Trying to simulate evolution in a simplified way, with UnrealEngine
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[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/Levels/Level.Level
EditorStartupMap=/Game/Levels/Level.Level
GlobalDefaultGameMode=/Game/GameMode/BP_GameMode.BP_GameMode_C
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/Simulation")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/Simulation")
[/Script/Engine.RendererSettings]
r.DefaultFeature.AutoExposure=False