commit 5bd8fa99933a5134c47b8df93bc8cc46fee7f23b Author: Benjamin Kraft Date: Mon Mar 27 18:08:42 2023 +0200 Init diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..c6ef218 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +.idea + diff --git a/project.json b/project.json new file mode 100644 index 0000000..ad244d1 --- /dev/null +++ b/project.json @@ -0,0 +1,6 @@ +{ + "display_name": "Sierpinski", + "info_text": "Some sequences by the mathematician Sierpinski", + "visible": false, + "tags": ["Maths", "Tool"] +} \ No newline at end of file diff --git a/public/data/scripts/events.js b/public/data/scripts/events.js new file mode 100644 index 0000000..eb05622 --- /dev/null +++ b/public/data/scripts/events.js @@ -0,0 +1,15 @@ +function keyPressed(){ + +} + +function mouseDragged(){ + +} + +function mousePressed(){ + +} + +function mouseReleased(){ + +} \ No newline at end of file diff --git a/public/data/scripts/lib/benjo_library.js b/public/data/scripts/lib/benjo_library.js new file mode 100644 index 0000000..a9ea352 --- /dev/null +++ b/public/data/scripts/lib/benjo_library.js @@ -0,0 +1,623 @@ +var TOP = 1; +var RIGHT = 2 +var BOTTOM = 3; +var LEFT = 4; +var TOP_RIGHT = 5; +var BOTTOM_RIGHT = 6; +var BOTTOM_LEFT = 7; +var TOP_LEFT = 8; + +var wWidth = window.innerWidth; +var wHeight = window.innerHeight; +var oldWHeight; +var oldWWidth; + +let frameRateArray = []; + +function updateVars(){ + oldWWidth = wWidth; + oldWHeight = wHeight; + wWidth = window.innerWidth; + wHeight = window.innerHeight; +} + +function collisionDetection(obj0, obj1){ + + var sp = strokePadding; + if (sp == null) sp = 0; + + if (obj0.isEllipse && obj1.isRectangle){ + + //Ball + var b = obj0; + + //Rectangle + var r = obj1; + + for (var i = 0; i < TWO_PI; i += PI / 32){ + + /* Check every borderpoint of the ball beginning + at the top in clock direction up to top again */ + + // Ball Center X + var bcx = b.x; + + // Ball Center Y + var bcy = b.y; + + // Ball Border X + var bbx = b.x + sin(i) * b.r; + + // Ball Border Y inverted because Y = 0 is the TOP of the screen + var bby = b.y - cos(i) * b.r; + + // Rectangle Width + var rW = r.width + 2 * sp; + + // Rectangle Height + var rH = r.height + 2 * sp; + + // Rectangle Border X + var rX = r.x - sp; + + // Rectangle Border Y + var rY = r.y - sp; + + // Objects touch + if (bbx > rX && bbx < rX + rW + && bby > rY && bby < rY + rH){ + + // STRAIGHT FACES // + + //Top/Bottom touch + if (bcx > rX && bcx < rX + rW){ + + //Top touch + if (b.v.y > 0) return {isTouching: true, location: TOP}; + + //Bottom touch + if (b.v.y < 0) return {isTouching: true, location: BOTTOM}; + } + + //Left/Right touch + if (bcy > rY && bcy < rY + rH){ + + //Left touch + if (b.v.x > 0) return {isTouching: true, location: LEFT}; + + //Right touch + if (b.v.x < 0) return {isTouching: true, location: RIGHT}; + + } + + // CORNERS // + + // BOTTOM Left/Right + if (i > 0 && i <= PI / 2) return {isTouching: true, location: BOTTOM_LEFT}; + + //LEFT Bottom/Top + if (i > PI / 2 && i <= PI) return {isTouching: true, location: TOP_LEFT}; + + //TOP Left/Right + if (i > PI && i <= PI + PI / 2) return {isTouching: true, location: TOP_RIGHT}; + + //RIGHT Bottom/Top + if (i > PI + PI / 2 && i <= TWO_PI) return {isTouching: true, location: BOTTOM_RIGHT}; + } + } + + } + + if (obj0.isEllipse && obj1.isEllipse){ + + //Ball 1 + var b1 = obj0; + + //Ball 2 + var b2 = obj1; + + //Balls are close to each other + if (b1.x + b1.r > b2.x - b2.r + && b1.x - b1.r < b2.x + b2.r + && b1.y + b1.r > b2.y - b2.r + && b1.y - b1.r < b2.y + b2.r){ + + var distance = sqrt(pow(b1.x - b2.x, 2) + pow(b1.y - b2.y, 2)); + + if (distance < b1.r + b2.r) return {isTouching: true}; + } + } + return {isTouching: false, location: 0}; +} + +function performCollision(obj0, obj1, collision){ + if (obj0.isEllipse){ + + var ball = obj0; + + //Ball collides with frameborder + if (obj1.isFrameborder){ + switch (collision.location){ + case BOTTOM: + ball.v.y *= -1; + break; + case LEFT: + case RIGHT: + ball.v.x *= -1; + break; + } + if (testMode && collision.location == TOP) ball.v.y *= -1; + ball.move(); + } + + //Ball collides with any brick + if (obj1.isBrick){ + switch (collision.location){ + case TOP: + case BOTTOM: + ball.v.y *= -1; + ball.move(); + return; + case LEFT: + case RIGHT: + ball.v.x *= -1; + ball.move(); + return; + case TOP_LEFT: + var cornerX = obj1.x; + var cornerY = obj1.y; + break; + case TOP_RIGHT: + var cornerX = obj1.x + obj1.width; + var cornerY = obj1.y; + break; + case BOTTOM_LEFT: + var cornerX = obj1.x; + var cornerY = obj1.y + obj1.height; + break; + case BOTTOM_RIGHT: + var cornerX = obj1.x + obj1.width; + var cornerY = obj1.y + obj1.height; + break; + } + + var nx = ball.x - cornerX; + var ny = ball.y - cornerY; + var length = sqrt(nx * nx + ny * ny); + nx /= length; + ny /= length; + + var projection = ball.v.x * nx + ball.v.y * ny; + ball.v.x = ball.v.x - 2 * projection * nx; + ball.v.y = ball.v.y - 2 * projection * ny; + + ball.move(); + + } + + //Ball collides with paddleboard + if (obj1.isPaddle){ + switch (collision.location){ + case TOP: + case TOP_LEFT: + case TOP_RIGHT: + ball.v.x = ball.calcVelocityX(obj1, ball.v.x); + ball.v.y = -ball.calcVelocityY(); + ball.move(); + return; + case LEFT: + case RIGHT: + ball.v.x *= -1; + ball.move(); + return; + case BOTTOM_LEFT: + var cornerX = obj1.x; + var cornerY = obj1.y + obj1.height; + break; + case BOTTOM_RIGHT: + var cornerX = obj1.x + obj1.width; + var cornerY = obj1.y + obj1.height; + break; + } + var nx = ball.x - cornerX; + var ny = ball.y - cornerY; + var length = sqrt(nx * nx + ny * ny); + nx /= length; + ny /= length; + + var projection = ball.v.x * nx + ball.v.y * ny; + ball.v.x = ball.v.x - 2 * projection * nx; + ball.v.y = ball.v.y - 2 * projection * ny; + + ball.move(); + } + + //Ball collides with other ball + if (obj1.isEllipse){ + + //Ball 1 + var b1 = obj0; + + //Ball 2 + var b2 = obj1; + + //Set mass equal to radius of each ball + b1.mass = b1.r; + b2.mass = b2.r; + + //Colliding angle of ball 1 to ball 2 using arc tan of both x and y differences + var collisionAngle = atan2((b2.y - b1.y), (b2.x - b1.x)); + + //Converting directions of velocity vector of balls into angles + var d1 = atan2(b1.v.y, b1.v.x); + var d2 = atan2(b2.v.y, b2.v.x); + + //Ignoring mass effects new velocites are simply magnitude multiplied with value of angle differences + var newXspeed1 = b1.v.mag * cos(d1 - collisionAngle); + var newYspeed1 = b1.v.mag * sin(d1 - collisionAngle); + var newXspeed2 = b2.v.mag * cos(d2 - collisionAngle); + var newYspeed2 = b2.v.mag * sin(d2 - collisionAngle); + + //According to the principle of linear momentum, kinetic energy stays the same after collision, so velocities are now related to masses + var finalXspeed1 = ((b1.mass - b2.mass) * newXspeed1 + b2.mass * 2 * newXspeed2) / (b1.mass + b2.mass); + var finalYspeed1 = newYspeed1; + var finalXspeed2 = (b1.mass * 2 * newXspeed1 + (b2.mass - b1.mass) * newXspeed2) / (b1.mass + b2.mass); + var finalYspeed2 = newYspeed2; + + //Values of collisionAngle + var cosAngle = cos(collisionAngle); + var sinAngle = sin(collisionAngle); + + //To also keep velocites relative to pure collisionAngle, subtract sin*x from cos*x and add sin*y to cos*y because coordSystem has y = 0 on the top + var u1x = cosAngle * finalXspeed1 - sinAngle * finalYspeed1; + var u1y = sinAngle * finalXspeed1 + cosAngle * finalYspeed1; + var u2x = cosAngle * finalXspeed2 - sinAngle * finalYspeed2; + var u2y = sinAngle * finalXspeed2 + cosAngle * finalYspeed2; + + //Set new velocities to both balls + b1.v.x = u1x; + b1.v.y = u1y; + b2.v.x = u2x; + b2.v.y = u2y; + + //Update magnitude + b1.v.mag = sqrt(pow(b1.v.x, 2) + pow(b1.v.y, 2)); + b2.v.mag = sqrt(pow(b2.v.x, 2) + pow(b2.v.y, 2)); + + + //Move balls one vx/vy forward to avoid double inverting collision detection + b1.x += b1.v.x; + b1.y += b1.v.y; + b2.x += b2.v.x; + b2.y += b2.v.y; + } + } +} + + + +function toTimeString(time, hoursWanted){ + + var time = floor(time / 10); + + var hs = String(floor(time % 100)); + var fs = String(floor((time / 100) % 60)); + + if (hoursWanted){ + var min = String(floor(((time / 100) / 60) % 60)); + var hr = String(floor(((time / 100) / 60) / 60)); + + if (hs.length < 2) hs = "0" + hs; + if (fs.length < 2) fs = "0" + fs; + if (min.length < 2) min = "0" + min; + if (hr.length < 2) hr = "0" + hr; + + var timeString = hr + ":" + min + ":" + fs + ":" + hs; + } else { + var min = String(floor(((time / 100) / 60) % 60)); + + if (hs.length < 2) hs = "0" + hs; + if (fs.length < 2) fs = "0" + fs; + if (min.length < 2) min = "0" + min; + + var timeString = min + ":" + fs + ":" + hs; + } + + + + return timeString; +} + + +function setCookie(name, value, years){ + var expires = ""; + if (years){ + var date = new Date(); + date.setTime(date.getTime() + (years * 365 * 24 * 60 * 60 * 1000)); + expires = "; expires=" + date.toUTCString(); + } + document.cookie = name + "=" + value + expires + "; path=/"; +} + +function getCookie(name){ + var nameEQ = name + "="; + var ca = document.cookie.split(';'); + for (var i = 0; i < ca.length; i++){ + var c = ca[i]; + while (c.charAt(0) == ' ') c = c.substring(1, c.length); + if (c.indexOf(nameEQ) == 0) return c.substring(nameEQ.length, c.length); + } + return null; +} + +function deleteCookies(){ + for (var i = 0; i < arguments.length; i++) setCookie(arguments[i], "", -1); +} + +function deleteAllCookies(){ + var cookies = document.cookie.split(";"); + for (var i = 0; i < cookies.length; i++) deleteCookies(cookies[i].split("=")[0]); +} + +Array.prototype.shuffle = function(){ + let currentIndex = this.length, temporaryValue, randomIndex; + while (0 != currentIndex){ + randomIndex = floor(random() * currentIndex); + currentIndex -= 1; + temporaryValue = this[currentIndex]; + this[currentIndex] = this[randomIndex]; + this[randomIndex] = temporaryValue; + } +} + +Array.prototype.clone = function(){ + return this.slice(0); +}; + +Array.prototype.partitiate = function(dimensions){ + if (dimensions == 0) return this; + let parts = []; + while(this.length) parts.push(this.splice(0, round(pow(this.length, 1 / (1 + 1 / dimensions)))).partitiate(dimensions - 1)); + return parts; +} + +function debugInformation(){ + let x = viewPort.x, + y = viewPort.y; + textSize(12); + textStyle(NORMAL); + stroke(255); + strokeWeight(1); + fill(255); + text("FPS : " + round(frameRate()), 10 + x, 10 + textAscent("FPS : ") + y); + text("MouseX : " + round(mouseX + x), 10 + x, 10 + textAscent("FPS : ") + 10 + textAscent("MouseX : ") + y); + text("MouseY : " + round(-mouseY - y), 10 + x, 10 + textAscent("FPS : ") + 10 + textAscent("MouseX : ") + 10 + textAscent("MouseY : ") + y); +} + + + +function ColorPicker(editor) { + this.movingObject = ""; + + this.updateFromHSV = function(){ + this.h = 1 - $("#hue_picker").position().top / $("#hue").height(); + this.s = ($("#sb_picker").position().left + 8) / $("#saturation").width(); + this.v = 1 - ($("#sb_picker").position().top + 8) / $("#value").height(); + + this.r = HSVtoRGB(this.h, this.s, this.v).r; + this.g = HSVtoRGB(this.h, this.s, this.v).g; + this.b = HSVtoRGB(this.h, this.s, this.v).b; + + this.hex = RGBtoHEX(this.r, this.g, this.b); + + this.updateInterface(); + } + + this.updateFromRGB = function(){ + this.r = $($(".color_picker_rgb")[0]).val(); + this.g = $($(".color_picker_rgb")[1]).val(); + this.b = $($(".color_picker_rgb")[2]).val(); + + this.h = RGBtoHSV(this.r, this.g, this.b).h; + this.s = RGBtoHSV(this.r, this.g, this.b).s; + this.v = RGBtoHSV(this.r, this.g, this.b).v; + + this.hex = RGBtoHEX(this.r, this.g, this.b); + + this.updateFromHEX(null, true); + + this.updateInterface(); + } + + this.updateFromHEX = function(input, otf){ + if (!otf){ //Not on the fly + if ($(input).val().isValidHEX()) this.hex = $(input).val(); + else { + alert("Error!"); + return; + } + } + + this.r = HEXtoRGB(this.hex).r; + this.g = HEXtoRGB(this.hex).g; + this.b = HEXtoRGB(this.hex).b; + + this.h = RGBtoHSV(this.r, this.g, this.b).h; + this.s = RGBtoHSV(this.r, this.g, this.b).s; + this.v = RGBtoHSV(this.r, this.g, this.b).v; + + this.updateInterface(); + } + + this.updateInterface = function(){ + var o = Math.round((this.r * 299 + (this.g * 587) + (this.b * 114)) / 1000); //https://www.nbdtech.com/Blog/archive/2008/04/27/Calculating-the-Perceived-Brightness-of-a-Color.aspx + this.fontColor = (o > 125) ? "#000" : "#FFF"; + + $($(".color_picker_rgb")[0]).val(this.r); + $($(".color_picker_rgb")[1]).val(this.g); + $($(".color_picker_rgb")[2]).val(this.b); + + $("#color_picker_hex").val(this.hex); + + $("#hue_picker").css("top", (1 - this.h) * $("#hue").height()); + $("#sb_picker").css({ + "left": this.s * $("#saturation").width() - 8, + "top": (1 - this.v) * $("#value").height() - 8 + }); + + var sRGB = HSVtoRGB(this.h, 1, 1); + var saturationBackground = "linear-gradient(to right, #FFF 0%, rgb(" + + sRGB.r + "," + + sRGB.g + "," + + sRGB.b + ") 100%)"; + + $("#saturation").css("background", saturationBackground); + + /*$($(".color_picker_rgb")[0]).css({ + "background-color": "rgb(" + this.r + ", 0, 0)" + }); + $($(".color_picker_rgb")[1]).css({ + "background-color": "rgb(0, " + this.g + ", 0)" + }); + $($(".color_picker_rgb")[2]).css({ + "background-color": "rgb(0, 0, " + this.b + ")" + });*/ + //Fancy but overloaded + + $("#color_picker_hex").css({ + "background-color": this.hex, + "color": this.fontColor + }); + } + + this.mousePressed = function(){ + var x = winMouseX - $("#saturation").offset().left; + var y = winMouseY - $("#value").offset().top; + if (x > 0 && x < $("#saturation").width() && y > 0 && y < $("#value").height()){ + this.movingObject = "sb"; + } + if (x > $("#saturation").width() + 6 && x < $("#saturation").width() + 6 + $("#hue").width() && y > 0 && y < $("#hue").height()){ + this.movingObject = "hue"; + } + this.mouseDragged(); + } + + this.mouseDragged = function(){ + if (this.movingObject == "hue"){ + var objH = $("#hue"); + var picker = $("#hue_picker"); + var h = winMouseY - objH.offset().top; + if (h > 0 && h < objH.height()){ + picker.css("top", h - 1); + } else if (h > objH.height()){ + picker.css("top", objH.height() - 1); + } else if (h < 0){ + picker.css("top", -1); + } + } + + if (this.movingObject == "sb"){ + var objS = $("#saturation"); + var objV = $("#value"); + var picker = $("#sb_picker"); + var s = winMouseX - objS.offset().left; + var v = winMouseY - objV.offset().top; + if (s > 0 && s < objS.width()){ + picker.css("left", s - 8); + } else if (s < 0){ + picker.css("left", -8); + } else if (s < objS.width()){ + picker.css("left", objS.width() - 8); + } + if (v > 0 && v < objV.height()){ + picker.css("top", v - 8); + } else if (v < 0){ + picker.css("top", -8); + } else if (v > objV.height()){ + picker.css("top", objV.height() - 8); + } + } + + this.updateFromHSV(); + } + + this.mouseReleased = function(){ + this.movingObject = ""; + } + + this.getColor = function(){ + return this.hex; + } +} + +//www.stackoverflow.com --> +function RGBtoHEX(r, g, b) { + var rgb = b | (g << 8) | (r << 16); + return '#' + (0x1000000 + rgb).toString(16).slice(1); +} + +function HEXtoRGB(hex) { + var shorthandRegex = /^#?([a-fA-F\d])([a-fA-F\d])([a-fA-F\d])$/i; + hex = hex.replace(shorthandRegex, function(m, r, g, b) { + return r + r + g + g + b + b; + }); + var result = /^#?([a-fA-F\d]{2})([a-fA-F\d]{2})([a-fA-F\d]{2})$/i.exec(hex); + return result ? { + r: parseInt(result[1], 16), + g: parseInt(result[2], 16), + b: parseInt(result[3], 16) + } : null; +} + +function HSVtoRGB(h, s, v) { + var r, g, b, i, f, p, q, t; + if (arguments.length === 1) { + s = h.s, v = h.v, h = h.h; + } + i = Math.floor(h * 6); + f = h * 6 - i; + p = v * (1 - s); + q = v * (1 - f * s); + t = v * (1 - (1 - f) * s); + switch (i % 6) { + case 0: r = v, g = t, b = p; break; + case 1: r = q, g = v, b = p; break; + case 2: r = p, g = v, b = t; break; + case 3: r = p, g = q, b = v; break; + case 4: r = t, g = p, b = v; break; + case 5: r = v, g = p, b = q; break; + } + return { + r: Math.round(r * 255), + g: Math.round(g * 255), + b: Math.round(b * 255) + }; +} + +function RGBtoHSV(r, g, b) { + if (arguments.length === 1) { + g = r.g, b = r.b, r = r.r; + } + var max = Math.max(r, g, b), min = Math.min(r, g, b), + d = max - min, + h, + s = (max === 0 ? 0 : d / max), + v = max / 255; + + switch (max) { + case min: h = 0; break; + case r: h = (g - b) + d * (g < b ? 6: 0); h /= 6 * d; break; + case g: h = (b - r) + d * 2; h /= 6 * d; break; + case b: h = (r - g) + d * 4; h /= 6 * d; break; + } + + return { + h: h, + s: s, + v: v + }; +} + +String.prototype.isValidHEX = function(){ + return /(^#[0-9A-Fa-f]{6}$)|(^#[0-9A-Fa-f]{3}$)/i.test(this); +} \ No newline at end of file diff --git a/public/data/scripts/sketch.js b/public/data/scripts/sketch.js new file mode 100644 index 0000000..fde69ea --- /dev/null +++ b/public/data/scripts/sketch.js @@ -0,0 +1,150 @@ +let debug = false, + viewPort = {x: 0, y: 0, v: 0}; + +let positions = [], + triangles = [], + squares = [], + curves = [], + algorithm = ""; + +function setup(){ + setFrameRate(240); + let c = createCanvas($("#canvasHolder").width(), $("#canvasHolder").height()); + c.parent("canvasHolder"); + + background(0); + stroke(255); + strokeWeight(1); +} + +function draw(){ + background(0); + + if (algorithm == "chaos"){ + stroke(255); + if (points.length < 15000) for (let i = 0; i < 5; i++) points.push(p5.Vector.add(points[int(random(3))], points[points.length - 1]).div(2)); + for (let p of points) point(p.x, p.y); + } + + if (algorithm == "classic"){ + fill(255); + let tr = triangles[0]; + triangle(tr.a.x, tr.a.y, tr.b.x, tr.b.y, tr.c.x, tr.c.y); + fill(0); + for (let t of triangles){ + if (triangles.indexOf(t) == 0) continue; + triangle(t.a.x, t.a.y, t.b.x, t.b.y, t.c.x, t.c.y); + } + } + + if (algorithm == "carpet"){ + fill(255); + let sq = squares[0]; + rect(sq.center.x - sq.length / 2, sq.center.y - sq.length / 2, sq.length, sq.length); + fill(0) + for (let s of squares){ + if (squares.indexOf(s) == 0) continue; + rect(s.center.x - s.length / 2, s.center.y - s.length / 2, s.length, s.length); + } + } + + if (algorithm == "curve"){ + fill(255); + let c1 = curves[0]; + rect(c1.center.x - c1.length / 2, c1.center.y - c1.length / 2, c1.length, c1.length); + noFill(); + stroke(0); + for (let c of curves){ + if (curves.indexOf(c) == 0) continue; + beginShape(); + for (let s in c){ + if (!c.hasOwnProperty(s)) continue; + for (let p in c[s]){ + if (!c[s].hasOwnProperty(p)) continue; + vertex(c[s][p].x, c[s][p].y); + } + } + vertex(c.a.a.x, c.a.a.y); + endShape(); + } + } + + if (debug) debugInformation(); +} + +function startSierspinski(){ + let alg = $("input[name=algorithm]:checked", "form").val(); + let a = createVector(width / 2, 50), + b = createVector(width / 2 - (height - 100) * sin(radians(30)) / sin(radians(60)), height - 50), + c = createVector(width / 2 + (height - 100) * sin(radians(30)) / sin(radians(60)), height - 50); + let center = createVector(width / 2, height / 2), + length = height * 0.9 > width ? width * 0.9 : height * 0.9; + switch (alg){ + case "chaos": + points = [a, b, c]; + break; + case "classic": + triangles = [{a: a, b: b, c: c}]; + spTriangle(a, b, c); + break; + case "carpet": + squares = [{center: center, length: length}]; + spCarpet(center, length / 3, 0); + break; + case "curve": + curves = [{center: center, length: length}]; + spCurve(center, length); + break; + } + algorithm = alg; +} + +function spTriangle(p1, p2, p3){ + if (dist(p1.x, p1.y, p2.x, p2.y) > 7){ + let newP1 = p5.Vector.add(p1, p2).div(2); + let newP2 = p5.Vector.add(p1, p3).div(2); + let newP3 = p5.Vector.add(p3, p2).div(2); + triangles.push({a: newP1, b: newP2, c: newP3}); + window.setTimeout(function(){spTriangle(p1, newP1, newP2);}, 300); + window.setTimeout(function(){spTriangle(newP1, p2, newP3);}, 300); + window.setTimeout(function(){spTriangle(newP2, newP3, p3);}, 300); + } +} + +function spCarpet(center, length, counter){ + if (counter < 5){ + squares.push({center: center, length: length}); + for (let i = 0; i < TWO_PI; i += QUARTER_PI){ + let dispo = createVector(sin(i), -cos(i)); + if (i % HALF_PI == QUARTER_PI) dispo.mult(length * sqrt(2)); + else dispo.mult(length); + let newCenter = p5.Vector.add(center, dispo); + window.setTimeout(function(){spCarpet(newCenter, length / 3, counter + 1)}, 500); + } + } +} + +function spCurve(center, length){ + if (length > 50){ + + let centerA = createVector(center.x - length / 4, center.y - length / 4), + centerB = createVector(center.x + length / 4, center.y - length / 4), + centerC = createVector(center.x + length / 4, center.y + length / 4), + centerD = createVector(center.x - length / 4, center.y + length / 4); + + let newLength = sqrt(pow(length / 2, 2)); + + let sa = {a: createVector(center.x - length / 4, center.y - length / 8), b: createVector(center.x - length / 8 * 3, center.y - length / 4), c: createVector(center.x - length / 4, center.y - length / 8 * 3), d: createVector(center.x - length / 8, center.y - length / 4)}, + sb = {a: createVector(center.x + length / 8, center.y - length / 4), b: createVector(center.x + length / 4, center.y - length / 8 * 3), c: createVector(center.x + length / 8 * 3, center.y - length / 4), d: createVector(center.x + length / 4, center.y - length / 8)}, + sc = {a: createVector(center.x + length / 4, center.y + length / 8), b: createVector(center.x + length / 8 * 3, center.y + length / 4), c: createVector(center.x + length / 4, center.y + length / 8 * 3), d: createVector(center.x + length / 8, center.y + length / 4)}, + sd = {a: createVector(center.x - length / 8, center.y + length / 4), b: createVector(center.x - length / 4, center.y + length / 8 * 3), c: createVector(center.x - length / 8 * 3, center.y + length / 4), d: createVector(center.x - length / 4, center.y + length / 8)}; + + curves.push({a: sa, b: sb, c: sc, d: sd}); + + window.setTimeout(function(){spCurve(centerA, newLength);}, 1000); + window.setTimeout(function(){spCurve(centerB, newLength);}, 1000); + window.setTimeout(function(){spCurve(centerC, newLength);}, 1000); + window.setTimeout(function(){spCurve(centerD, newLength);}, 1000); + } +} + diff --git a/public/data/styles/color_picker.css b/public/data/styles/color_picker.css new file mode 100644 index 0000000..a5b510e --- /dev/null +++ b/public/data/styles/color_picker.css @@ -0,0 +1,88 @@ +#color_picker{ + width: 300px; + height: 25%; + margin: 20px; + margin-top: 50px; + border: 5px solid #000; + background-color: #000; + -webkit-user-select: none; + -moz-user-select: none; + -ms-user-select: none; + user-select: none; + position: relative; +} +#color_picker_numeric{ + width: 80%; + padding: 5%; + margin: 5%; + background-color: #888; + border-radius: 10px; + overflow: hidden; +} +.color_picker_rgb{ + float: left; + width: 22%; + height: 35px; + font-size: 25px; + color: #000; +} +.color_picker_rgb:nth-child(1){ + margin-right: 10%; + margin-left: 3%; + background-color: #F00; + +} +.color_picker_rgb:nth-child(2){ + background-color: #0F0; +} +.color_picker_rgb:nth-child(3){ + margin-left: 10%; + background-color: #00F; + color: #FFF; +} +#color_picker_hex{ + width: 50%; + height: 30px; + font-size: 25px; + margin: 10% 25% 0 25%; +} +#saturation{ + position: relative; + width: calc(100% - 33px); + height: 100%; + background: linear-gradient(to right, #FFF 0%, #F00 100%); + float: left; + margin-right: 6px; +} +#value { + width: 100%; + height: 100%; + background: linear-gradient(to top, #000 0%, rgba(255,255,255,0) 100%); +} +#sb_picker{ + border: 2px solid; + border-color: #FFF; + position: absolute; + width: 14px; + height: 14px; + border-radius: 10px; + bottom: 50px; + left: 50px; + box-sizing: border-box; + z-index: 10; +} +#hue { + width: 27px; + height: 100%; + position: relative; + float: left; + background: linear-gradient(to bottom, #F00 0%, #F0F 17%, #00F 34%, #0FF 50%, #0F0 67%, #FF0 84%, #F00 100%); +} +#hue_picker { + position: absolute; + background: #000; + border-bottom: 1px solid #000; + top: 0; + width: 27px; + height: 2px; +} \ No newline at end of file diff --git a/public/index.html b/public/index.html new file mode 100644 index 0000000..5dc6a91 --- /dev/null +++ b/public/index.html @@ -0,0 +1,39 @@ + + + + + + + + + + + + Sierpinski + + +
+
+
+
+ Algorithmus +
+ Dreieck + + + + +
+
+ Andere + + + + +
+ +
+
+
+ + \ No newline at end of file diff --git a/public/styles.css b/public/styles.css new file mode 100644 index 0000000..71d30b2 --- /dev/null +++ b/public/styles.css @@ -0,0 +1,42 @@ +a:link, a:hover, a:active, a:visited{color: #000;} + +html, body{margin: 0; padding: 0; height: 100%; width: 100%;} + +canvas{margin: 0; padding: 0; border: none; display: block;} + +button:hover{cursor: pointer;} + +#canvasHolder{ + position: absolute; + width: 80%; + height: 100%; +} + +#interface{ + position: absolute; + left: 80%; + width: 20%; + height: 100%; + background-color: darkkhaki; + font-size: 20px; +} + +fieldset:nth-child(1){ + margin: 30px; + border: 3px solid #000; +} + +fieldset input[type="button"]{ + margin-top: 10%; + width: 100%; + height: 30px; +} + +legend{ + font-size: 25px; +} + +label::after{ + content: ""; + display: block; +} \ No newline at end of file diff --git a/public/thumbnail.png b/public/thumbnail.png new file mode 100644 index 0000000..a1fb79f Binary files /dev/null and b/public/thumbnail.png differ