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@ -1,10 +1,10 @@ |
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using System; |
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using BasicServer.Arch; |
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using BasicServer.PacketTypes; |
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using static BasicServer.Arch.SendData; |
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using static BasicServer.PacketTypes.ServerRoomPacket; |
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using GameServer.Arch; |
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using GameServer.PacketTypes; |
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using static GameServer.Arch.SendData; |
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using static GameServer.PacketTypes.ServerRoomPacket; |
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namespace BasicServer.Management { |
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namespace GameServer.Management { |
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public static class RoomSend { |
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private static Packet CreatePacket(ServerRoomPacket type) { |
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return new((int)PacketType.Room, (int)type); |
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