qpainter added back

main v1.1
Benjamin Kraft 1 year ago
parent 3c3b1b035b
commit c2f109e6a8
  1. 13
      src/GLWidget.cpp

@ -45,9 +45,9 @@ void GLWidget::initializeGL() {
} }
void GLWidget::paintGL() { void GLWidget::paintGL() {
//auto p = new QPainter(this); auto p = new QPainter(this);
//p->setRenderHint(QPainter::Antialiasing); p->setRenderHint(QPainter::Antialiasing);
//p->beginNativePainting(); p->beginNativePainting();
// Native OpenGL // Native OpenGL
{ {
@ -75,9 +75,8 @@ void GLWidget::paintGL() {
glBindVertexArray(0); glBindVertexArray(0);
} }
//p->endNativePainting(); p->endNativePainting();
/*
// FPS // FPS
{ {
p->setPen(Qt::white); p->setPen(Qt::white);
@ -88,9 +87,7 @@ void GLWidget::paintGL() {
QString fpsString = "FPS: " + QString::fromStdString(std::to_string(fps->current)); QString fpsString = "FPS: " + QString::fromStdString(std::to_string(fps->current));
p->drawText(0, 0, 100, 100, Qt::AlignTop | Qt::AlignLeft, fpsString); p->drawText(0, 0, 100, 100, Qt::AlignTop | Qt::AlignLeft, fpsString);
} }
*/ p->end();
//p->end();
} }
void GLWidget::timerEvent(QTimerEvent *e) { void GLWidget::timerEvent(QTimerEvent *e) {

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