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14 lines
341 B
14 lines
341 B
using GameServer.Arch;
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using GameServer.Management;
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using GameServer.PacketTypes;
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using static GameServer.Arch.SendData;
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namespace GameServer.Game {
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public static class GameSend {
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private static Packet CreatePacket(ServerGamePacket type) {
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return new((int)PacketType.Game, (int)type);
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}
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}
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}
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