Init Project

main
Benjamin Kraft 1 year ago
commit 5e89de2e61
  1. 545
      .gitignore
  2. 13
      .idea/.idea.Pong/.idea/.gitignore
  3. 4
      .idea/.idea.Pong/.idea/encodings.xml
  4. 8
      .idea/.idea.Pong/.idea/indexLayout.xml
  5. 6
      .idea/.idea.Pong/.idea/vcs.xml
  6. 76
      Assets/Adaptive Performance/AdaptivePerformanceGeneralSettings.asset
  7. 14
      Assets/Adaptive Performance/Provider/Samsung Android Provider Loader.asset
  8. 318
      Assets/Adaptive Performance/Settings/Samsung Android Provider Settings.asset
  9. 315
      Assets/Adaptive Performance/Settings/Simulator Provider Settings.asset
  10. 42
      Assets/Editor/com.unity.mobile.notifications/NotificationSettings.asset
  11. 18
      Assets/NewBehaviourScript.cs
  12. 40
      Assets/Readme.asset
  13. 206
      Assets/Scenes/SampleScene.unity
  14. BIN
      Assets/TutorialInfo/Icons/Help_Icon.png
  15. BIN
      Assets/TutorialInfo/Icons/Mobile 2D.png
  16. 654
      Assets/TutorialInfo/Layout.wlt
  17. 242
      Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs
  18. 16
      Assets/TutorialInfo/Scripts/Readme.cs
  19. 19
      ProjectSettings/AudioManager.asset
  20. 14
      ProjectSettings/BurstAotSettings_Android.json
  21. 6
      ProjectSettings/ClusterInputManager.asset
  22. 6
      ProjectSettings/CommonBurstAotSettings.json
  23. 36
      ProjectSettings/DynamicsManager.asset
  24. 14
      ProjectSettings/EditorBuildSettings.asset
  25. 36
      ProjectSettings/EditorSettings.asset
  26. 115
      ProjectSettings/GraphicsSettings.asset
  27. 487
      ProjectSettings/InputManager.asset
  28. 35
      ProjectSettings/MemorySettings.asset
  29. 91
      ProjectSettings/NavMeshAreas.asset
  30. 8
      ProjectSettings/NetworkManager.asset
  31. 42
      ProjectSettings/NotificationsSettings.asset
  32. 36
      ProjectSettings/PackageManagerSettings.asset
  33. 56
      ProjectSettings/Physics2DSettings.asset
  34. 7
      ProjectSettings/PresetManager.asset
  35. 773
      ProjectSettings/ProjectSettings.asset
  36. 2
      ProjectSettings/ProjectVersion.txt
  37. 225
      ProjectSettings/QualitySettings.asset
  38. 43
      ProjectSettings/TagManager.asset
  39. 9
      ProjectSettings/TimeManager.asset
  40. 36
      ProjectSettings/UnityConnectSettings.asset
  41. 12
      ProjectSettings/VFXManager.asset
  42. 8
      ProjectSettings/VersionControlSettings.asset
  43. 10
      ProjectSettings/XRSettings.asset
  44. 0
      ProjectSettings/boot.config

545
.gitignore vendored

@ -0,0 +1,545 @@
# Created by https://www.toptal.com/developers/gitignore/api/unity,csharp,rider
# Edit at https://www.toptal.com/developers/gitignore?templates=unity,csharp,rider
### Csharp ###
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
# ASP.NET Scaffolding
ScaffoldingReadMe.txt
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.tlog
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Coverlet is a free, cross platform Code Coverage Tool
coverage*.json
coverage*.xml
coverage*.info
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# NuGet Symbol Packages
*.snupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
*.appxbundle
*.appxupload
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
*.vbp
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
*.dsw
*.dsp
# Visual Studio 6 technical files
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# CodeRush personal settings
.cr/personal
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# Visual Studio History (VSHistory) files
.vshistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/
# Fody - auto-generated XML schema
FodyWeavers.xsd
# VS Code files for those working on multiple tools
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
*.code-workspace
# Local History for Visual Studio Code
.history/
# Windows Installer files from build outputs
*.cab
*.msi
*.msix
*.msm
*.msp
# JetBrains Rider
*.sln.iml
### Rider ###
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
# User-specific stuff
.idea/**/workspace.xml
.idea/**/tasks.xml
.idea/**/usage.statistics.xml
.idea/**/dictionaries
.idea/**/shelf
# AWS User-specific
.idea/**/aws.xml
# Generated files
.idea/**/contentModel.xml
# Sensitive or high-churn files
.idea/**/dataSources/
.idea/**/dataSources.ids
.idea/**/dataSources.local.xml
.idea/**/sqlDataSources.xml
.idea/**/dynamic.xml
.idea/**/uiDesigner.xml
.idea/**/dbnavigator.xml
# Gradle
.idea/**/gradle.xml
.idea/**/libraries
# Gradle and Maven with auto-import
# When using Gradle or Maven with auto-import, you should exclude module files,
# since they will be recreated, and may cause churn. Uncomment if using
# auto-import.
# .idea/artifacts
# .idea/compiler.xml
# .idea/jarRepositories.xml
# .idea/modules.xml
# .idea/*.iml
# .idea/modules
# *.iml
# *.ipr
# CMake
cmake-build-*/
# Mongo Explorer plugin
.idea/**/mongoSettings.xml
# File-based project format
*.iws
# IntelliJ
out/
# mpeltonen/sbt-idea plugin
.idea_modules/
# JIRA plugin
atlassian-ide-plugin.xml
# Cursive Clojure plugin
.idea/replstate.xml
# SonarLint plugin
.idea/sonarlint/
# Crashlytics plugin (for Android Studio and IntelliJ)
com_crashlytics_export_strings.xml
crashlytics.properties
crashlytics-build.properties
fabric.properties
# Editor-based Rest Client
.idea/httpRequests
# Android studio 3.1+ serialized cache file
.idea/caches/build_file_checksums.ser
### Unity ###
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Recordings can get excessive in size
/[Rr]ecordings/
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.booproj
*.svd
*.mdb
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.app
# Crashlytics generated file
# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
# End of https://www.toptal.com/developers/gitignore/api/unity,csharp,rider
*.keystore

@ -0,0 +1,13 @@
# Default ignored files
/shelf/
/workspace.xml
# Rider ignored files
/.idea.Pong.iml
/modules.xml
/projectSettingsUpdater.xml
/contentModel.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
</project>

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="UserContentModel">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="" vcs="Git" />
</component>
</project>

@ -0,0 +1,76 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8219157182920177707
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 536372c49e1ca914d822849d36de938c, type: 3}
m_Name: Standalone Providers
m_EditorClassIdentifier:
m_AutomaticLoading: 0
m_AutomaticRunning: 0
m_Loaders: []
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cb0ece14d1f711a4fb9325ca819dee95, type: 3}
m_Name: AdaptivePerformanceGeneralSettings
m_EditorClassIdentifier:
Keys: 0700000001000000
Values:
- {fileID: 1441689946358639501}
- {fileID: 5355581244872104636}
--- !u!114 &1441689946358639501
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 179fc3111e144bc4688dca4038b3265d, type: 3}
m_Name: Android Settings
m_EditorClassIdentifier:
m_LoaderManagerInstance: {fileID: 5330394680680297372}
m_InitManagerOnStart: 0
--- !u!114 &5330394680680297372
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 536372c49e1ca914d822849d36de938c, type: 3}
m_Name: Android Providers
m_EditorClassIdentifier:
m_AutomaticLoading: 0
m_AutomaticRunning: 0
m_Loaders: []
--- !u!114 &5355581244872104636
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 179fc3111e144bc4688dca4038b3265d, type: 3}
m_Name: Standalone Settings
m_EditorClassIdentifier:
m_LoaderManagerInstance: {fileID: -8219157182920177707}
m_InitManagerOnStart: 0

@ -0,0 +1,14 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 12368ffd90e3c4ac4889486ab7b2aa78, type: 3}
m_Name: Samsung Android Provider Loader
m_EditorClassIdentifier:

@ -0,0 +1,318 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 02a364304553d4fe797810bd5c88f9d8, type: 3}
m_Name: Samsung Android Provider Settings
m_EditorClassIdentifier:
m_Logging: 1
m_AutomaticPerformanceModeEnabled: 1
m_EnableBoostOnStartup: 1
m_StatsLoggingFrequencyInFrames: 50
m_IndexerSettings:
m_Active: 1
m_ThermalActionDelay: 10
m_PerformanceActionDelay: 4
m_ScalerSettings:
m_AdaptiveFramerate:
m_Name: Adaptive Framerate
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 7
m_MaxLevel: 45
m_MinBound: 15
m_MaxBound: 60
m_AdaptiveResolution:
m_Name: Adaptive Resolution
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 6
m_MaxLevel: 9
m_MinBound: 0.5
m_MaxBound: 1
m_AdaptiveBatching:
m_Name: Adaptive Batching
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 1
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveLOD:
m_Name: Adaptive LOD
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 2
m_MaxLevel: 3
m_MinBound: 0.4
m_MaxBound: 1
m_AdaptiveLut:
m_Name: Adaptive Lut
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 3
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveMSAA:
m_Name: Adaptive MSAA
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 6
m_MaxLevel: 2
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveShadowCascade:
m_Name: Adaptive Shadow Cascade
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 3
m_MaxLevel: 2
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveShadowDistance:
m_Name: Adaptive Shadow Distance
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 2
m_MaxLevel: 3
m_MinBound: 0.15
m_MaxBound: 1
m_AdaptiveShadowmapResolution:
m_Name: Adaptive Shadowmap Resolution
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 2
m_MaxLevel: 3
m_MinBound: 0.15
m_MaxBound: 1
m_AdaptiveShadowQuality:
m_Name: Adaptive Shadow Quality
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 3
m_MaxLevel: 3
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveSorting:
m_Name: Adaptive Sorting
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 1
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveTransparency:
m_Name: Adaptive Transparency
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 2
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveViewDistance:
m_Name: Adaptive View Distance
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 2
m_MaxLevel: 40
m_MinBound: 50
m_MaxBound: 1000
m_AdaptivePhysics:
m_Name: Adaptive Physics
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 1
m_MaxLevel: 5
m_MinBound: 0.5
m_MaxBound: 1
m_AdaptiveDecals:
m_Name: Adaptive Decals
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 2
m_MaxLevel: 20
m_MinBound: 0.01
m_MaxBound: 1
m_AdaptiveLayerCulling:
m_Name: Adaptive Layer Culling
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 1
m_MaxLevel: 40
m_MinBound: 0.01
m_MaxBound: 1
m_scalerProfileList:
- m_AdaptiveFramerate:
m_Name: Adaptive Framerate
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 7
m_MaxLevel: 45
m_MinBound: 15
m_MaxBound: 60
m_AdaptiveResolution:
m_Name: Adaptive Resolution
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 6
m_MaxLevel: 9
m_MinBound: 0.5
m_MaxBound: 1
m_AdaptiveBatching:
m_Name: Adaptive Batching
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 1
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveLOD:
m_Name: Adaptive LOD
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 2
m_MaxLevel: 3
m_MinBound: 0.4
m_MaxBound: 1
m_AdaptiveLut:
m_Name: Adaptive Lut
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 3
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveMSAA:
m_Name: Adaptive MSAA
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 6
m_MaxLevel: 2
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveShadowCascade:
m_Name: Adaptive Shadow Cascade
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 3
m_MaxLevel: 2
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveShadowDistance:
m_Name: Adaptive Shadow Distance
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 2
m_MaxLevel: 3
m_MinBound: 0.15
m_MaxBound: 1
m_AdaptiveShadowmapResolution:
m_Name: Adaptive Shadowmap Resolution
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 2
m_MaxLevel: 3
m_MinBound: 0.15
m_MaxBound: 1
m_AdaptiveShadowQuality:
m_Name: Adaptive Shadow Quality
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 3
m_MaxLevel: 3
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveSorting:
m_Name: Adaptive Sorting
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 1
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveTransparency:
m_Name: Adaptive Transparency
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 2
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveViewDistance:
m_Name: Adaptive View Distance
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 2
m_MaxLevel: 40
m_MinBound: 50
m_MaxBound: 1000
m_AdaptivePhysics:
m_Name: Adaptive Physics
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 1
m_MaxLevel: 5
m_MinBound: 0.5
m_MaxBound: 1
m_AdaptiveDecals:
m_Name: Adaptive Decals
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 2
m_MaxLevel: 20
m_MinBound: 0.01
m_MaxBound: 1
m_AdaptiveLayerCulling:
m_Name: Adaptive Layer Culling
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 1
m_MaxLevel: 40
m_MinBound: 0.01
m_MaxBound: 1
m_Name: Default Scaler Profile
m_DefaultScalerProfilerIndex: 0
k_AssetVersion: 2
m_SamsungProviderLogging: 1
m_HighSpeedVRR: 0
m_AutomaticVRR: 1

@ -0,0 +1,315 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 2
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b592865877cb54284a5d1d88aec9cfbb, type: 3}
m_Name: Simulator Provider Settings
m_EditorClassIdentifier:
m_Logging: 1
m_AutomaticPerformanceModeEnabled: 1
m_EnableBoostOnStartup: 1
m_StatsLoggingFrequencyInFrames: 50
m_IndexerSettings:
m_Active: 1
m_ThermalActionDelay: 10
m_PerformanceActionDelay: 4
m_ScalerSettings:
m_AdaptiveFramerate:
m_Name: Adaptive Framerate
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 7
m_MaxLevel: 45
m_MinBound: 15
m_MaxBound: 60
m_AdaptiveResolution:
m_Name: Adaptive Resolution
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 6
m_MaxLevel: 9
m_MinBound: 0.5
m_MaxBound: 1
m_AdaptiveBatching:
m_Name: Adaptive Batching
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 1
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveLOD:
m_Name: Adaptive LOD
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 2
m_MaxLevel: 3
m_MinBound: 0.4
m_MaxBound: 1
m_AdaptiveLut:
m_Name: Adaptive Lut
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 3
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveMSAA:
m_Name: Adaptive MSAA
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 6
m_MaxLevel: 2
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveShadowCascade:
m_Name: Adaptive Shadow Cascade
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 3
m_MaxLevel: 2
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveShadowDistance:
m_Name: Adaptive Shadow Distance
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 2
m_MaxLevel: 3
m_MinBound: 0.15
m_MaxBound: 1
m_AdaptiveShadowmapResolution:
m_Name: Adaptive Shadowmap Resolution
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 2
m_MaxLevel: 3
m_MinBound: 0.15
m_MaxBound: 1
m_AdaptiveShadowQuality:
m_Name: Adaptive Shadow Quality
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 3
m_MaxLevel: 3
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveSorting:
m_Name: Adaptive Sorting
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 1
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveTransparency:
m_Name: Adaptive Transparency
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 2
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveViewDistance:
m_Name: Adaptive View Distance
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 2
m_MaxLevel: 40
m_MinBound: 50
m_MaxBound: 1000
m_AdaptivePhysics:
m_Name: Adaptive Physics
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 1
m_MaxLevel: 5
m_MinBound: 0.5
m_MaxBound: 1
m_AdaptiveDecals:
m_Name: Adaptive Decals
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 2
m_MaxLevel: 20
m_MinBound: 0.01
m_MaxBound: 1
m_AdaptiveLayerCulling:
m_Name: Adaptive Layer Culling
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 1
m_MaxLevel: 40
m_MinBound: 0.01
m_MaxBound: 1
m_scalerProfileList:
- m_AdaptiveFramerate:
m_Name: Adaptive Framerate
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 7
m_MaxLevel: 45
m_MinBound: 15
m_MaxBound: 60
m_AdaptiveResolution:
m_Name: Adaptive Resolution
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 6
m_MaxLevel: 9
m_MinBound: 0.5
m_MaxBound: 1
m_AdaptiveBatching:
m_Name: Adaptive Batching
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 1
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveLOD:
m_Name: Adaptive LOD
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 2
m_MaxLevel: 3
m_MinBound: 0.4
m_MaxBound: 1
m_AdaptiveLut:
m_Name: Adaptive Lut
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 3
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveMSAA:
m_Name: Adaptive MSAA
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 6
m_MaxLevel: 2
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveShadowCascade:
m_Name: Adaptive Shadow Cascade
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 3
m_MaxLevel: 2
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveShadowDistance:
m_Name: Adaptive Shadow Distance
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 2
m_MaxLevel: 3
m_MinBound: 0.15
m_MaxBound: 1
m_AdaptiveShadowmapResolution:
m_Name: Adaptive Shadowmap Resolution
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 2
m_MaxLevel: 3
m_MinBound: 0.15
m_MaxBound: 1
m_AdaptiveShadowQuality:
m_Name: Adaptive Shadow Quality
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 3
m_MaxLevel: 3
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveSorting:
m_Name: Adaptive Sorting
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 1
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveTransparency:
m_Name: Adaptive Transparency
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 2
m_MaxLevel: 1
m_MinBound: 0
m_MaxBound: 1
m_AdaptiveViewDistance:
m_Name: Adaptive View Distance
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 2
m_Target: 2
m_MaxLevel: 40
m_MinBound: 50
m_MaxBound: 1000
m_AdaptivePhysics:
m_Name: Adaptive Physics
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 0
m_Target: 1
m_MaxLevel: 5
m_MinBound: 0.5
m_MaxBound: 1
m_AdaptiveDecals:
m_Name: Adaptive Decals
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 2
m_MaxLevel: 20
m_MinBound: 0.01
m_MaxBound: 1
m_AdaptiveLayerCulling:
m_Name: Adaptive Layer Culling
m_Enabled: 0
m_Scale: 1
m_VisualImpact: 1
m_Target: 1
m_MaxLevel: 40
m_MinBound: 0.01
m_MaxBound: 1
m_Name: Default Scaler Profile
m_DefaultScalerProfilerIndex: 0
k_AssetVersion: 2

@ -0,0 +1,42 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0863bf92b4fcc45b0b9267325249bf0f, type: 3}
m_Name: NotificationSettings
m_EditorClassIdentifier:
toolbarInt: 0
iOSNotificationEditorSettingsValues:
keys:
- UnityNotificationRequestAuthorizationOnAppLaunch
- UnityNotificationDefaultAuthorizationOptions
- UnityAddRemoteNotificationCapability
- UnityNotificationRequestAuthorizationForRemoteNotificationsOnAppLaunch
- UnityRemoteNotificationForegroundPresentationOptions
- UnityUseAPSReleaseEnvironment
- UnityUseLocationNotificationTrigger
values:
- True
- 7
- False
- False
- -1
- False
- False
AndroidNotificationEditorSettingsValues:
keys:
- UnityNotificationAndroidRescheduleOnDeviceRestart
- UnityNotificationAndroidUseCustomActivity
- UnityNotificationAndroidCustomActivityString
values:
- False
- False
- com.unity3d.player.UnityPlayerActivity
TrackedResourceAssets: []

@ -0,0 +1,18 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NewBehaviourScript : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

@ -0,0 +1,40 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3}
m_Name: Readme
m_EditorClassIdentifier:
icon: {fileID: 2800000, guid: eda43ba821d75d046a45209bde150047, type: 3}
title: Mobile 2D Template
sections:
- heading: Welcome to the Mobile 2D Template
text: This template sets up the right Project settings for developing a 2D game
on mobile. Also it includes some of the recommended packages for developing
on mobile.
linkText:
url:
- heading: Forums iOS
text:
linkText: Get answers and support
url: https://forum.unity.com/forums/ios-and-tvos.27/?_ga=2.229741980.1233471755.1632783301-870874885.1598941469
- heading: Forums Android
text:
linkText: Get answers and support
url: https://forum.unity.com/forums/android.30/
- heading: Bugs
text:
linkText: Report any bugs
url: https://unity3d.com/unity/qa/bug-reporting
- heading: Template feedback
text:
linkText: Share your feedback on this template with us
url: https://unitysoftware.co1.qualtrics.com/jfe/form/SV_b8GWOIYxi4l6PDE?templatename=mobile2d
loadedLayout: 1

@ -0,0 +1,206 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &519420028
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 519420032}
- component: {fileID: 519420031}
- component: {fileID: 519420029}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &519420029
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_Enabled: 1
--- !u!20 &519420031
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 0
m_HDR: 1
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 0
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &519420032
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

Binary file not shown.

After

Width:  |  Height:  |  Size: 18 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.0 KiB

@ -0,0 +1,654 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12004, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_PixelRect:
serializedVersion: 2
x: 0
y: 45
width: 1666
height: 958
m_ShowMode: 4
m_Title:
m_RootView: {fileID: 6}
m_MinSize: {x: 950, y: 542}
m_MaxSize: {x: 10000, y: 10000}
--- !u!114 &2
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 0
y: 466
width: 290
height: 442
m_MinSize: {x: 234, y: 271}
m_MaxSize: {x: 10004, y: 10021}
m_ActualView: {fileID: 14}
m_Panes:
- {fileID: 14}
m_Selected: 0
m_LastSelected: 0
--- !u!114 &3
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children:
- {fileID: 4}
- {fileID: 2}
m_Position:
serializedVersion: 2
x: 973
y: 0
width: 290
height: 908
m_MinSize: {x: 234, y: 492}
m_MaxSize: {x: 10004, y: 14042}
vertical: 1
controlID: 226
--- !u!114 &4
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 0
y: 0
width: 290
height: 466
m_MinSize: {x: 204, y: 221}
m_MaxSize: {x: 4004, y: 4021}
m_ActualView: {fileID: 17}
m_Panes:
- {fileID: 17}
m_Selected: 0
m_LastSelected: 0
--- !u!114 &5
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 0
y: 466
width: 973
height: 442
m_MinSize: {x: 202, y: 221}
m_MaxSize: {x: 4002, y: 4021}
m_ActualView: {fileID: 15}
m_Panes:
- {fileID: 15}
m_Selected: 0
m_LastSelected: 0
--- !u!114 &6
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12008, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children:
- {fileID: 7}
- {fileID: 8}
- {fileID: 9}
m_Position:
serializedVersion: 2
x: 0
y: 0
width: 1666
height: 958
m_MinSize: {x: 950, y: 542}
m_MaxSize: {x: 10000, y: 10000}
--- !u!114 &7
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12011, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 0
y: 0
width: 1666
height: 30
m_MinSize: {x: 0, y: 0}
m_MaxSize: {x: 0, y: 0}
m_LastLoadedLayoutName: Tutorial
--- !u!114 &8
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children:
- {fileID: 10}
- {fileID: 3}
- {fileID: 11}
m_Position:
serializedVersion: 2
x: 0
y: 30
width: 1666
height: 908
m_MinSize: {x: 713, y: 492}
m_MaxSize: {x: 18008, y: 14042}
vertical: 0
controlID: 74
--- !u!114 &9
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12042, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 0
y: 938
width: 1666
height: 20
m_MinSize: {x: 0, y: 0}
m_MaxSize: {x: 0, y: 0}
--- !u!114 &10
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children:
- {fileID: 12}
- {fileID: 5}
m_Position:
serializedVersion: 2
x: 0
y: 0
width: 973
height: 908
m_MinSize: {x: 202, y: 442}
m_MaxSize: {x: 4002, y: 8042}
vertical: 1
controlID: 75
--- !u!114 &11
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 1263
y: 0
width: 403
height: 908
m_MinSize: {x: 277, y: 71}
m_MaxSize: {x: 4002, y: 4021}
m_ActualView: {fileID: 13}
m_Panes:
- {fileID: 13}
m_Selected: 0
m_LastSelected: 0
--- !u!114 &12
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Children: []
m_Position:
serializedVersion: 2
x: 0
y: 0
width: 973
height: 466
m_MinSize: {x: 202, y: 221}
m_MaxSize: {x: 4002, y: 4021}
m_ActualView: {fileID: 16}
m_Panes:
- {fileID: 16}
m_Selected: 0
m_LastSelected: 0
--- !u!114 &13
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12019, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_AutoRepaintOnSceneChange: 0
m_MinSize: {x: 275, y: 50}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Inspector
m_Image: {fileID: -6905738622615590433, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 0
m_Pos:
serializedVersion: 2
x: 2
y: 19
width: 401
height: 887
m_ScrollPosition: {x: 0, y: 0}
m_InspectorMode: 0
m_PreviewResizer:
m_CachedPref: -160
m_ControlHash: -371814159
m_PrefName: Preview_InspectorPreview
m_PreviewWindow: {fileID: 0}
--- !u!114 &14
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_AutoRepaintOnSceneChange: 0
m_MinSize: {x: 230, y: 250}
m_MaxSize: {x: 10000, y: 10000}
m_TitleContent:
m_Text: Project
m_Image: {fileID: -7501376956915960154, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 0
m_Pos:
serializedVersion: 2
x: 2
y: 19
width: 286
height: 421
m_SearchFilter:
m_NameFilter:
m_ClassNames: []
m_AssetLabels: []
m_AssetBundleNames: []
m_VersionControlStates: []
m_ReferencingInstanceIDs:
m_ScenePaths: []
m_ShowAllHits: 0
m_SearchArea: 0
m_Folders:
- Assets
m_ViewMode: 0
m_StartGridSize: 64
m_LastFolders:
- Assets
m_LastFoldersGridSize: -1
m_LastProjectPath: /Users/danielbrauer/Unity Projects/New Unity Project 47
m_IsLocked: 0
m_FolderTreeState:
scrollPos: {x: 0, y: 0}
m_SelectedIDs: ee240000
m_LastClickedID: 9454
m_ExpandedIDs: ee24000000ca9a3bffffff7f
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
m_OriginalName:
m_EditFieldRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
m_UserData: 0
m_IsWaitingForDelay: 0
m_IsRenaming: 0
m_OriginalEventType: 11
m_IsRenamingFilename: 1
m_ClientGUIView: {fileID: 0}
m_SearchString:
m_CreateAssetUtility:
m_EndAction: {fileID: 0}
m_InstanceID: 0
m_Path:
m_Icon: {fileID: 0}
m_ResourceFile:
m_AssetTreeState:
scrollPos: {x: 0, y: 0}
m_SelectedIDs: 68fbffff
m_LastClickedID: 0
m_ExpandedIDs: ee240000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
m_OriginalName:
m_EditFieldRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
m_UserData: 0
m_IsWaitingForDelay: 0
m_IsRenaming: 0
m_OriginalEventType: 11
m_IsRenamingFilename: 1
m_ClientGUIView: {fileID: 0}
m_SearchString:
m_CreateAssetUtility:
m_EndAction: {fileID: 0}
m_InstanceID: 0
m_Path:
m_Icon: {fileID: 0}
m_ResourceFile:
m_ListAreaState:
m_SelectedInstanceIDs: 68fbffff
m_LastClickedInstanceID: -1176
m_HadKeyboardFocusLastEvent: 0
m_ExpandedInstanceIDs: c6230000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
m_OriginalName:
m_EditFieldRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
m_UserData: 0
m_IsWaitingForDelay: 0
m_IsRenaming: 0
m_OriginalEventType: 11
m_IsRenamingFilename: 1
m_ClientGUIView: {fileID: 0}
m_CreateAssetUtility:
m_EndAction: {fileID: 0}
m_InstanceID: 0
m_Path:
m_Icon: {fileID: 0}
m_ResourceFile:
m_NewAssetIndexInList: -1
m_ScrollPosition: {x: 0, y: 0}
m_GridSize: 64
m_DirectoriesAreaWidth: 110
--- !u!114 &15
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12015, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_AutoRepaintOnSceneChange: 1
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Game
m_Image: {fileID: -2087823869225018852, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 32
m_Pos:
serializedVersion: 2
x: 0
y: 19
width: 971
height: 421
m_MaximizeOnPlay: 0
m_Gizmos: 0
m_Stats: 0
m_SelectedSizes: 00000000000000000000000000000000000000000000000000000000000000000000000000000000
m_TargetDisplay: 0
m_ZoomArea:
m_HRangeLocked: 0
m_VRangeLocked: 0
m_HBaseRangeMin: -242.75
m_HBaseRangeMax: 242.75
m_VBaseRangeMin: -101
m_VBaseRangeMax: 101
m_HAllowExceedBaseRangeMin: 1
m_HAllowExceedBaseRangeMax: 1
m_VAllowExceedBaseRangeMin: 1
m_VAllowExceedBaseRangeMax: 1
m_ScaleWithWindow: 0
m_HSlider: 0
m_VSlider: 0
m_IgnoreScrollWheelUntilClicked: 0
m_EnableMouseInput: 1
m_EnableSliderZoom: 0
m_UniformScale: 1
m_UpDirection: 1
m_DrawArea:
serializedVersion: 2
x: 0
y: 17
width: 971
height: 404
m_Scale: {x: 2, y: 2}
m_Translation: {x: 485.5, y: 202}
m_MarginLeft: 0
m_MarginRight: 0
m_MarginTop: 0
m_MarginBottom: 0
m_LastShownAreaInsideMargins:
serializedVersion: 2
x: -242.75
y: -101
width: 485.5
height: 202
m_MinimalGUI: 1
m_defaultScale: 2
m_TargetTexture: {fileID: 0}
m_CurrentColorSpace: 0
m_LastWindowPixelSize: {x: 1942, y: 842}
m_ClearInEditMode: 1
m_NoCameraWarning: 1
m_LowResolutionForAspectRatios: 01000000000100000100
--- !u!114 &16
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12013, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_AutoRepaintOnSceneChange: 1
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Scene
m_Image: {fileID: 2318424515335265636, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 32
m_Pos:
serializedVersion: 2
x: 0
y: 19
width: 971
height: 445
m_SceneLighting: 1
lastFramingTime: 0
m_2DMode: 0
m_isRotationLocked: 0
m_AudioPlay: 0
m_Position:
m_Target: {x: 0, y: 0, z: 0}
speed: 2
m_Value: {x: 0, y: 0, z: 0}
m_RenderMode: 0
m_ValidateTrueMetals: 0
m_SceneViewState:
showFog: 1
showMaterialUpdate: 0
showSkybox: 1
showFlares: 1
showImageEffects: 1
grid:
xGrid:
m_Target: 0
speed: 2
m_Value: 0
yGrid:
m_Target: 1
speed: 2
m_Value: 1
zGrid:
m_Target: 0
speed: 2
m_Value: 0
m_Rotation:
m_Target: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
speed: 2
m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
m_Size:
m_Target: 10
speed: 2
m_Value: 10
m_Ortho:
m_Target: 0
speed: 2
m_Value: 0
m_LastSceneViewRotation: {x: 0, y: 0, z: 0, w: 0}
m_LastSceneViewOrtho: 0
m_ReplacementShader: {fileID: 0}
m_ReplacementString:
m_LastLockedObject: {fileID: 0}
m_ViewIsLockedToObject: 0
--- !u!114 &17
MonoBehaviour:
m_ObjectHideFlags: 52
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12061, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_AutoRepaintOnSceneChange: 0
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
m_Text: Hierarchy
m_Image: {fileID: -590624980919486359, guid: 0000000000000000d000000000000000,
type: 0}
m_Tooltip:
m_DepthBufferBits: 0
m_Pos:
serializedVersion: 2
x: 2
y: 19
width: 286
height: 445
m_TreeViewState:
scrollPos: {x: 0, y: 0}
m_SelectedIDs: 68fbffff
m_LastClickedID: -1176
m_ExpandedIDs: 7efbffff00000000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
m_OriginalName:
m_EditFieldRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
m_UserData: 0
m_IsWaitingForDelay: 0
m_IsRenaming: 0
m_OriginalEventType: 11
m_IsRenamingFilename: 0
m_ClientGUIView: {fileID: 0}
m_SearchString:
m_ExpandedScenes:
-
m_CurrenRootInstanceID: 0
m_Locked: 0
m_CurrentSortingName: TransformSorting

@ -0,0 +1,242 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System;
using System.IO;
using System.Reflection;
[CustomEditor(typeof(Readme))]
[InitializeOnLoad]
public class ReadmeEditor : Editor
{
static string s_ShowedReadmeSessionStateName = "ReadmeEditor.showedReadme";
static string s_ReadmeSourceDirectory = "Assets/TutorialInfo";
const float k_Space = 16f;
static ReadmeEditor()
{
EditorApplication.delayCall += SelectReadmeAutomatically;
}
static void RemoveTutorial()
{
if (EditorUtility.DisplayDialog("Remove Readme Assets",
$"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?",
"Proceed",
"Cancel"))
{
if (Directory.Exists(s_ReadmeSourceDirectory))
{
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory);
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory + ".meta");
}
else
{
Debug.Log($"Could not find the Readme folder at {s_ReadmeSourceDirectory}");
}
var readmeAsset = SelectReadme();
if (readmeAsset != null)
{
var path = AssetDatabase.GetAssetPath(readmeAsset);
FileUtil.DeleteFileOrDirectory(path + ".meta");
FileUtil.DeleteFileOrDirectory(path);
}
AssetDatabase.Refresh();
}
}
static void SelectReadmeAutomatically()
{
if (!SessionState.GetBool(s_ShowedReadmeSessionStateName, false))
{
var readme = SelectReadme();
SessionState.SetBool(s_ShowedReadmeSessionStateName, true);
if (readme && !readme.loadedLayout)
{
LoadLayout();
readme.loadedLayout = true;
}
}
}
static void LoadLayout()
{
var assembly = typeof(EditorApplication).Assembly;
var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true);
var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static);
method.Invoke(null, new object[] { Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false });
}
static Readme SelectReadme()
{
var ids = AssetDatabase.FindAssets("Readme t:Readme");
if (ids.Length == 1)
{
var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));
Selection.objects = new UnityEngine.Object[] { readmeObject };
return (Readme)readmeObject;
}
else
{
Debug.Log("Couldn't find a readme");
return null;
}
}
protected override void OnHeaderGUI()
{
var readme = (Readme)target;
Init();
var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth / 3f - 20f, 128f);
GUILayout.BeginHorizontal("In BigTitle");
{
if (readme.icon != null)
{
GUILayout.Space(k_Space);
GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth));
}
GUILayout.Space(k_Space);
GUILayout.BeginVertical();
{
GUILayout.FlexibleSpace();
GUILayout.Label(readme.title, TitleStyle);
GUILayout.FlexibleSpace();
}
GUILayout.EndVertical();
GUILayout.FlexibleSpace();
}
GUILayout.EndHorizontal();
}
public override void OnInspectorGUI()
{
var readme = (Readme)target;
Init();
foreach (var section in readme.sections)
{
if (!string.IsNullOrEmpty(section.heading))
{
GUILayout.Label(section.heading, HeadingStyle);
}
if (!string.IsNullOrEmpty(section.text))
{
GUILayout.Label(section.text, BodyStyle);
}
if (!string.IsNullOrEmpty(section.linkText))
{
if (LinkLabel(new GUIContent(section.linkText)))
{
Application.OpenURL(section.url);
}
}
GUILayout.Space(k_Space);
}
if (GUILayout.Button("Remove Readme Assets", ButtonStyle))
{
RemoveTutorial();
}
}
bool m_Initialized;
GUIStyle LinkStyle
{
get { return m_LinkStyle; }
}
[SerializeField]
GUIStyle m_LinkStyle;
GUIStyle TitleStyle
{
get { return m_TitleStyle; }
}
[SerializeField]
GUIStyle m_TitleStyle;
GUIStyle HeadingStyle
{
get { return m_HeadingStyle; }
}
[SerializeField]
GUIStyle m_HeadingStyle;
GUIStyle BodyStyle
{
get { return m_BodyStyle; }
}
[SerializeField]
GUIStyle m_BodyStyle;
GUIStyle ButtonStyle
{
get { return m_ButtonStyle; }
}
[SerializeField]
GUIStyle m_ButtonStyle;
void Init()
{
if (m_Initialized)
return;
m_BodyStyle = new GUIStyle(EditorStyles.label);
m_BodyStyle.wordWrap = true;
m_BodyStyle.fontSize = 14;
m_BodyStyle.richText = true;
m_TitleStyle = new GUIStyle(m_BodyStyle);
m_TitleStyle.fontSize = 26;
m_HeadingStyle = new GUIStyle(m_BodyStyle);
m_HeadingStyle.fontStyle = FontStyle.Bold;
m_HeadingStyle.fontSize = 18;
m_LinkStyle = new GUIStyle(m_BodyStyle);
m_LinkStyle.wordWrap = false;
// Match selection color which works nicely for both light and dark skins
m_LinkStyle.normal.textColor = new Color(0x00 / 255f, 0x78 / 255f, 0xDA / 255f, 1f);
m_LinkStyle.stretchWidth = false;
m_ButtonStyle = new GUIStyle(EditorStyles.miniButton);
m_ButtonStyle.fontStyle = FontStyle.Bold;
m_Initialized = true;
}
bool LinkLabel(GUIContent label, params GUILayoutOption[] options)
{
var position = GUILayoutUtility.GetRect(label, LinkStyle, options);
Handles.BeginGUI();
Handles.color = LinkStyle.normal.textColor;
Handles.DrawLine(new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax));
Handles.color = Color.white;
Handles.EndGUI();
EditorGUIUtility.AddCursorRect(position, MouseCursor.Link);
return GUI.Button(position, label, LinkStyle);
}
}

@ -0,0 +1,16 @@
using System;
using UnityEngine;
public class Readme : ScriptableObject
{
public Texture2D icon;
public string title;
public Section[] sections;
public bool loadedLayout;
[Serializable]
public class Section
{
public string heading, text, linkText, url;
}
}

@ -0,0 +1,19 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!11 &1
AudioManager:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Volume: 1
Rolloff Scale: 1
Doppler Factor: 1
Default Speaker Mode: 2
m_SampleRate: 0
m_DSPBufferSize: 1024
m_VirtualVoiceCount: 512
m_RealVoiceCount: 32
m_SpatializerPlugin:
m_AmbisonicDecoderPlugin:
m_DisableAudio: 0
m_VirtualizeEffects: 1
m_RequestedDSPBufferSize: 0

@ -0,0 +1,14 @@
{
"MonoBehaviour": {
"Version": 4,
"EnableBurstCompilation": true,
"EnableOptimisations": true,
"EnableSafetyChecks": false,
"EnableDebugInAllBuilds": false,
"CpuMinTargetX32": 0,
"CpuMaxTargetX32": 0,
"CpuMinTargetX64": 0,
"CpuMaxTargetX64": 0,
"OptimizeFor": 0
}
}

@ -0,0 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!236 &1
ClusterInputManager:
m_ObjectHideFlags: 0
m_Inputs: []

@ -0,0 +1,6 @@
{
"MonoBehaviour": {
"Version": 4,
"DisabledWarnings": ""
}
}

@ -0,0 +1,36 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!55 &1
PhysicsManager:
m_ObjectHideFlags: 0
serializedVersion: 13
m_Gravity: {x: 0, y: -9.81, z: 0}
m_DefaultMaterial: {fileID: 0}
m_BounceThreshold: 2
m_SleepThreshold: 0.005
m_DefaultContactOffset: 0.01
m_DefaultSolverIterations: 6
m_DefaultSolverVelocityIterations: 1
m_QueriesHitBackfaces: 0
m_QueriesHitTriggers: 1
m_EnableAdaptiveForce: 0
m_ClothInterCollisionDistance: 0.1
m_ClothInterCollisionStiffness: 0.2
m_ContactsGeneration: 1
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
m_AutoSimulation: 1
m_AutoSyncTransforms: 0
m_ReuseCollisionCallbacks: 1
m_ClothInterCollisionSettingsToggle: 0
m_ClothGravity: {x: 0, y: -9.81, z: 0}
m_ContactPairsMode: 0
m_BroadphaseType: 0
m_WorldBounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 250, y: 250, z: 250}
m_WorldSubdivisions: 8
m_FrictionType: 0
m_EnableEnhancedDeterminism: 0
m_EnableUnifiedHeightmaps: 1
m_SolverType: 0
m_DefaultMaxAngularSpeed: 50

@ -0,0 +1,14 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1045 &1
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 0
path:
guid: 00000000000000000000000000000000
m_configObjects:
com.unity.adaptiveperformance.loader_settings: {fileID: 11400000, guid: d3ba8f6dacc9c5d199124c512efea75f, type: 2}
com.unity.adaptiveperformance.samsung.android.provider_settings: {fileID: 11400000, guid: b9344a9885130f6b6af43d2d0e72c9c8, type: 2}
com.unity.adaptiveperformance.simulator.provider_settings: {fileID: 11400000, guid: 1a588b7922e0082b9a3ff6ad775af463, type: 2}

@ -0,0 +1,36 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!159 &1
EditorSettings:
m_ObjectHideFlags: 0
serializedVersion: 10
m_ExternalVersionControlSupport: Visible Meta Files
m_SerializationMode: 2
m_LineEndingsForNewScripts: 0
m_DefaultBehaviorMode: 1
m_PrefabRegularEnvironment: {fileID: 0}
m_PrefabUIEnvironment: {fileID: 0}
m_SpritePackerMode: 4
m_SpritePackerPaddingPower: 1
m_EtcTextureCompressorBehavior: 1
m_EtcTextureFastCompressor: 1
m_EtcTextureNormalCompressor: 2
m_EtcTextureBestCompressor: 4
m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp
m_ProjectGenerationRootNamespace:
m_CollabEditorSettings:
inProgressEnabled: 1
m_EnableTextureStreamingInEditMode: 1
m_EnableTextureStreamingInPlayMode: 1
m_AsyncShaderCompilation: 1
m_EnterPlayModeOptionsEnabled: 0
m_EnterPlayModeOptions: 3
m_ShowLightmapResolutionOverlay: 1
m_UseLegacyProbeSampleCount: 0
m_SerializeInlineMappingsOnOneLine: 1
m_AssetPipelineMode: 1
m_CacheServerMode: 0
m_CacheServerEndpoint:
m_CacheServerNamespacePrefix: default
m_CacheServerEnableDownload: 1
m_CacheServerEnableUpload: 1

@ -0,0 +1,115 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 13
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
m_DeferredReflections:
m_Mode: 1
m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
m_ScreenSpaceShadows:
m_Mode: 1
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
m_LegacyDeferred:
m_Mode: 1
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
m_DepthNormals:
m_Mode: 1
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
m_MotionVectors:
m_Mode: 1
m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
m_LightHalo:
m_Mode: 1
m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
m_LensFlare:
m_Mode: 1
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
m_VideoShadersIncludeMode: 2
m_AlwaysIncludedShaders:
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_CustomRenderPipeline: {fileID: 0}
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
m_DefaultRenderingPath: 1
m_DefaultMobileRenderingPath: 1
m_TierSettings:
- serializedVersion: 5
m_BuildTarget: 7
m_Tier: 0
m_Settings:
standardShaderQuality: 1
renderingPath: 1
hdrMode: 2
realtimeGICPUUsage: 25
useReflectionProbeBoxProjection: 0
useReflectionProbeBlending: 0
useHDR: 0
useDetailNormalMap: 0
useCascadedShadowMaps: 0
prefer32BitShadowMaps: 0
enableLPPV: 0
useDitherMaskForAlphaBlendedShadows: 0
m_Automatic: 0
- serializedVersion: 5
m_BuildTarget: 7
m_Tier: 1
m_Settings:
standardShaderQuality: 1
renderingPath: 1
hdrMode: 2
realtimeGICPUUsage: 25
useReflectionProbeBoxProjection: 0
useReflectionProbeBlending: 0
useHDR: 0
useDetailNormalMap: 0
useCascadedShadowMaps: 0
prefer32BitShadowMaps: 0
enableLPPV: 0
useDitherMaskForAlphaBlendedShadows: 0
m_Automatic: 0
- serializedVersion: 5
m_BuildTarget: 7
m_Tier: 2
m_Settings:
standardShaderQuality: 1
renderingPath: 1
hdrMode: 2
realtimeGICPUUsage: 25
useReflectionProbeBoxProjection: 0
useReflectionProbeBlending: 0
useHDR: 0
useDetailNormalMap: 0
useCascadedShadowMaps: 0
prefer32BitShadowMaps: 0
enableLPPV: 0
useDitherMaskForAlphaBlendedShadows: 0
m_Automatic: 0
m_LightmapStripping: 0
m_FogStripping: 0
m_InstancingStripping: 0
m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1
m_LightmapKeepDynamicPlain: 1
m_LightmapKeepDynamicDirCombined: 1
m_LightmapKeepShadowMask: 1
m_LightmapKeepSubtractive: 1
m_FogKeepLinear: 1
m_FogKeepExp: 1
m_FogKeepExp2: 1
m_AlbedoSwatchInfos: []
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0
m_DefaultRenderingLayerMask: 1
m_LogWhenShaderIsCompiled: 0

@ -0,0 +1,487 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!13 &1
InputManager:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Axes:
- serializedVersion: 3
m_Name: Horizontal
descriptiveName:
descriptiveNegativeName:
negativeButton: left
positiveButton: right
altNegativeButton: a
altPositiveButton: d
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Vertical
descriptiveName:
descriptiveNegativeName:
negativeButton: down
positiveButton: up
altNegativeButton: s
altPositiveButton: w
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire1
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: left ctrl
altNegativeButton:
altPositiveButton: mouse 0
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire2
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: left alt
altNegativeButton:
altPositiveButton: mouse 1
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire3
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: left shift
altNegativeButton:
altPositiveButton: mouse 2
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Jump
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: space
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Mouse X
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: 0.1
snap: 0
invert: 0
type: 1
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Mouse Y
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: 0.1
snap: 0
invert: 0
type: 1
axis: 1
joyNum: 0
- serializedVersion: 3
m_Name: Mouse ScrollWheel
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: 0.1
snap: 0
invert: 0
type: 1
axis: 2
joyNum: 0
- serializedVersion: 3
m_Name: Horizontal
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Vertical
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 1
type: 2
axis: 1
joyNum: 0
- serializedVersion: 3
m_Name: Fire1
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: joystick button 0
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire2
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: joystick button 1
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire3
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: joystick button 2
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Jump
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: joystick button 3
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Submit
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: return
altNegativeButton:
altPositiveButton: joystick button 0
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Submit
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: enter
altNegativeButton:
altPositiveButton: space
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Cancel
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: escape
altNegativeButton:
altPositiveButton: joystick button 1
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Enable Debug Button 1
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: left ctrl
altNegativeButton:
altPositiveButton: joystick button 8
gravity: 0
dead: 0
sensitivity: 0
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Enable Debug Button 2
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: backspace
altNegativeButton:
altPositiveButton: joystick button 9
gravity: 0
dead: 0
sensitivity: 0
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Debug Reset
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: left alt
altNegativeButton:
altPositiveButton: joystick button 1
gravity: 0
dead: 0
sensitivity: 0
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Debug Next
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: page down
altNegativeButton:
altPositiveButton: joystick button 5
gravity: 0
dead: 0
sensitivity: 0
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Debug Previous
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: page up
altNegativeButton:
altPositiveButton: joystick button 4
gravity: 0
dead: 0
sensitivity: 0
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Debug Validate
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: return
altNegativeButton:
altPositiveButton: joystick button 0
gravity: 0
dead: 0
sensitivity: 0
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Debug Persistent
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: right shift
altNegativeButton:
altPositiveButton: joystick button 2
gravity: 0
dead: 0
sensitivity: 0
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Debug Multiplier
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: left shift
altNegativeButton:
altPositiveButton: joystick button 3
gravity: 0
dead: 0
sensitivity: 0
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Debug Horizontal
descriptiveName:
descriptiveNegativeName:
negativeButton: left
positiveButton: right
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Debug Vertical
descriptiveName:
descriptiveNegativeName:
negativeButton: down
positiveButton: up
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Debug Vertical
descriptiveName:
descriptiveNegativeName:
negativeButton: down
positiveButton: up
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 2
axis: 6
joyNum: 0
- serializedVersion: 3
m_Name: Debug Horizontal
descriptiveName:
descriptiveNegativeName:
negativeButton: left
positiveButton: right
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 2
axis: 5
joyNum: 0

@ -0,0 +1,35 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!387306366 &1
MemorySettings:
m_ObjectHideFlags: 0
m_EditorMemorySettings:
m_MainAllocatorBlockSize: -1
m_ThreadAllocatorBlockSize: -1
m_MainGfxBlockSize: -1
m_ThreadGfxBlockSize: -1
m_CacheBlockSize: -1
m_TypetreeBlockSize: -1
m_ProfilerBlockSize: -1
m_ProfilerEditorBlockSize: -1
m_BucketAllocatorGranularity: -1
m_BucketAllocatorBucketsCount: -1
m_BucketAllocatorBlockSize: -1
m_BucketAllocatorBlockCount: -1
m_ProfilerBucketAllocatorGranularity: -1
m_ProfilerBucketAllocatorBucketsCount: -1
m_ProfilerBucketAllocatorBlockSize: -1
m_ProfilerBucketAllocatorBlockCount: -1
m_TempAllocatorSizeMain: -1
m_JobTempAllocatorBlockSize: -1
m_BackgroundJobTempAllocatorBlockSize: -1
m_JobTempAllocatorReducedBlockSize: -1
m_TempAllocatorSizeGIBakingWorker: -1
m_TempAllocatorSizeNavMeshWorker: -1
m_TempAllocatorSizeAudioWorker: -1
m_TempAllocatorSizeCloudWorker: -1
m_TempAllocatorSizeGfx: -1
m_TempAllocatorSizeJobWorker: -1
m_TempAllocatorSizeBackgroundWorker: -1
m_TempAllocatorSizePreloadManager: -1
m_PlatformMemorySettings: {}

@ -0,0 +1,91 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!126 &1
NavMeshProjectSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
areas:
- name: Walkable
cost: 1
- name: Not Walkable
cost: 1
- name: Jump
cost: 2
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
m_LastAgentTypeID: -887442657
m_Settings:
- serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.75
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_SettingNames:
- Humanoid

@ -0,0 +1,8 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!149 &1
NetworkManager:
m_ObjectHideFlags: 0
m_DebugLevel: 0
m_Sendrate: 15
m_AssetToPrefab: {}

@ -0,0 +1,42 @@
{
"MonoBehaviour": {
"m_Enabled": true,
"m_EditorHideFlags": 0,
"m_Name": "",
"m_EditorClassIdentifier": "",
"ToolbarIndex": 0,
"m_iOSNotificationSettingsValues": {
"m_Keys": [
"UnityNotificationRequestAuthorizationOnAppLaunch",
"UnityNotificationDefaultAuthorizationOptions",
"UnityAddRemoteNotificationCapability",
"UnityNotificationRequestAuthorizationForRemoteNotificationsOnAppLaunch",
"UnityRemoteNotificationForegroundPresentationOptions",
"UnityUseAPSReleaseEnvironment",
"UnityUseLocationNotificationTrigger"
],
"m_Values": [
"True",
"7",
"False",
"False",
"-1",
"False",
"False"
]
},
"m_AndroidNotificationSettingsValues": {
"m_Keys": [
"UnityNotificationAndroidRescheduleOnDeviceRestart",
"UnityNotificationAndroidUseCustomActivity",
"UnityNotificationAndroidCustomActivityString"
],
"m_Values": [
"False",
"False",
"com.unity3d.player.UnityPlayerActivity"
]
},
"DrawableResources": []
}
}

@ -0,0 +1,36 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 61
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_EnablePreReleasePackages: 0
m_EnablePackageDependencies: 0
m_AdvancedSettingsExpanded: 1
m_ScopedRegistriesSettingsExpanded: 1
m_SeeAllPackageVersions: 0
oneTimeWarningShown: 0
m_Registries:
- m_Id: main
m_Name:
m_Url: https://packages.unity.com
m_Scopes: []
m_IsDefault: 1
m_Capabilities: 7
m_ConfigSource: 0
m_UserSelectedRegistryName:
m_UserAddingNewScopedRegistry: 0
m_RegistryInfoDraft:
m_Modified: 0
m_ErrorMessage:
m_UserModificationsInstanceId: -850
m_OriginalInstanceId: -852
m_LoadAssets: 0

@ -0,0 +1,56 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!19 &1
Physics2DSettings:
m_ObjectHideFlags: 0
serializedVersion: 5
m_Gravity: {x: 0, y: -9.81}
m_DefaultMaterial: {fileID: 0}
m_VelocityIterations: 8
m_PositionIterations: 3
m_VelocityThreshold: 1
m_MaxLinearCorrection: 0.2
m_MaxAngularCorrection: 8
m_MaxTranslationSpeed: 100
m_MaxRotationSpeed: 360
m_BaumgarteScale: 0.2
m_BaumgarteTimeOfImpactScale: 0.75
m_TimeToSleep: 0.5
m_LinearSleepTolerance: 0.01
m_AngularSleepTolerance: 2
m_DefaultContactOffset: 0.01
m_JobOptions:
serializedVersion: 2
useMultithreading: 0
useConsistencySorting: 0
m_InterpolationPosesPerJob: 100
m_NewContactsPerJob: 30
m_CollideContactsPerJob: 100
m_ClearFlagsPerJob: 200
m_ClearBodyForcesPerJob: 200
m_SyncDiscreteFixturesPerJob: 50
m_SyncContinuousFixturesPerJob: 50
m_FindNearestContactsPerJob: 100
m_UpdateTriggerContactsPerJob: 100
m_IslandSolverCostThreshold: 100
m_IslandSolverBodyCostScale: 1
m_IslandSolverContactCostScale: 10
m_IslandSolverJointCostScale: 10
m_IslandSolverBodiesPerJob: 50
m_IslandSolverContactsPerJob: 50
m_SimulationMode: 0
m_QueriesHitTriggers: 1
m_QueriesStartInColliders: 1
m_CallbacksOnDisable: 1
m_ReuseCollisionCallbacks: 1
m_AutoSyncTransforms: 0
m_AlwaysShowColliders: 0
m_ShowColliderSleep: 1
m_ShowColliderContacts: 0
m_ShowColliderAABB: 0
m_ContactArrowScale: 0.2
m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff

@ -0,0 +1,7 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1386491679 &1
PresetManager:
m_ObjectHideFlags: 0
serializedVersion: 2
m_DefaultPresets: {}

@ -0,0 +1,773 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!129 &1
PlayerSettings:
m_ObjectHideFlags: 0
serializedVersion: 23
productGUID: 20171f0ad65829482854062086068ec1
AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0
AndroidEnableSustainedPerformanceMode: 0
defaultScreenOrientation: 4
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: BenjaminKraftGames
productName: PongReloaded
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
m_ShowUnitySplashScreen: 1
m_ShowUnitySplashLogo: 1
m_SplashScreenOverlayOpacity: 1
m_SplashScreenAnimation: 1
m_SplashScreenLogoStyle: 1
m_SplashScreenDrawMode: 0
m_SplashScreenBackgroundAnimationZoom: 1
m_SplashScreenLogoAnimationZoom: 1
m_SplashScreenBackgroundLandscapeAspect: 1
m_SplashScreenBackgroundPortraitAspect: 1
m_SplashScreenBackgroundLandscapeUvs:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
m_SplashScreenBackgroundPortraitUvs:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
m_SplashScreenLogos: []
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1920
defaultScreenHeight: 1080
defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
m_ActiveColorSpace: 0
m_MTRendering: 1
mipStripping: 0
numberOfMipsStripped: 0
m_StackTraceTypes: 020000000200000002000000020000000200000001000000
iosShowActivityIndicatorOnLoading: -1
androidShowActivityIndicatorOnLoading: -1
iosUseCustomAppBackgroundBehavior: 0
iosAllowHTTPDownload: 1
allowedAutorotateToPortrait: 1
allowedAutorotateToPortraitUpsideDown: 1
allowedAutorotateToLandscapeRight: 1
allowedAutorotateToLandscapeLeft: 1
useOSAutorotation: 1
use32BitDisplayBuffer: 1
preserveFramebufferAlpha: 0
disableDepthAndStencilBuffers: 0
androidStartInFullscreen: 1
androidRenderOutsideSafeArea: 1
androidUseSwappy: 1
androidBlitType: 2
androidResizableWindow: 0
androidDefaultWindowWidth: 1920
androidDefaultWindowHeight: 1080
androidMinimumWindowWidth: 400
androidMinimumWindowHeight: 300
androidFullscreenMode: 1
defaultIsNativeResolution: 1
macRetinaSupport: 1
runInBackground: 1
captureSingleScreen: 0
muteOtherAudioSources: 0
Prepare IOS For Recording: 0
Force IOS Speakers When Recording: 0
deferSystemGesturesMode: 0
hideHomeButton: 0
submitAnalytics: 1
usePlayerLog: 1
bakeCollisionMeshes: 0
forceSingleInstance: 0
useFlipModelSwapchain: 1
resizableWindow: 0
useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games
gpuSkinning: 0
xboxPIXTextureCapture: 0
xboxEnableAvatar: 0
xboxEnableKinect: 0
xboxEnableKinectAutoTracking: 0
xboxEnableFitness: 0
visibleInBackground: 1
allowFullscreenSwitch: 1
fullscreenMode: 1
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0
xboxEnablePIXSampling: 0
metalFramebufferOnly: 0
xboxOneResolution: 0
xboxOneSResolution: 0
xboxOneXResolution: 3
xboxOneMonoLoggingLevel: 0
xboxOneLoggingLevel: 1
xboxOneDisableEsram: 0
xboxOneEnableTypeOptimization: 0
xboxOnePresentImmediateThreshold: 0
switchQueueCommandMemory: 1048576
switchQueueControlMemory: 16384
switchQueueComputeMemory: 262144
switchNVNShaderPoolsGranularity: 33554432
switchNVNDefaultPoolsGranularity: 16777216
switchNVNOtherPoolsGranularity: 16777216
switchNVNMaxPublicTextureIDCount: 0
switchNVNMaxPublicSamplerIDCount: 0
stadiaPresentMode: 0
stadiaTargetFramerate: 0
vulkanNumSwapchainBuffers: 3
vulkanEnableSetSRGBWrite: 0
vulkanEnablePreTransform: 0
vulkanEnableLateAcquireNextImage: 0
vulkanEnableCommandBufferRecycling: 1
m_SupportedAspectRatios:
4:3: 1
5:4: 1
16:10: 1
16:9: 1
Others: 1
bundleVersion: 1.0.2
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1
xboxOneDisableKinectGpuReservation: 1
xboxOneEnable7thCore: 1
vrSettings:
enable360StereoCapture: 0
isWsaHolographicRemotingEnabled: 0
enableFrameTimingStats: 1
enableOpenGLProfilerGPURecorders: 1
useHDRDisplay: 0
D3DHDRBitDepth: 0
m_ColorGamuts: 00000000
targetPixelDensity: 30
resolutionScalingMode: 0
resetResolutionOnWindowResize: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
Android: com.BenjaminKraftGames.PongReloaded
Lumin: com.DefaultCompany.com.unity.template.mobile2D
Standalone: com.DefaultCompany.com.unity.template.mobile2D
iPhone: com.DefaultCompany.com.unity.template.mobile2D
tvOS: com.DefaultCompany.com.unity.template.mobile2D
buildNumber:
Standalone: 0
iPhone: 0
tvOS: 0
overrideDefaultApplicationIdentifier: 0
AndroidBundleVersionCode: 2
AndroidMinSdkVersion: 22
AndroidTargetSdkVersion: 0
AndroidPreferredInstallLocation: 1
aotOptions:
stripEngineCode: 1
iPhoneStrippingLevel: 0
iPhoneScriptCallOptimization: 0
ForceInternetPermission: 0
ForceSDCardPermission: 0
CreateWallpaper: 0
APKExpansionFiles: 0
keepLoadedShadersAlive: 0
StripUnusedMeshComponents: 0
VertexChannelCompressionMask: 4054
iPhoneSdkVersion: 988
iOSTargetOSVersionString: 11.0
tvOSSdkVersion: 0
tvOSRequireExtendedGameController: 0
tvOSTargetOSVersionString: 11.0
uIPrerenderedIcon: 0
uIRequiresPersistentWiFi: 0
uIRequiresFullScreen: 1
uIStatusBarHidden: 1
uIExitOnSuspend: 0
uIStatusBarStyle: 0
appleTVSplashScreen: {fileID: 0}
appleTVSplashScreen2x: {fileID: 0}
tvOSSmallIconLayers: []
tvOSSmallIconLayers2x: []
tvOSLargeIconLayers: []
tvOSLargeIconLayers2x: []
tvOSTopShelfImageLayers: []
tvOSTopShelfImageLayers2x: []
tvOSTopShelfImageWideLayers: []
tvOSTopShelfImageWideLayers2x: []
iOSLaunchScreenType: 0
iOSLaunchScreenPortrait: {fileID: 0}
iOSLaunchScreenLandscape: {fileID: 0}
iOSLaunchScreenBackgroundColor:
serializedVersion: 2
rgba: 0
iOSLaunchScreenFillPct: 100
iOSLaunchScreenSize: 100
iOSLaunchScreenCustomXibPath:
iOSLaunchScreeniPadType: 0
iOSLaunchScreeniPadImage: {fileID: 0}
iOSLaunchScreeniPadBackgroundColor:
serializedVersion: 2
rgba: 0
iOSLaunchScreeniPadFillPct: 100
iOSLaunchScreeniPadSize: 100
iOSLaunchScreeniPadCustomXibPath:
iOSLaunchScreenCustomStoryboardPath:
iOSLaunchScreeniPadCustomStoryboardPath:
iOSDeviceRequirements: []
iOSURLSchemes: []
macOSURLSchemes: []
iOSBackgroundModes: 0
iOSMetalForceHardShadows: 0
metalEditorSupport: 1
metalAPIValidation: 1
iOSRenderExtraFrameOnPause: 0
iosCopyPluginsCodeInsteadOfSymlink: 0
appleDeveloperTeamID:
iOSManualSigningProvisioningProfileID:
tvOSManualSigningProvisioningProfileID:
iOSManualSigningProvisioningProfileType: 0
tvOSManualSigningProvisioningProfileType: 0
appleEnableAutomaticSigning: 0
iOSRequireARKit: 0
iOSAutomaticallyDetectAndAddCapabilities: 1
appleEnableProMotion: 0
shaderPrecisionModel: 0
clonedFromGUID: f918f204a65eb664ba9e5b39d533ff8e
templatePackageId: com.unity.template.mobile2d@2.0.1
templateDefaultScene: Assets/Scenes/SampleScene.unity
useCustomMainManifest: 0
useCustomLauncherManifest: 0
useCustomMainGradleTemplate: 0
useCustomLauncherGradleManifest: 0
useCustomBaseGradleTemplate: 0
useCustomGradlePropertiesTemplate: 0
useCustomProguardFile: 0
AndroidTargetArchitectures: 3
AndroidTargetDevices: 0
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
AndroidKeystoreName: '{inproject}: upload.keystore'
AndroidKeyaliasName: key
AndroidBuildApkPerCpuArchitecture: 0
AndroidTVCompatibility: 0
AndroidIsGame: 1
AndroidEnableTango: 0
androidEnableBanner: 1
androidUseLowAccuracyLocation: 0
androidUseCustomKeystore: 1
m_AndroidBanners:
- width: 320
height: 180
banner: {fileID: 0}
androidGamepadSupportLevel: 0
chromeosInputEmulation: 1
AndroidMinifyWithR8: 0
AndroidMinifyRelease: 0
AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 150
m_BuildTargetIcons: []
m_BuildTargetPlatformIcons:
- m_BuildTarget: Android
m_Icons:
- m_Textures: []
m_Width: 432
m_Height: 432
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 324
m_Height: 324
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 216
m_Height: 216
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 162
m_Height: 162
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 108
m_Height: 108
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 81
m_Height: 81
m_Kind: 2
m_SubKind:
- m_Textures: []
m_Width: 192
m_Height: 192
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 144
m_Height: 144
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 96
m_Height: 96
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 72
m_Height: 72
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 48
m_Height: 48
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 36
m_Height: 36
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 192
m_Height: 192
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 144
m_Height: 144
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 96
m_Height: 96
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 72
m_Height: 72
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 48
m_Height: 48
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 36
m_Height: 36
m_Kind: 0
m_SubKind:
m_BuildTargetBatching: []
m_BuildTargetShaderSettings: []
m_BuildTargetGraphicsJobs:
- m_BuildTarget: MacStandaloneSupport
m_GraphicsJobs: 0
- m_BuildTarget: Switch
m_GraphicsJobs: 0
- m_BuildTarget: MetroSupport
m_GraphicsJobs: 0
- m_BuildTarget: AppleTVSupport
m_GraphicsJobs: 0
- m_BuildTarget: BJMSupport
m_GraphicsJobs: 0
- m_BuildTarget: LinuxStandaloneSupport
m_GraphicsJobs: 0
- m_BuildTarget: PS4Player
m_GraphicsJobs: 0
- m_BuildTarget: iOSSupport
m_GraphicsJobs: 0
- m_BuildTarget: WindowsStandaloneSupport
m_GraphicsJobs: 0
- m_BuildTarget: XboxOnePlayer
m_GraphicsJobs: 0
- m_BuildTarget: LuminSupport
m_GraphicsJobs: 0
- m_BuildTarget: AndroidPlayer
m_GraphicsJobs: 0
- m_BuildTarget: WebGLSupport
m_GraphicsJobs: 0
m_BuildTargetGraphicsJobMode: []
m_BuildTargetGraphicsAPIs:
- m_BuildTarget: AndroidPlayer
m_APIs: 150000000b000000
m_Automatic: 1
- m_BuildTarget: iOSSupport
m_APIs: 10000000
m_Automatic: 1
m_BuildTargetVRSettings: []
m_DefaultShaderChunkSizeInMB: 16
m_DefaultShaderChunkCount: 0
openGLRequireES31: 0
openGLRequireES31AEP: 0
openGLRequireES32: 0
m_TemplateCustomTags: {}
mobileMTRendering:
Android: 1
iPhone: 1
tvOS: 1
m_BuildTargetGroupLightmapEncodingQuality: []
m_BuildTargetGroupLightmapSettings: []
m_BuildTargetNormalMapEncoding: []
m_BuildTargetDefaultTextureCompressionFormat:
- m_BuildTarget: Android
m_Format: 3
playModeTestRunnerEnabled: 0
runPlayModeTestAsEditModeTest: 0
actionOnDotNetUnhandledException: 1
enableInternalProfiler: 0
logObjCUncaughtExceptions: 1
enableCrashReportAPI: 0
cameraUsageDescription:
locationUsageDescription:
microphoneUsageDescription:
bluetoothUsageDescription:
switchNMETAOverride:
switchNetLibKey:
switchSocketMemoryPoolSize: 6144
switchSocketAllocatorPoolSize: 128
switchSocketConcurrencyLimit: 14
switchScreenResolutionBehavior: 2
switchUseCPUProfiler: 0
switchUseGOLDLinker: 0
switchLTOSetting: 0
switchApplicationID: 0x01004b9000490000
switchNSODependencies:
switchTitleNames_0:
switchTitleNames_1:
switchTitleNames_2:
switchTitleNames_3:
switchTitleNames_4:
switchTitleNames_5:
switchTitleNames_6:
switchTitleNames_7:
switchTitleNames_8:
switchTitleNames_9:
switchTitleNames_10:
switchTitleNames_11:
switchTitleNames_12:
switchTitleNames_13:
switchTitleNames_14:
switchTitleNames_15:
switchPublisherNames_0:
switchPublisherNames_1:
switchPublisherNames_2:
switchPublisherNames_3:
switchPublisherNames_4:
switchPublisherNames_5:
switchPublisherNames_6:
switchPublisherNames_7:
switchPublisherNames_8:
switchPublisherNames_9:
switchPublisherNames_10:
switchPublisherNames_11:
switchPublisherNames_12:
switchPublisherNames_13:
switchPublisherNames_14:
switchPublisherNames_15:
switchIcons_0: {fileID: 0}
switchIcons_1: {fileID: 0}
switchIcons_2: {fileID: 0}
switchIcons_3: {fileID: 0}
switchIcons_4: {fileID: 0}
switchIcons_5: {fileID: 0}
switchIcons_6: {fileID: 0}
switchIcons_7: {fileID: 0}
switchIcons_8: {fileID: 0}
switchIcons_9: {fileID: 0}
switchIcons_10: {fileID: 0}
switchIcons_11: {fileID: 0}
switchIcons_12: {fileID: 0}
switchIcons_13: {fileID: 0}
switchIcons_14: {fileID: 0}
switchIcons_15: {fileID: 0}
switchSmallIcons_0: {fileID: 0}
switchSmallIcons_1: {fileID: 0}
switchSmallIcons_2: {fileID: 0}
switchSmallIcons_3: {fileID: 0}
switchSmallIcons_4: {fileID: 0}
switchSmallIcons_5: {fileID: 0}
switchSmallIcons_6: {fileID: 0}
switchSmallIcons_7: {fileID: 0}
switchSmallIcons_8: {fileID: 0}
switchSmallIcons_9: {fileID: 0}
switchSmallIcons_10: {fileID: 0}
switchSmallIcons_11: {fileID: 0}
switchSmallIcons_12: {fileID: 0}
switchSmallIcons_13: {fileID: 0}
switchSmallIcons_14: {fileID: 0}
switchSmallIcons_15: {fileID: 0}
switchManualHTML:
switchAccessibleURLs:
switchLegalInformation:
switchMainThreadStackSize: 1048576
switchPresenceGroupId:
switchLogoHandling: 0
switchReleaseVersion: 0
switchDisplayVersion: 1.0.0
switchStartupUserAccount: 0
switchTouchScreenUsage: 0
switchSupportedLanguagesMask: 0
switchLogoType: 0
switchApplicationErrorCodeCategory:
switchUserAccountSaveDataSize: 0
switchUserAccountSaveDataJournalSize: 0
switchApplicationAttribute: 0
switchCardSpecSize: -1
switchCardSpecClock: -1
switchRatingsMask: 0
switchRatingsInt_0: 0
switchRatingsInt_1: 0
switchRatingsInt_2: 0
switchRatingsInt_3: 0
switchRatingsInt_4: 0
switchRatingsInt_5: 0
switchRatingsInt_6: 0
switchRatingsInt_7: 0
switchRatingsInt_8: 0
switchRatingsInt_9: 0
switchRatingsInt_10: 0
switchRatingsInt_11: 0
switchRatingsInt_12: 0
switchLocalCommunicationIds_0:
switchLocalCommunicationIds_1:
switchLocalCommunicationIds_2:
switchLocalCommunicationIds_3:
switchLocalCommunicationIds_4:
switchLocalCommunicationIds_5:
switchLocalCommunicationIds_6:
switchLocalCommunicationIds_7:
switchParentalControl: 0
switchAllowsScreenshot: 1
switchAllowsVideoCapturing: 1
switchAllowsRuntimeAddOnContentInstall: 0
switchDataLossConfirmation: 0
switchUserAccountLockEnabled: 0
switchSystemResourceMemory: 16777216
switchSupportedNpadStyles: 22
switchNativeFsCacheSize: 32
switchIsHoldTypeHorizontal: 0
switchSupportedNpadCount: 8
switchSocketConfigEnabled: 0
switchTcpInitialSendBufferSize: 32
switchTcpInitialReceiveBufferSize: 64
switchTcpAutoSendBufferSizeMax: 256
switchTcpAutoReceiveBufferSizeMax: 256
switchUdpSendBufferSize: 9
switchUdpReceiveBufferSize: 42
switchSocketBufferEfficiency: 4
switchSocketInitializeEnabled: 1
switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1
switchUseNewStyleFilepaths: 0
switchUseLegacyFmodPriorities: 1
switchUseMicroSleepForYield: 1
switchEnableRamDiskSupport: 0
switchMicroSleepForYieldTime: 25
switchRamDiskSpaceSize: 12
ps4NPAgeRating: 12
ps4NPTitleSecret:
ps4NPTrophyPackPath:
ps4ParentalLevel: 11
ps4ContentID: ED1633-NPXX51362_00-0000000000000000
ps4Category: 0
ps4MasterVersion: 01.00
ps4AppVersion: 01.00
ps4AppType: 0
ps4ParamSfxPath:
ps4VideoOutPixelFormat: 0
ps4VideoOutInitialWidth: 1920
ps4VideoOutBaseModeInitialWidth: 1920
ps4VideoOutReprojectionRate: 60
ps4PronunciationXMLPath:
ps4PronunciationSIGPath:
ps4BackgroundImagePath:
ps4StartupImagePath:
ps4StartupImagesFolder:
ps4IconImagesFolder:
ps4SaveDataImagePath:
ps4SdkOverride:
ps4BGMPath:
ps4ShareFilePath:
ps4ShareOverlayImagePath:
ps4PrivacyGuardImagePath:
ps4ExtraSceSysFile:
ps4NPtitleDatPath:
ps4RemotePlayKeyAssignment: -1
ps4RemotePlayKeyMappingDir:
ps4PlayTogetherPlayerCount: 0
ps4EnterButtonAssignment: 2
ps4ApplicationParam1: 0
ps4ApplicationParam2: 0
ps4ApplicationParam3: 0
ps4ApplicationParam4: 0
ps4DownloadDataSize: 0
ps4GarlicHeapSize: 2048
ps4ProGarlicHeapSize: 2560
playerPrefsMaxSize: 32768
ps4Passcode: bi9UOuSpM2Tlh01vOzwvSikHFswuzleh
ps4pnSessions: 1
ps4pnPresence: 1
ps4pnFriends: 1
ps4pnGameCustomData: 1
playerPrefsSupport: 0
enableApplicationExit: 0
resetTempFolder: 1
restrictedAudioUsageRights: 0
ps4UseResolutionFallback: 0
ps4ReprojectionSupport: 0
ps4UseAudio3dBackend: 0
ps4UseLowGarlicFragmentationMode: 1
ps4SocialScreenEnabled: 0
ps4ScriptOptimizationLevel: 2
ps4Audio3dVirtualSpeakerCount: 14
ps4attribCpuUsage: 0
ps4PatchPkgPath:
ps4PatchLatestPkgPath:
ps4PatchChangeinfoPath:
ps4PatchDayOne: 0
ps4attribUserManagement: 0
ps4attribMoveSupport: 0
ps4attrib3DSupport: 0
ps4attribShareSupport: 0
ps4attribExclusiveVR: 0
ps4disableAutoHideSplash: 0
ps4videoRecordingFeaturesUsed: 0
ps4contentSearchFeaturesUsed: 0
ps4CompatibilityPS5: 0
ps4AllowPS5Detection: 0
ps4GPU800MHz: 1
ps4attribEyeToEyeDistanceSettingVR: 0
ps4IncludedModules: []
ps4attribVROutputEnabled: 0
monoEnv:
splashScreenBackgroundSourceLandscape: {fileID: 0}
splashScreenBackgroundSourcePortrait: {fileID: 0}
blurSplashScreenBackground: 1
spritePackerPolicy:
webGLMemorySize: 32
webGLExceptionSupport: 1
webGLNameFilesAsHashes: 0
webGLDataCaching: 1
webGLDebugSymbols: 0
webGLEmscriptenArgs:
webGLModulesDirectory:
webGLTemplate: APPLICATION:Default
webGLAnalyzeBuildSize: 0
webGLUseEmbeddedResources: 0
webGLCompressionFormat: 0
webGLWasmArithmeticExceptions: 0
webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLDecompressionFallback: 0
webGLPowerPreference: 2
scriptingDefineSymbols: {}
additionalCompilerArguments: {}
platformArchitecture: {}
scriptingBackend:
Android: 1
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
incrementalIl2cppBuild: {}
suppressCommonWarnings: 1
allowUnsafeCode: 0
useDeterministicCompilation: 1
enableRoslynAnalyzers: 1
selectedPlatform: 2
additionalIl2CppArgs:
scriptingRuntimeVersion: 1
gcIncremental: 1
assemblyVersionValidation: 1
gcWBarrierValidation: 0
apiCompatibilityLevelPerPlatform: {}
m_RenderingPath: 1
m_MobileRenderingPath: 1
metroPackageName: 2D_BuiltInRenderer
metroPackageVersion:
metroCertificatePath:
metroCertificatePassword:
metroCertificateSubject:
metroCertificateIssuer:
metroCertificateNotAfter: 0000000000000000
metroApplicationDescription: 2D_BuiltInRenderer
wsaImages: {}
metroTileShortName:
metroTileShowName: 0
metroMediumTileShowName: 0
metroLargeTileShowName: 0
metroWideTileShowName: 0
metroSupportStreamingInstall: 0
metroLastRequiredScene: 0
metroDefaultTileSize: 1
metroTileForegroundText: 2
metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1}
metroSplashScreenUseBackgroundColor: 0
platformCapabilities: {}
metroTargetDeviceFamilies: {}
metroFTAName:
metroFTAFileTypes: []
metroProtocolName:
vcxProjDefaultLanguage:
XboxOneProductId:
XboxOneUpdateKey:
XboxOneSandboxId:
XboxOneContentId:
XboxOneTitleId:
XboxOneSCId:
XboxOneGameOsOverridePath:
XboxOnePackagingOverridePath:
XboxOneAppManifestOverridePath:
XboxOneVersion: 1.0.0.0
XboxOnePackageEncryption: 0
XboxOnePackageUpdateGranularity: 2
XboxOneDescription:
XboxOneLanguage:
- enus
XboxOneCapability: []
XboxOneGameRating: {}
XboxOneIsContentPackage: 0
XboxOneEnhancedXboxCompatibilityMode: 0
XboxOneEnableGPUVariability: 1
XboxOneSockets: {}
XboxOneSplashScreen: {fileID: 0}
XboxOneAllowedProductIds: []
XboxOnePersistentLocalStorageSize: 0
XboxOneXTitleMemory: 8
XboxOneOverrideIdentityName:
XboxOneOverrideIdentityPublisher:
vrEditorSettings: {}
cloudServicesEnabled: {}
luminIcon:
m_Name:
m_ModelFolderPath:
m_PortalFolderPath:
luminCert:
m_CertPath:
m_SignPackage: 1
luminIsChannelApp: 0
luminVersion:
m_VersionCode: 1
m_VersionName:
apiCompatibilityLevel: 6
activeInputHandler: 0
windowsGamepadBackendHint: 0
cloudProjectId:
framebufferDepthMemorylessMode: 0
qualitySettingsNames: []
projectName:
organizationId:
cloudEnabled: 0
legacyClampBlendShapeWeights: 0
playerDataPath:
forceSRGBBlit: 1
virtualTexturingSupportEnabled: 0

@ -0,0 +1,2 @@
m_EditorVersion: 2021.3.18f1
m_EditorVersionWithRevision: 2021.3.18f1 (3129e69bc0c7)

@ -0,0 +1,225 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!47 &1
QualitySettings:
m_ObjectHideFlags: 0
serializedVersion: 5
m_CurrentQuality: 2
m_QualitySettings:
- serializedVersion: 2
name: Very Low
pixelLightCount: 0
shadows: 0
shadowResolution: 0
shadowProjection: 1
shadowCascades: 1
shadowDistance: 15
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
skinWeights: 1
textureQuality: 1
anisotropicTextures: 0
antiAliasing: 0
softParticles: 0
softVegetation: 0
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
vSyncCount: 0
lodBias: 0.3
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 4
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Low
pixelLightCount: 0
shadows: 0
shadowResolution: 0
shadowProjection: 1
shadowCascades: 1
shadowDistance: 20
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
skinWeights: 2
textureQuality: 0
anisotropicTextures: 0
antiAliasing: 0
softParticles: 0
softVegetation: 0
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
vSyncCount: 0
lodBias: 0.4
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 16
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Medium
pixelLightCount: 1
shadows: 1
shadowResolution: 0
shadowProjection: 1
shadowCascades: 1
shadowDistance: 20
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
skinWeights: 2
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 0
softParticles: 0
softVegetation: 0
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
vSyncCount: 0
lodBias: 0.7
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 64
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: High
pixelLightCount: 2
shadows: 2
shadowResolution: 1
shadowProjection: 1
shadowCascades: 2
shadowDistance: 40
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
skinWeights: 2
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 0
softParticles: 0
softVegetation: 1
realtimeReflectionProbes: 1
billboardsFaceCameraPosition: 1
vSyncCount: 0
lodBias: 1
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 256
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Very High
pixelLightCount: 3
shadows: 2
shadowResolution: 2
shadowProjection: 1
shadowCascades: 2
shadowDistance: 70
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
skinWeights: 4
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 2
softParticles: 1
softVegetation: 1
realtimeReflectionProbes: 1
billboardsFaceCameraPosition: 1
vSyncCount: 0
lodBias: 1.5
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 1024
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Ultra
pixelLightCount: 4
shadows: 2
shadowResolution: 2
shadowProjection: 1
shadowCascades: 4
shadowDistance: 150
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
skinWeights: 255
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 4
softParticles: 1
softVegetation: 1
realtimeReflectionProbes: 1
billboardsFaceCameraPosition: 1
vSyncCount: 0
lodBias: 2
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 4096
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
m_PerPlatformDefaultQuality: {}

@ -0,0 +1,43 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!78 &1
TagManager:
serializedVersion: 2
tags: []
layers:
- Default
- TransparentFX
- Ignore Raycast
-
- Water
- UI
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
m_SortingLayers:
- name: Default
uniqueID: 0
locked: 0

@ -0,0 +1,9 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!5 &1
TimeManager:
m_ObjectHideFlags: 0
Fixed Timestep: 0.02
Maximum Allowed Timestep: 0.33333334
m_TimeScale: 1
Maximum Particle Timestep: 0.03

@ -0,0 +1,36 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!310 &1
UnityConnectSettings:
m_ObjectHideFlags: 0
serializedVersion: 1
m_Enabled: 0
m_TestMode: 0
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
m_ConfigUrl: https://config.uca.cloud.unity3d.com
m_DashboardUrl: https://dashboard.unity3d.com
m_TestInitMode: 0
CrashReportingSettings:
m_EventUrl: https://perf-events.cloud.unity3d.com
m_Enabled: 0
m_LogBufferSize: 10
m_CaptureEditorExceptions: 1
UnityPurchasingSettings:
m_Enabled: 0
m_TestMode: 0
UnityAnalyticsSettings:
m_Enabled: 0
m_TestMode: 0
m_InitializeOnStartup: 1
m_PackageRequiringCoreStatsPresent: 0
UnityAdsSettings:
m_Enabled: 0
m_InitializeOnStartup: 1
m_TestMode: 0
m_IosGameId:
m_AndroidGameId:
m_GameIds: {}
m_GameId:
PerformanceReportingSettings:
m_Enabled: 0

@ -0,0 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!937362698 &1
VFXManager:
m_ObjectHideFlags: 0
m_IndirectShader: {fileID: 0}
m_CopyBufferShader: {fileID: 0}
m_SortShader: {fileID: 0}
m_StripUpdateShader: {fileID: 0}
m_RenderPipeSettingsPath:
m_FixedTimeStep: 0.016666668
m_MaxDeltaTime: 0.05

@ -0,0 +1,8 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!890905787 &1
VersionControlSettings:
m_ObjectHideFlags: 0
m_Mode: Visible Meta Files
m_CollabEditorSettings:
inProgressEnabled: 1

@ -0,0 +1,10 @@
{
"m_SettingKeys": [
"VR Device Disabled",
"VR Device User Alert"
],
"m_SettingValues": [
"False",
"False"
]
}
Loading…
Cancel
Save