// -------------------------------------------------------------------------------------------------------------------- // // Part of: Photon Unity Utilities, // // // This component will quit the application when escape key is pressed // // developer@exitgames.com // -------------------------------------------------------------------------------------------------------------------- using UnityEngine; using System.Collections; using System.Diagnostics; namespace Photon.Pun.UtilityScripts { /// /// This component will quit the application when escape key is pressed /// public class OnEscapeQuit : MonoBehaviour { [Conditional("UNITY_ANDROID"), Conditional("UNITY_IOS")] public void Update() { // "back" button of phone equals "Escape". quit app if that's pressed if (Input.GetKeyDown(KeyCode.Escape)) { Application.Quit(); } } } }