minor adjustments for windows

main
Benjamin Kraft 1 year ago
parent 383561c3f5
commit 3b4a187ba7
  1. 1
      src/GLWidget.cpp
  2. 2
      src/Overlay.cpp

@ -38,7 +38,6 @@ void GLWidget::initializeGL() {
glEnable(GL_PRIMITIVE_RESTART_FIXED_INDEX);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDepthFunc(GL_LESS);
glClearDepth(1);
glClearColor(.15, .15, .15, 1);
simulation->semaphore.acquire();

@ -65,7 +65,6 @@ void Overlay::draw() {
hud.fill(Qt::transparent);
QPainter p(&hud);
p.setRenderHints(QPainter::Antialiasing);
p.setPen(Qt::white);
auto font = p.font();
font.setPixelSize(15);
@ -139,7 +138,6 @@ void Overlay::draw() {
hud.fill(Qt::transparent);
QPainter p(&hud);
p.setRenderHints(QPainter::Antialiasing);
// FPS
{

Loading…
Cancel
Save