Solving Inverse-Kinematic Problem for PUMA via Position Based Dynamics
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[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Engine/Maps/Templates/Template_Default.Template_Default
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/PBDRobotics")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/PBDRobotics")
+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="PBDRoboticsGameModeBase")