Interactive Mandelbrot viewer with Qt and OpenGL.
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#pragma once
#include <QVector2D>
#include <QOpenGLExtraFunctions>
#include <QOpenGLShaderProgram>
class Mandelbrot : public QObject, protected QOpenGLExtraFunctions {
Q_OBJECT
public:
void init();
void draw(GLuint, QOpenGLShaderProgram&);
void zoom(double);
public slots:
void setIterations(int);
void updateLimit(int);
private:
int iterations = 0;
float divergeThreshold = 0;
double scale = 1;
QVector2D translation;
void setShaderValues(QOpenGLShaderProgram&);
};