using System; using System.Threading; using System.Threading.Tasks; using GameServer.Arch; using GameServer.Management; namespace GameServer { internal static class Program { private static void Main() { Console.Title = "Game Server"; Console.SetOut(new DatePrefix()); ThreadManager.IsRunning = true; Server.Start(50, 26950); var mainThread = new Thread(ThreadManager.MainThread); mainThread.Start(); } } }