Seminar Computergrafik mit GameEngines: EventQueue (inspiriert von https://gameprogrammingpatterns.com/event-queue.html)
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8 lines
148 B
8 lines
148 B
2 years ago
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#include "Spectator.h"
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#include <iostream>
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void Spectator::OnCoinCollect(CoinCollectEvent *event) {
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std::cout << "Someone collected a coin\n";
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}
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