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1.0.0 > - Started versioning
- Released first version of the game
- Still in progress, but already playable with a maximum of 4 players
- You cant join running games, looking forward to add a spectator mode
1.0.1 > - Enabled user feedback and made changelog.txt public
- Menues fade more smoothly
1.0.2 > - Added tooltip for feedback button when disabled
- Less space for Leaderboard, more space for Gameboard
1.1.0 > - Added spectator mode:
- Rooms which games have already been started can be joined as spectator
- Room menu allows to choose between being spectator or player
- Players who lose become spectators
- Gameplay:
- Players without fields now lose immediatly instead of having the ability to take new fields at their turn
- Players can now also win by being last man standing, without being owner of the required amount of fields
- QoL and Fixes:
- Reloading the page is not needed anymore, every menu state can be left
- Added some tooltips
- If a player wins, the winning chainreact doesn't break but plays till the end for visual satisfaction :)
- Fixed a bug where players couldn't join their own created rooms
1.1.1 > - Fixed a game-breaking bug from the last update where players had multiple turns at once
1.1.2 > - Fixed a simple bug which resulted in multiple useless log messages
1.2.0 > - Added editable settings for a game, currently only including field size
1.2.1 > - Added setting for maximum turn time. Countdown is shown at the top left corner while it's a players turn
- Made explosions a bit fancier
- Player or room names have limitations now...
1.2.2 > - Added setting to choose if there should be empty fields
- Better explosion animation
- Countdown appearance is clearer
1.2.3 > - Name limitations are better now ;)
- Changed names of settings