Seminar Computergrafik mit GameEngines: EventQueue (inspiriert von https://gameprogrammingpatterns.com/event-queue.html)
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cmake_minimum_required(VERSION 3.24)
project(EventQueue)
set(CMAKE_CXX_STANDARD 23)
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set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
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set(CMAKE_AUTORCC ON)
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find_package(Qt6 REQUIRED COMPONENTS Widgets)
file(GLOB_RECURSE SRC_FILES src/**.cpp)
file(GLOB_RECURSE HEADER_FILES src/**.h)
add_executable(EventQueue ${SRC_FILES} ${HEADER_FILES})
target_link_libraries(EventQueue Qt::Widgets)