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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="OnStartDelete.cs" company="Exit Games GmbH">
// Part of: Photon Unity Utilities,
// </copyright>
// <summary>
// This component will destroy the GameObject it is attached to (in Start()).
// </summary>
// <author>developer@exitgames.com</author>
// --------------------------------------------------------------------------------------------------------------------
using UnityEngine;
namespace Photon.Chat.UtilityScripts
{
/// <summary>This component will destroy the GameObject it is attached to (in Start()).</summary>
public class OnStartDelete : MonoBehaviour
{
// Use this for initialization
private void Start()
{
Destroy(this.gameObject);
}
}
}