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16 lines
390 B
16 lines
390 B
2 years ago
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// Fill out your copyright notice in the Description page of Project Settings.
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class SimulationTarget : TargetRules
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{
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public SimulationTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Game;
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DefaultBuildSettings = BuildSettingsVersion.V2;
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ExtraModuleNames.AddRange( new string[] { "Simulation" } );
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}
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}
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