%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 OcclusionCullingSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 m_SceneGUID: 00000000000000000000000000000000 m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 8 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 0 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 11 m_GIWorkflowMode: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_TemporalCoherenceThreshold: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 1 m_LightmapEditorSettings: serializedVersion: 9 m_Resolution: 2 m_BakeResolution: 40 m_TextureWidth: 1024 m_TextureHeight: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 0 m_CompAOExponentDirect: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherFiltering: 1 m_FinalGatherRayCount: 1024 m_ReflectionCompression: 2 m_MixedBakeMode: 1 m_BakeBackend: 0 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 500 m_PVRBounces: 2 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVRFilteringMode: 0 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_ShowResolutionOverlay: 1 m_LightingDataAsset: {fileID: 0} m_UseShadowmask: 0 --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 accuratePlacement: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &383751291 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 5 m_Component: - component: {fileID: 383751293} - component: {fileID: 383751292} m_Layer: 0 m_Name: Directional Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!108 &383751292 Light: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 383751291} m_Enabled: 1 serializedVersion: 8 m_Type: 1 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_Lightmapping: 4 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &383751293 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 383751291} m_LocalRotation: {x: 0.40821794, y: -0.23456973, z: 0.109381676, w: 0.87542605} m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} --- !u!1 &572142180 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 5 m_Component: - component: {fileID: 572142185} - component: {fileID: 572142184} - component: {fileID: 572142182} - component: {fileID: 572142181} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!81 &572142181 AudioListener: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 572142180} m_Enabled: 1 --- !u!124 &572142182 Behaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 572142180} m_Enabled: 1 --- !u!20 &572142184 Camera: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 572142180} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.92782223, g: 0.941594, b: 0.9632353, a: 0.019607844} m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 60 orthographic: 0 orthographic size: 5 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!4 &572142185 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 572142180} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1200790913 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 5 m_Component: - component: {fileID: 1200790914} - component: {fileID: 1200790916} - component: {fileID: 1200790915} m_Layer: 5 m_Name: Title m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1200790914 RectTransform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1200790913} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1364508574} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -20} m_SizeDelta: {x: 0, y: 60} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1200790915 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1200790913} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.13235295, b: 0.13235295, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: m_Font: {fileID: 12800000, guid: 4a4df204c321f9c40b0dbfb1baaffb4c, type: 3} m_FontSize: 35 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 300 m_Alignment: 1 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Demo Realtime --- !u!222 &1200790916 CanvasRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1200790913} --- !u!1 &1235673705 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 5 m_Component: - component: {fileID: 1235673708} - component: {fileID: 1235673707} - component: {fileID: 1235673706} m_Layer: 0 m_Name: EventSystem m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1235673706 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1235673705} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1077351063, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: m_EditorClassIdentifier: m_HorizontalAxis: Horizontal m_VerticalAxis: Vertical m_SubmitButton: Submit m_CancelButton: Cancel m_InputActionsPerSecond: 10 m_RepeatDelay: 0.5 m_ForceModuleActive: 0 --- !u!114 &1235673707 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1235673705} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -619905303, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: m_EditorClassIdentifier: m_FirstSelected: {fileID: 0} m_sendNavigationEvents: 1 m_DragThreshold: 5 --- !u!4 &1235673708 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1235673705} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1302440785 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 5 m_Component: - component: {fileID: 1302440786} - component: {fileID: 1302440788} - component: {fileID: 1302440787} m_Layer: 5 m_Name: State Txt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1302440786 RectTransform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1302440785} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1364508574} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -150} m_SizeDelta: {x: 0, y: 30} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1302440787 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1302440785} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.13235295, b: 0.13235295, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: m_Font: {fileID: 12800000, guid: 4a4df204c321f9c40b0dbfb1baaffb4c, type: 3} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'State: n/a' --- !u!222 &1302440788 CanvasRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1302440785} --- !u!1 &1337127108 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 5 m_Component: - component: {fileID: 1337127110} - component: {fileID: 1337127109} - component: {fileID: 1337127111} m_Layer: 0 m_Name: Scripts m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1337127109 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1337127108} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 72e8756202d0dfc488140c228938043b, type: 3} m_Name: m_EditorClassIdentifier: appSettings: AppIdRealtime: AppIdChat: AppIdVoice: AppVersion: UseNameServer: 1 FixedRegion: Server: Port: 0 Protocol: 0 AuthMode: 0 EnableLobbyStatistics: 0 NetworkLogging: 1 StateUiText: {fileID: 1302440787} --- !u!4 &1337127110 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1337127108} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1337127111 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1337127108} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f0b3ce6748186d3468e0dbaecb38b04c, type: 3} m_Name: m_EditorClassIdentifier: KeepAliveInBackground: 5000 ApplyDontDestroyOnLoad: 1 --- !u!1 &1364508570 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 5 m_Component: - component: {fileID: 1364508574} - component: {fileID: 1364508573} - component: {fileID: 1364508572} - component: {fileID: 1364508571} m_Layer: 5 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1364508571 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1364508570} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1301386320, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!114 &1364508572 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1364508570} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 --- !u!223 &1364508573 Canvas: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1364508570} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 0 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &1364508574 RectTransform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1364508570} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: - {fileID: 1200790914} - {fileID: 1423237584} - {fileID: 1302440786} m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} --- !u!1 &1423237583 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 5 m_Component: - component: {fileID: 1423237584} - component: {fileID: 1423237586} - component: {fileID: 1423237585} m_Layer: 5 m_Name: Info m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1423237584 RectTransform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1423237583} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1364508574} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: -60} m_SizeDelta: {x: 0, y: 90} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1423237585 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1423237583} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.13235295, g: 0.13235295, b: 0.13235295, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: m_Font: {fileID: 12800000, guid: 4a4df204c321f9c40b0dbfb1baaffb4c, type: 3} m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: "This very simple demo shows how to directly use the Realtime API.\r\nOn play, the state will cycle through various values and finish with \"Joined\".\r\nAt that point, your game logic should kick in." --- !u!222 &1423237586 CanvasRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1423237583}