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@ -32,6 +32,11 @@ public class MenuUI : MonoBehaviour { |
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private void PlayPressed(ClickEvent evt) { |
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private void PlayPressed(ClickEvent evt) { |
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mainMenu.style.display = DisplayStyle.None; |
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mainMenu.style.display = DisplayStyle.None; |
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playMenu.style.display = DisplayStyle.Flex; |
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playMenu.style.display = DisplayStyle.Flex; |
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RoomSettings.SpawnRates[Spawnable.Modification] = SpawnRate.Many; |
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RoomSettings.SpawnRates[Spawnable.NewBallPermanent] = SpawnRate.Many; |
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RoomSettings.SpawnRates[Spawnable.NewBallTemporary] = SpawnRate.Few; |
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RoomSettings.SpawnRates[Spawnable.Wormhole] = SpawnRate.Many; |
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} |
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} |
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private void SettingsPressed(ClickEvent evt) { |
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private void SettingsPressed(ClickEvent evt) { |
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