1.0.0 > - Started versioning - Released first version of the game - Still in progress, but already playable with a maximum of 4 players - You cant join running games, looking forward to add a spectator mode 1.0.1 > - Enabled user feedback and made changelog.txt public - Menues fade more smoothly 1.0.2 > - Added tooltip for feedback button when disabled - Less space for Leaderboard, more space for Gameboard 1.1.0 > - Added spectator mode: - Rooms which games have already been started can be joined as spectator - Room menu allows to choose between being spectator or player - Players who lose become spectators - Gameplay: - Players without fields now lose immediatly instead of having the ability to take new fields at their turn - Players can now also win by being last man standing, without being owner of the required amount of fields - QoL and Fixes: - Reloading the page is not needed anymore, every menu state can be left - Added some tooltips - If a player wins, the winning chainreact doesn't break but plays till the end for visual satisfaction :) - Fixed a bug where players couldn't join their own created rooms 1.1.1 > - Fixed a game-breaking bug from the last update where players had multiple turns at once 1.1.2 > - Fixed a simple bug which resulted in multiple useless log messages 1.2.0 > - Added editable settings for a game, currently only including field size 1.2.1 > - Added setting for maximum turn time. Countdown is shown at the top left corner while it's a players turn - Made explosions a bit fancier - Player or room names have limitations now... 1.2.2 > - Added setting to choose if there should be empty fields - Better explosion animation - Countdown appearance is clearer 1.2.3 > - Name limitations are better now ;) - Changed names of settings