDirection EGPD_OutputESoundDistanceModelFalloffDistanceFire_Sparks01_Cue
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GraphNodeGuid IntProperty LinkedTo LPFRadiusMax LPFRadiusMin MaxCount MetaData NodeGuid NodePosX NodePosYNodesNoneObjectPropertyPackagePackageMetaDataPinNamePinsPinTypePitchMultiplierSchemaSoundConcurrencySettings SoundCueSoundCueGraphSoundCueGraphNodeSoundCueGraphNode_RootSoundCueGraphSchema
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