fileFormatVersion: 2 guid: 6a558ae793155af4b9b9ab945fc64a0f PluginImporter: externalObjects: {} serializedVersion: 2 iconMap: {} executionOrder: {} defineConstraints: [] isPreloaded: 0 isOverridable: 0 isExplicitlyReferenced: 0 validateReferences: 1 platformData: - first: '': Any second: enabled: 0 settings: Exclude Android: 0 Exclude Editor: 0 Exclude GameCoreScarlett: 0 Exclude GameCoreXboxOne: 0 Exclude Linux: 0 Exclude Linux64: 0 Exclude LinuxUniversal: 0 Exclude Lumin: 0 Exclude OSXUniversal: 0 Exclude PS4: 0 Exclude PS5: 0 Exclude Switch: 0 Exclude WebGL: 0 Exclude Win: 0 Exclude Win64: 0 Exclude WindowsStoreApps: 0 Exclude XboxOne: 0 Exclude iOS: 0 Exclude tvOS: 0 - first: Android: Android second: enabled: 1 settings: CPU: ARMv7 - first: Any: second: enabled: 1 settings: {} - first: Editor: Editor second: enabled: 1 settings: CPU: AnyCPU DefaultValueInitialized: true OS: AnyOS - first: Facebook: Win second: enabled: 0 settings: CPU: AnyCPU - first: Facebook: Win64 second: enabled: 0 settings: CPU: AnyCPU - first: Standalone: Linux second: enabled: 1 settings: CPU: x86 - first: Standalone: Linux64 second: enabled: 1 settings: CPU: AnyCPU - first: Standalone: LinuxUniversal second: enabled: 1 settings: CPU: AnyCPU - first: Standalone: OSXUniversal second: enabled: 1 settings: CPU: AnyCPU - first: Standalone: Win second: enabled: 1 settings: CPU: AnyCPU - first: Standalone: Win64 second: enabled: 1 settings: CPU: AnyCPU - first: WebGL: WebGL second: enabled: 1 settings: {} - first: Windows Store Apps: WindowsStoreApps second: enabled: 1 settings: CPU: AnyCPU DontProcess: false PlaceholderPath: SDK: AnySDK ScriptingBackend: Il2Cpp - first: iPhone: iOS second: enabled: 1 settings: AddToEmbeddedBinaries: false CompileFlags: FrameworkDependencies: - first: PS4: PS4 second: enabled: 1 settings: {} - first: PS5: PS5 second: enabled: 1 settings: {} - first: Nintendo Switch: Switch second: enabled: 1 settings: {} - first: XboxOne: XboxOne second: enabled: 1 settings: {} - first: GameCoreScarlett: GameCoreScarlett second: enabled: 1 settings: {} - first: GameCoreXboxOne: GameCoreXboxOne second: enabled: 1 settings: {} - first: Lumin: Lumin second: enabled: 1 settings: {} userData: assetBundleName: assetBundleVariant: