// -------------------------------------------------------------------------------------------------------------------- // // Part of: Pun Cockpit // // developer@exitgames.com // -------------------------------------------------------------------------------------------------------------------- using UnityEngine; using UnityEngine.UI; namespace Photon.Pun.Demo.Cockpit { /// /// PhotonNetwork.GameVersion UI property. /// public class GameVersionProperty : MonoBehaviour { public Text Text; string _cache; void Update() { if (PhotonNetwork.GameVersion != _cache) { _cache = PhotonNetwork.GameVersion; Text.text = _cache; } } } }