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223 lines
7.0 KiB
223 lines
7.0 KiB
2 years ago
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"use strict";
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class Tree {
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constructor(properties) {
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this.pos = p.createVector();
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this.sizeMultiplier = 1;
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this.animationProgress = 0;
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this.animationDirection = -1;
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this.decorations = [];
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if (properties == null) {
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this.isPlaceholder = true;
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}
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else {
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for (let key in properties) {
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this[key] = properties[key];
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}
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}
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}
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//Always called
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mousePressed() {
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for (let d of [...this.decorations].reverse()) {
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if (d.mouseIsOver) {
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d.mousePressed();
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let index = this.decorations.findIndex(deco => deco == d);
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this.decorations[index] = this.decorations[this.decorations.length - 1];
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this.decorations[this.decorations.length - 1] = d;
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break;
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}
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}
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}
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//Always called
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mouseReleased() {
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for (let d of this.decorations) {
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d.mouseReleased();
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}
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}
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get smoothProgress() {
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return this.smoothStep(0, 1, this.animationProgress);
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}
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containsPosition(pos, excludeStem) {
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let size = game.height, x = (p.width - size) / 2;
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let px = pos.x, py = pos.y;
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let pixelColor = p.get(px, py).slice(0, 3);
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let colorIsValid = game.tree.getAllColors(excludeStem).find(c => equals(c, pixelColor)) != null;
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return colorIsValid &&
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px > x && px < x + size &&
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py > 0 && py < size - 20;
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}
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update() {
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this.animationProgress += 0.05 * this.animationDirection;
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this.animationProgress = this.animationProgress > 1 ? 1 : this.animationProgress < 0 ? 0 : this.animationProgress;
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if (this.isPlaceholder) {
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this.pos = game.center;
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this.sizeMultiplier = game.height * 0.05;
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}
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else {
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this.pos = p5.Vector.lerp(this.container.center, game.center, this.smoothProgress);
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this.sizeMultiplier = p.lerp(this.container.dim.y * 0.05, game.height * 0.05, this.smoothProgress);
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}
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this.decorations.forEach((d, i) => {
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if (d.isToDelete) {
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this.decorations.splice(i, 1);
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if (d instanceof Ball) {
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d.graphics.remove();
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}
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}
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});
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this.decorations.forEach(d => d.update());
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}
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display(pos, dim) {
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let sizeMultiplier = this.sizeMultiplier;
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if (pos || dim) {
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sizeMultiplier = dim.y * 0.05;
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}
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else {
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pos = this.pos;
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}
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p.push();
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p.translate(pos.x, pos.y);
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p.scale(sizeMultiplier);
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if (this.isPlaceholder) {
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p.fill(0);
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p.stroke(100, 220, 100);
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p.strokeWeight(0.05);
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p.textSize(1);
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p.textAlign(p.CENTER, p.CENTER);
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p.text('Select your Christmas Tree!', 0, 0);
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}
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else {
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this.drawTree();
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this.drawDecorations();
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if (debug && this === game.tree) {
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p.stroke(255, 0, 0, 80);
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p.strokeWeight(0.05);
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for (let i = -10; i <= 10; i++) {
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p.line(-10, i, 10, i);
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p.line(i, -10, i, 10);
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}
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}
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}
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p.pop();
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}
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drawTree() {
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p.push();
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p.translate(0, 1);
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p.fill(this.stemColor);
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p.stroke(0);
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p.strokeWeight(0.05);
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p.rect(-this.stemRadius, 0, this.stemRadius * 2, this.stemHeight);
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let drawLeaf = (r, h) => {
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if (this.isSmooth) {
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let cps = [
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p.createVector(40, 70),
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p.createVector(60, 90),
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p.createVector(100, 130),
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p.createVector(-100, 130),
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p.createVector(-60, 90),
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p.createVector(-40, 70)
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];
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cps.forEach(c => {
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c.x *= r / 100;
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c.y *= h / 100;
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});
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p.beginShape();
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p.vertex(0, 0);
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p.bezierVertex(cps[0].x, cps[0].y, cps[1].x, cps[1].y, r, h);
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p.bezierVertex(cps[2].x, cps[2].y, cps[3].x, cps[3].y, -r, h);
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p.bezierVertex(cps[4].x, cps[4].y, cps[5].x, cps[5].y, 0, 0);
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p.endShape();
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if (debug) {
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p.stroke(255, 0, 0);
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cps.forEach(c => p.ellipse(c.x, c.y, 0));
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}
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}
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else {
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p.triangle(0, 0, r, h, -r, h);
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}
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};
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for (let i = 0; i < this.leafCount; i++) {
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let y = -i * this.leafHeight / 2;
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let lr = this.leafRadius * (this.leafCount - i) / this.leafCount;
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p.push();
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p.translate(0, y);
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p.fill(this.leafColors[i % this.leafColors.length]);
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drawLeaf(lr, this.leafHeight);
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p.pop();
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}
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p.pop();
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}
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drawDecorations() {
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for (let d of this.decorations) {
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if (d.needsValidation) {
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if (!d.hasValidPosition) {
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d.isToDelete = true;
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}
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d.needsValidation = false;
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}
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}
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for (let d of this.decorations) {
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if (released && d.isBoundToMouse) {
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d.needsValidation = true;
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d.isBoundToMouse = false;
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if (d instanceof Chain) {
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d.p1IsBoundToMouse = false;
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d.p2IsBoundToMouse = false;
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}
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}
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d.display();
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}
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}
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getAllColors(withoutStem) {
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let colors = [];
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colors.push(...this.leafColors, [0, 0, 0]);
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if (!withoutStem) {
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colors.push(this.stemColor);
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}
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return colors;
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}
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smoothStep(start, end, t) {
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function clamp(x, lowLimit, upLimit) {
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if (x < lowLimit)
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x = lowLimit;
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if (x > upLimit)
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x = upLimit;
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return x;
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}
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t = clamp((t - start) / (end - start), 0, 1);
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return t * t * t * (t * (t * 6 - 15) + 10);
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}
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toJSON(index) {
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let list = [
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"stemRadius",
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"leafCount",
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"leafColors",
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"stemColor",
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"stemHeight",
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"leafHeight",
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"leafRadius",
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"isSmooth",
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"isPlaceholder",
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"decorations"
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];
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let obj = {};
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for (let item of list) {
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obj[item] = this[item];
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}
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return obj;
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}
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restoreFrom(rawTree) {
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for (let key in rawTree) {
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if (key === 'decorations') {
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this[key] = [];
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rawTree[key].forEach(rawDeco => {
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let deco = Decoration.restoreFrom(rawDeco);
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this[key].push(deco);
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});
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}
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else {
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this[key] = rawTree[key];
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}
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}
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}
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}
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//# sourceMappingURL=tree.js.map
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