You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

42 lines
1.2 KiB

using Networking.Architecture;
using Networking.UI;
using UnityEngine;
namespace Networking {
public static class ClientHandle {
public static void Welcome(Packet packet) {
var msg = packet.ReadString();
var id = packet.ReadInt();
Client.Instance.OnConnected(id, msg);
}
public static void CreateFailed(Packet packet) {
string message = packet.ReadString();
UIManager.Instance.roomListCreateMenu.createRoomButton.interactable = true;
Debug.Log(message);
}
public static void JoinFailed(Packet packet) {
string roomId = packet.ReadString();
string message = packet.ReadString();
UIManager.Instance.roomListCreateMenu.OnJoinFailed(roomId);
Debug.Log(message);
}
public static void LeaveFailed(Packet packet) {
string message = packet.ReadString();
Debug.Log(message);
}
public static void KickFailed(Packet packet) {
string message = packet.ReadString();
Debug.Log(message);
}
}
}