"use strict" function keyPressed(){ } function keyReleased(){ } function mouseMoved(){ } function mouseDragged(){ } function mousePressed(){ } function mouseReleased(){ } window.onresize = function(){ let i = 0; function resize(){ resizeCanvas($("#canvasHolder").outerWidth(), $("#canvasHolder").outerHeight(), true); i++; if (i < 5) window.setTimeout(resize, 0); } resize(); }