From c48cdda9a6c8cb9eb6a7367459a75d0532ebf956 Mon Sep 17 00:00:00 2001 From: Benjo Date: Thu, 3 Feb 2022 19:49:47 +0100 Subject: [PATCH] removed limit --- Fragment.glsl | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Fragment.glsl b/Fragment.glsl index 7e6d7a4..61ebbea 100644 --- a/Fragment.glsl +++ b/Fragment.glsl @@ -2,7 +2,6 @@ out vec4 pixColor; uniform int iterationCount; -uniform float divergeThreshold; in vec2 complexPos; @@ -21,7 +20,7 @@ void main(){ vec2 z; float stepsNeeded = 0; while (stepsNeeded < iterationCount && length(z) < 2){ - z = mul(z, z) + complexPos; + z = square(z) + complexPos; ++stepsNeeded; }