function keyPressed(){ switch(keyCode){ case 68://D debug = !debug; break; } if (keyCode != 116) return false; //F5 } function mouseDragged(){ } function mouseClicked(){ if (getDesert(mouseX - 50) < getWater(mouseX - 50, true) && getDesert(mouseX + 50) < getWater(mouseX + 50, true)){ palms.push(new Palm(mouseX)); } } function mousePressed(){ } function mouseReleased(){ }