Seminar Computergrafik mit GameEngines: EventQueue (inspiriert von https://gameprogrammingpatterns.com/event-queue.html)
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#include <QApplication>
#include <iostream>
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#include "Window.h"
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using std::cout, std::endl;
int main(int argc, char * argv[]){
QApplication app(argc, argv);
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Window w;
w.resize(800, 400);
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w.show();
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return QApplication::exec();
}