#include #include #include #include #include using namespace std::chrono; class Pendulum; class QPainter; class QTimer; class Simulation : public QObject { public: explicit Simulation(); double size = 50; double gravity {}; double timescale {}; int substeps {}; bool isPlaying = false; void draw(QPainter*, int); public slots: void clearPendula(); void addPendula(const std::vector &add); private slots: void update(); private: std::mutex pendulaMutex; QTimer * timer; int updateInterval = 17; std::vector pendula; time_point lastUpdate; };