# Created by https://www.toptal.com/developers/gitignore/api/unrealengine,rider # Edit at https://www.toptal.com/developers/gitignore?templates=unrealengine,rider ### Rider ### # Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider # Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839 # User-specific stuff .idea/**/workspace.xml .idea/**/tasks.xml .idea/**/usage.statistics.xml .idea/**/dictionaries .idea/**/shelf # AWS User-specific .idea/**/aws.xml # Generated files .idea/**/contentModel.xml # Sensitive or high-churn files .idea/**/dataSources/ .idea/**/dataSources.ids .idea/**/dataSources.local.xml .idea/**/sqlDataSources.xml .idea/**/dynamic.xml .idea/**/uiDesigner.xml .idea/**/dbnavigator.xml # Gradle .idea/**/gradle.xml .idea/**/libraries # Gradle and Maven with auto-import # When using Gradle or Maven with auto-import, you should exclude module files, # since they will be recreated, and may cause churn. Uncomment if using # auto-import. # .idea/artifacts # .idea/compiler.xml # .idea/jarRepositories.xml # .idea/modules.xml # .idea/*.iml # .idea/modules # *.iml # *.ipr # CMake cmake-build-*/ # Mongo Explorer plugin .idea/**/mongoSettings.xml # File-based project format *.iws # IntelliJ out/ # mpeltonen/sbt-idea plugin .idea_modules/ # JIRA plugin atlassian-ide-plugin.xml # Cursive Clojure plugin .idea/replstate.xml # SonarLint plugin .idea/sonarlint/ # Crashlytics plugin (for Android Studio and IntelliJ) com_crashlytics_export_strings.xml crashlytics.properties crashlytics-build.properties fabric.properties # Editor-based Rest Client .idea/httpRequests # Android studio 3.1+ serialized cache file .idea/caches/build_file_checksums.ser ### UnrealEngine ### # Visual Studio 2015 user specific files .vs/ # Compiled Object files *.slo *.lo *.o *.obj # Precompiled Headers *.gch *.pch # Compiled Dynamic libraries *.so *.dylib *.dll # Fortran module files *.mod # Compiled Static libraries *.lai *.la *.a *.lib # Executables *.exe *.out *.app *.ipa # These project files can be generated by the engine *.xcodeproj *.xcworkspace *.sln *.suo *.opensdf *.sdf *.VC.db *.VC.opendb # Precompiled Assets SourceArt/**/*.png SourceArt/**/*.tga # Binary Files Binaries/* Plugins/*/Binaries/* # Builds Build/* # Whitelist PakBlacklist-.txt files !Build/*/ Build/*/** !Build/*/PakBlacklist*.txt # Don't ignore icon files in Build !Build/**/*.ico # Built data for maps *_BuiltData.uasset # Configuration files generated by the Editor Saved/* # Compiled source files for the engine to use Intermediate/* Plugins/*/Intermediate/* # Cache files for the editor to use DerivedDataCache/* ### UnrealEngine Patch ### # Don't ignore icon and splash images for mobile app !Build/IOS/Resources/ Build/IOS/Resources/* !Build/IOS/Resources/Graphics/ Build/IOS/Resources/Graphics/* !Build/IOS/Resources/Graphics/*.png !Build/Android/res/ Build/Android/res/* !Build/Android/res/*/ Build/Android/res/*/* !Build/Android/res/*/*.png # Ignore plugins binaries on deep subfolders Plugins/**/Binaries/* Plugins/**/Intermediate/* # End of https://www.toptal.com/developers/gitignore/api/unrealengine,rider # Don't ignore obj-Models !Content/**/*.obj .vscode PBDRobotics.code-workspace Makefile