// -------------------------------------------------------------------------------------------------------------------- // // Part of: Pun demos // // developer@exitgames.com // -------------------------------------------------------------------------------------------------------------------- using Photon.Pun.Demo.Shared; using UnityEngine; using UnityEngine.EventSystems; namespace Photon.Pun.Demo.Cockpit { /// /// Open an Url on Pointer Click. /// public class DocLinkButton : MonoBehaviour, IPointerClickHandler { public DocLinks.DocTypes Type = DocLinks.DocTypes.Doc; public string Reference = "getting-started/pun-intro"; // Just so that Unity expose the enable Check Box inside the Component Inspector Header. public void Start(){} //Detect if a click occurs public void OnPointerClick(PointerEventData pointerEventData) { Application.OpenURL(DocLinks.GetLink(Type,Reference)); } } }