// --------------------------------------------------------------------------------------------------------------------
//
//
//
// Display ViewId, OwnerActorNr, IsCeneView and IsMine when clicked using the old UI system
//
// developer@exitgames.com
// --------------------------------------------------------------------------------------------------------------------
using System;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using Photon.Pun;
using Photon.Realtime;
namespace Photon.Pun.UtilityScripts
{
///
/// Display ViewId, OwnerActorNr, IsCeneView and IsMine when clicked.
///
public class PointedAtGameObjectInfo : MonoBehaviour
{
public static PointedAtGameObjectInfo Instance;
public Text text;
Transform focus;
void Start()
{
if (Instance != null)
{
Debug.LogWarning("PointedAtGameObjectInfo is already featured in the scene, gameobject is destroyed");
Destroy(this.gameObject);
}
Instance = this;
}
public void SetFocus(PhotonView pv)
{
focus = pv != null ? pv.transform : null;
if (pv != null)
{
text.text = string.Format("id {0} own: {1} {2}{3}", pv.ViewID, pv.OwnerActorNr, (pv.IsRoomView) ? "scn" : "", (pv.IsMine) ? " mine" : "");
//GUI.Label (new Rect (Input.mousePosition.x + 5, Screen.height - Input.mousePosition.y - 15, 300, 30), );
}
else
{
text.text = string.Empty;
}
}
public void RemoveFocus(PhotonView pv)
{
if (pv == null)
{
text.text = string.Empty;
return;
}
if (pv.transform == focus)
{
text.text = string.Empty;
return;
}
}
void LateUpdate()
{
if (focus != null)
{
this.transform.position = Camera.main.WorldToScreenPoint(focus.position);
}
}
}
}