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22 lines
389 B
22 lines
389 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ScoreTrigger : MonoBehaviour {
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void Start() {
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}
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void Update() {
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}
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private void OnTriggerEnter(Collider other) {
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if (other.TryGetComponent(out Wall collider)) {
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UIControl.Instance.AddScore(Mathf.RoundToInt(collider.transform.localScale.x * 10));
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}
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}
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}
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