room ui fix

main
Benjamin Kraft 1 year ago
parent 5cdd054bb2
commit 48c826cbce
  1. 19
      Assets/RenderAssets/URP Asset Renderer.asset
  2. 48
      Assets/RenderAssets/URP Asset.asset
  3. 5
      Assets/Scripts/Menu/RoomUI.cs
  4. 2
      Assets/UI/Room.uxml
  5. 4
      Assets/UI/Styles/Main/room.uss
  6. 2
      Packages/manifest.json
  7. 35
      Packages/packages-lock.json
  8. 82
      ProjectSettings/ProjectSettings.asset
  9. 4
      ProjectSettings/ProjectVersion.txt
  10. 2
      ProjectSettings/URPProjectSettings.asset

@ -14,15 +14,6 @@ MonoBehaviour:
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hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
probeVolumeResources:
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probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3}
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m_RendererFeatures: [] m_RendererFeatures: []
m_RendererFeatureMap: m_RendererFeatureMap:
m_UseNativeRenderPass: 0 m_UseNativeRenderPass: 0
@ -49,15 +40,15 @@ MonoBehaviour:
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@ -91,30 +91,30 @@ MonoBehaviour:
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serializedHasVolumes: [] serializedHasVolumes: []
bakingSets: [] bakingSets: []
m_LightingScenario: m_LightingScenario: Default
m_PrefilteringModeMainLightShadows: 1 m_PrefilteringModeMainLightShadows: 4
m_PrefilteringModeAdditionalLight: 4 m_PrefilteringModeAdditionalLight: 4
m_PrefilteringModeAdditionalLightShadows: 1 m_PrefilteringModeAdditionalLightShadows: 0
m_PrefilterXRKeywords: 0 m_PrefilterXRKeywords: 1
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@ -22,7 +22,10 @@ namespace Menu {
SliderInt slider = Root.Q<SliderInt>("CustomWinScore"); SliderInt slider = Root.Q<SliderInt>("CustomWinScore");
slider.style.visibility = Visibility.Hidden; slider.style.visibility = Visibility.Hidden;
slider.RegisterValueChangedCallback(evt => RoomSettings.CustomWinScore = evt.newValue); slider.RegisterValueChangedCallback(evt => {
RoomSettings.CustomWinScore = evt.newValue;
slider.Q<Label>().text = evt.newValue.ToString();
});
slider.value = 20; slider.value = 20;
Toggle toggle = Root.Q<Toggle>("WinScore"); Toggle toggle = Root.Q<Toggle>("WinScore");

@ -4,6 +4,6 @@
<Style src="project://database/Assets/UI/Styles/Main/menu.uss?fileID=7433441132597879392&amp;guid=a6abab2f6d20ba823bad41d2081810e9&amp;type=3#menu" /> <Style src="project://database/Assets/UI/Styles/Main/menu.uss?fileID=7433441132597879392&amp;guid=a6abab2f6d20ba823bad41d2081810e9&amp;type=3#menu" />
<ui:DropdownField label="AI Difficulty" index="0" name="Difficulty" /> <ui:DropdownField label="AI Difficulty" index="0" name="Difficulty" />
<ui:Toggle label="Custom Win Score?" name="WinScore" /> <ui:Toggle label="Custom Win Score?" name="WinScore" />
<ui:SliderInt picking-mode="Ignore" label="Win Score" value="1" high-value="100" name="CustomWinScore" low-value="1" show-input-field="true" direction="Horizontal" /> <ui:SliderInt label="Win Score: 1" value="1" high-value="100" name="CustomWinScore" low-value="1" show-input-field="false" />
<ui:Button text="Start" display-tooltip-when-elided="true" name="Start" style="-unity-text-align: upper-center;" /> <ui:Button text="Start" display-tooltip-when-elided="true" name="Start" style="-unity-text-align: upper-center;" />
</ui:UXML> </ui:UXML>

@ -6,7 +6,3 @@
font-size: 16px; font-size: 16px;
color: rgb(255, 255, 255); color: rgb(255, 255, 255);
} }
#CustomWinScore #unity-text-field * {
color: rgb(0, 0, 0);
}

@ -8,7 +8,7 @@
"com.unity.ide.visualstudio": "2.0.17", "com.unity.ide.visualstudio": "2.0.17",
"com.unity.inputsystem": "1.5.1", "com.unity.inputsystem": "1.5.1",
"com.unity.netcode.gameobjects": "1.3.1", "com.unity.netcode.gameobjects": "1.3.1",
"com.unity.render-pipelines.universal": "15.0.5", "com.unity.render-pipelines.universal": "12.1.10",
"com.unity.test-framework": "1.3.3", "com.unity.test-framework": "1.3.3",
"com.unity.textmeshpro": "3.0.6", "com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.8.2", "com.unity.timeline": "1.8.2",

@ -28,7 +28,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.burst": { "com.unity.burst": {
"version": "1.8.4", "version": "1.8.2",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -66,7 +66,7 @@
"source": "builtin", "source": "builtin",
"dependencies": { "dependencies": {
"com.unity.mobile.android-logcat": "1.3.2", "com.unity.mobile.android-logcat": "1.3.2",
"com.unity.adaptiveperformance": "5.0.0", "com.unity.adaptiveperformance": "4.0.1",
"com.unity.mobile.notifications": "2.1.1" "com.unity.mobile.notifications": "2.1.1"
} }
}, },
@ -131,7 +131,7 @@
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}, },
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@ -145,42 +145,40 @@
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}, },
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"com.unity.ugui": "1.0.0", "com.unity.ugui": "1.0.0",
"com.unity.modules.physics": "1.0.0", "com.unity.modules.physics": "1.0.0",
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0" "com.unity.modules.jsonserialize": "1.0.0"
} }
}, },
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"source": "registry", "source": "registry",
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
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"com.unity.searcher": "4.9.2" "com.unity.searcher": "4.9.1"
} }
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"com.unity.sysroot": { "com.unity.sysroot": {
@ -403,6 +401,17 @@
"version": "1.0.0", "version": "1.0.0",
"depth": 1, "depth": 1,
"source": "builtin", "source": "builtin",
"dependencies": {
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"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
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}
},
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"source": "builtin",
"dependencies": { "dependencies": {
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"com.unity.modules.imgui": "1.0.0", "com.unity.modules.imgui": "1.0.0",

@ -3,7 +3,7 @@
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AndroidFilterTouchesWhenObscured: 0 AndroidFilterTouchesWhenObscured: 0
@ -48,14 +48,15 @@ PlayerSettings:
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m_StereoRenderingPath: 0 m_StereoRenderingPath: 0
m_ActiveColorSpace: 0 m_ActiveColorSpace: 0
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m_StackTraceTypes: 020000000200000002000000020000000200000001000000 m_StackTraceTypes: 020000000200000002000000020000000200000001000000
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allowedAutorotateToLandscapeRight: 1 allowedAutorotateToLandscapeRight: 1
@ -74,6 +75,7 @@ PlayerSettings:
androidMinimumWindowWidth: 400 androidMinimumWindowWidth: 400
androidMinimumWindowHeight: 300 androidMinimumWindowHeight: 300
androidFullscreenMode: 1 androidFullscreenMode: 1
androidApplicationEntry: 1
defaultIsNativeResolution: 1 defaultIsNativeResolution: 1
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runInBackground: 1 runInBackground: 1
@ -92,6 +94,7 @@ PlayerSettings:
useMacAppStoreValidation: 0 useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games macAppStoreCategory: public.app-category.games
gpuSkinning: 0 gpuSkinning: 0
meshDeformation: 0
xboxPIXTextureCapture: 0 xboxPIXTextureCapture: 0
xboxEnableAvatar: 0 xboxEnableAvatar: 0
xboxEnableKinect: 0 xboxEnableKinect: 0
@ -119,23 +122,21 @@ PlayerSettings:
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@ -147,7 +148,7 @@ PlayerSettings:
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enableOpenGLProfilerGPURecorders: 1 enableOpenGLProfilerGPURecorders: 1
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m_ColorGamuts: 00000000 m_ColorGamuts: 00000000
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@ -165,7 +166,7 @@ PlayerSettings:
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tvOS: 0 tvOS: 0
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AndroidMinSdkVersion: 26 AndroidMinSdkVersion: 26
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@ -176,15 +177,16 @@ PlayerSettings:
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ForceSDCardPermission: 0 ForceSDCardPermission: 0
CreateWallpaper: 0 CreateWallpaper: 0
APKExpansionFiles: 0 androidSplitApplicationBinary: 0
keepLoadedShadersAlive: 0 keepLoadedShadersAlive: 0
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@ -248,6 +250,7 @@ PlayerSettings:
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useCustomGradlePropertiesTemplate: 0 useCustomGradlePropertiesTemplate: 0
useCustomGradleSettingsTemplate: 0
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AndroidTargetDevices: 0 AndroidTargetDevices: 0
@ -255,6 +258,7 @@ PlayerSettings:
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AndroidKeystoreName: '{inproject}: upload.keystore' AndroidKeystoreName: '{inproject}: upload.keystore'
AndroidKeyaliasName: key AndroidKeyaliasName: key
AndroidEnableArmv9SecurityFeatures: 0
AndroidBuildApkPerCpuArchitecture: 0 AndroidBuildApkPerCpuArchitecture: 0
AndroidTVCompatibility: 0 AndroidTVCompatibility: 0
AndroidIsGame: 1 AndroidIsGame: 1
@ -268,11 +272,11 @@ PlayerSettings:
banner: {fileID: 0} banner: {fileID: 0}
androidGamepadSupportLevel: 0 androidGamepadSupportLevel: 0
chromeosInputEmulation: 1 chromeosInputEmulation: 1
AndroidMinifyWithR8: 0
AndroidMinifyRelease: 0 AndroidMinifyRelease: 0
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AndroidReportGooglePlayAppDependencies: 1
m_BuildTargetIcons: [] m_BuildTargetIcons: []
m_BuildTargetPlatformIcons: m_BuildTargetPlatformIcons:
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@ -416,11 +420,14 @@ PlayerSettings:
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tvOS: 1 tvOS: 1
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m_BuildTargetGroupHDRCubemapEncodingQuality: []
m_BuildTargetGroupLightmapSettings: [] m_BuildTargetGroupLightmapSettings: []
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m_BuildTargetNormalMapEncoding: [] m_BuildTargetNormalMapEncoding: []
m_BuildTargetDefaultTextureCompressionFormat: m_BuildTargetDefaultTextureCompressionFormat:
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@ -431,6 +438,7 @@ PlayerSettings:
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bluetoothUsageDescription: bluetoothUsageDescription:
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switchNetLibKey: switchNetLibKey:
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@ -442,6 +450,7 @@ PlayerSettings:
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switchTitleNames_0: switchTitleNames_0:
switchTitleNames_1: switchTitleNames_1:
switchTitleNames_2: switchTitleNames_2:
@ -515,7 +524,6 @@ PlayerSettings:
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switchDisplayVersion: 1.0.0 switchDisplayVersion: 1.0.0
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@ -557,6 +565,7 @@ PlayerSettings:
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@ -657,6 +666,7 @@ PlayerSettings:
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@ -669,6 +679,12 @@ PlayerSettings:
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webGLPowerPreference: 2 webGLPowerPreference: 2
scriptingDefineSymbols: {} scriptingDefineSymbols: {}
additionalCompilerArguments: {} additionalCompilerArguments: {}
@ -677,20 +693,33 @@ PlayerSettings:
Android: 1 Android: 1
il2cppCompilerConfiguration: il2cppCompilerConfiguration:
Android: 1 Android: 1
il2cppCodeGeneration: {}
il2cppStacktraceInformation: {}
managedStrippingLevel: managedStrippingLevel:
Android: 3 Android: 3
EmbeddedLinux: 1
GameCoreScarlett: 1
GameCoreXboxOne: 1
Nintendo Switch: 1
PS4: 1
PS5: 1
QNX: 1
WebGL: 1
Windows Store Apps: 1
XboxOne: 1
iPhone: 1
tvOS: 1
incrementalIl2cppBuild: {} incrementalIl2cppBuild: {}
suppressCommonWarnings: 1 suppressCommonWarnings: 1
allowUnsafeCode: 0 allowUnsafeCode: 0
useDeterministicCompilation: 1 useDeterministicCompilation: 1
enableRoslynAnalyzers: 1
selectedPlatform: 2 selectedPlatform: 2
additionalIl2CppArgs: additionalIl2CppArgs:
scriptingRuntimeVersion: 1 scriptingRuntimeVersion: 1
gcIncremental: 1 gcIncremental: 1
assemblyVersionValidation: 1
gcWBarrierValidation: 0 gcWBarrierValidation: 0
apiCompatibilityLevelPerPlatform: {} apiCompatibilityLevelPerPlatform: {}
editorAssembliesCompatibilityLevel: 1
m_RenderingPath: 1 m_RenderingPath: 1
m_MobileRenderingPath: 1 m_MobileRenderingPath: 1
metroPackageName: 2D_BuiltInRenderer metroPackageName: 2D_BuiltInRenderer
@ -760,6 +789,11 @@ PlayerSettings:
luminVersion: luminVersion:
m_VersionCode: 1 m_VersionCode: 1
m_VersionName: m_VersionName:
hmiPlayerDataPath:
hmiForceSRGBBlit: 1
embeddedLinuxEnableGamepadInput: 1
hmiLogStartupTiming: 0
hmiCpuConfiguration:
apiCompatibilityLevel: 3 apiCompatibilityLevel: 3
activeInputHandler: 2 activeInputHandler: 2
windowsGamepadBackendHint: 0 windowsGamepadBackendHint: 0
@ -770,6 +804,6 @@ PlayerSettings:
organizationId: organizationId:
cloudEnabled: 0 cloudEnabled: 0
legacyClampBlendShapeWeights: 0 legacyClampBlendShapeWeights: 0
playerDataPath: hmiLoadingImage: {fileID: 0}
forceSRGBBlit: 1
virtualTexturingSupportEnabled: 0 virtualTexturingSupportEnabled: 0
insecureHttpOption: 0

@ -1,2 +1,2 @@
m_EditorVersion: 2023.1.0b14 m_EditorVersion: 2021.3.18f1
m_EditorVersionWithRevision: 2023.1.0b14 (3321931063a3) m_EditorVersionWithRevision: 2021.3.18f1 (3129e69bc0c7)

@ -12,4 +12,4 @@ MonoBehaviour:
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m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_LastMaterialVersion: 7 m_LastMaterialVersion: 5

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