Solving Inverse-Kinematic Problem for PUMA via Position Based Dynamics
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2 years ago
# Blender v2.76 (sub 0) OBJ File: ''
# www.blender.org
mtllib cube.mtl
o Cube
v 1.000000 -1.000000 -4.000000
v 1.000000 -1.000000 4.000000
v -1.000000 -1.000000 4.000000
v -1.000000 -1.000000 -4.000000
v 1.000000 1.000000 -4.000000
v 1.000000 1.000000 4.00000
v -1.000000 1.000000 4.000000
v -1.000000 1.000000 -4.000000
usemtl Material
s off
f 2/1/1 3/2/1 4/3/1
f 8/1/2 7/4/2 6/5/2
f 5/6/3 6/7/3 2/8/3
f 6/8/4 7/5/4 3/4/4
f 3/9/5 7/10/5 8/11/5
f 1/12/6 4/13/6 8/11/6
f 1/4/1 2/1/1 4/3/1
f 5/14/2 8/1/2 6/5/2
f 1/12/3 5/6/3 2/8/3
f 2/12/4 6/8/4 3/4/4
f 4/13/5 3/9/5 8/11/5
f 5/6/6 1/12/6 8/11/6