// ---------------------------------------------------------------------------------------------------------------------- // The Photon Chat Api enables clients to connect to a chat server and communicate with other clients. // ChatClient is the main class of this api. // Photon Chat Api - Copyright (C) 2014 Exit Games GmbH // ---------------------------------------------------------------------------------------------------------------------- namespace Photon.Chat { /// Enumeration of causes for Disconnects (used in ). /// Read the individual descriptions to find out what to do about this type of disconnect. public enum ChatDisconnectCause { /// No error was tracked. None, /// OnStatusChanged: The server is not available or the address is wrong. Make sure the port is provided and the server is up. ExceptionOnConnect, /// OnStatusChanged: The server disconnected this client from within the room's logic (the C# code). DisconnectByServerLogic, /// OnStatusChanged: The server disconnected this client for unknown reasons. DisconnectByServerReasonUnknown, /// OnStatusChanged: The server disconnected this client due to timing out (missing acknowledgement from the client). ServerTimeout, /// OnStatusChanged: This client detected that the server's responses are not received in due time. ClientTimeout, /// OnStatusChanged: Some internal exception caused the socket code to fail. Contact Exit Games. Exception, /// OnOperationResponse: Authenticate in the Photon Cloud with invalid AppId. Update your subscription or contact Exit Games. InvalidAuthentication, /// OnOperationResponse: Authenticate (temporarily) failed when using a Photon Cloud subscription without CCU Burst. Update your subscription. MaxCcuReached, /// OnOperationResponse: Authenticate when the app's Photon Cloud subscription is locked to some (other) region(s). Update your subscription or change region. InvalidRegion, /// OnOperationResponse: Operation that's (currently) not available for this client (not authorized usually). Only tracked for op Authenticate. OperationNotAllowedInCurrentState, /// OnOperationResponse: Authenticate in the Photon Cloud with invalid client values or custom authentication setup in Cloud Dashboard. CustomAuthenticationFailed, /// The authentication ticket should provide access to any Photon Cloud server without doing another authentication-service call. However, the ticket expired. AuthenticationTicketExpired, /// OnStatusChanged: The client disconnected from within the logic (the C# code). DisconnectByClientLogic } }