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@ -14,6 +14,15 @@ MonoBehaviour: |
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m_EditorClassIdentifier: |
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m_EditorClassIdentifier: |
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debugShaders: |
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debugShaders: |
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debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} |
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debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} |
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hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} |
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probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3} |
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probeVolumeResources: |
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probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, type: 3} |
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probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3} |
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probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, type: 3} |
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probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, type: 3} |
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probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, type: 3} |
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probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, type: 3} |
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m_RendererFeatures: [] |
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m_RendererFeatures: [] |
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m_RendererFeatureMap: |
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m_RendererFeatureMap: |
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m_UseNativeRenderPass: 0 |
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m_UseNativeRenderPass: 0 |
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@ -40,15 +49,15 @@ MonoBehaviour: |
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m_CameraSortingLayerDownsamplingMethod: 0 |
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m_CameraSortingLayerDownsamplingMethod: 0 |
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m_MaxLightRenderTextureCount: 16 |
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m_MaxLightRenderTextureCount: 16 |
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m_MaxShadowRenderTextureCount: 1 |
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m_MaxShadowRenderTextureCount: 1 |
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m_ShapeLightShader: {fileID: 4800000, guid: d79e1c784eaf80c4585c0be7391f757a, type: 3} |
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m_LightShader: {fileID: 4800000, guid: 3f6c848ca3d7bca4bbe846546ac701a1, type: 3} |
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m_ShapeLightVolumeShader: {fileID: 4800000, guid: 7e60080c8cd24a2468cb08b4bfee5606, type: 3} |
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m_CoreBlitShader: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3} |
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m_PointLightShader: {fileID: 4800000, guid: e35a31e1679aeff489e202f5cc4853d5, type: 3} |
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m_CoreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3} |
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m_PointLightVolumeShader: {fileID: 4800000, guid: c7d04ca57e5449d49ad9cee1c604bc26, type: 3} |
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m_BlitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3} |
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m_BlitShader: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} |
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m_SamplingShader: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} |
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m_SamplingShader: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} |
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m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00, type: 3} |
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m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00, type: 3} |
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m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6, type: 3} |
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m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6, type: 3} |
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m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3, type: 3} |
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m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3, type: 3} |
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m_GeometryShadowShader: {fileID: 4800000, guid: 19349a0f9a7ed4c48a27445bcf92e5e1, type: 3} |
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m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273, type: 3} |
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m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273, type: 3} |
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m_FallbackErrorShader: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} |
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m_FallbackErrorShader: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} |
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m_PostProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} |
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m_PostProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} |
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